Ive only been successfully interdicted once by a CMDR and on that one occasion as soon as i dropped out of SC i crashed to desktop!
Logged straight back in to Open and had a message waiting for me from the CMDR saying he had reported me for exploiting, fair enough, he wasnt to know, but there are some issues with Interdictions at present. CTD's and such, and then this morning, I was fuel scooping prior to jumping when I was Interdicted. I successfully kept within the escape zone and my blue bar went full and his red bar dropped to nothing, yet the interdiction continued. I continued to remain in the zone with full blue bar and no red bar but still didnt escape.
So i throttled right back to submit and the blue bar dropped and the red bar filled and still didnt drop out of SC. so then i ignored the escape zone and pointed back towards my destination at full throttle and still the red bar was full and still no drop from SC.
This carried on for five minutes till i eventually pulled the plug and logged back in....
Its a bit pointless moaning about people bugging out till these issues are resolved.
Im only ever in open and assure you all, If you interdict me, I will try to evade but would never deliberately pull the plug.
BHL has an image to maintain after all![]()
Bravo. I can't see why, with all of the tools a pirate can use, they need a "You must submit" mechanic. There's no guarantee that one path should make the same earnings as another. There's no guarantee that pirating should be profitable, let alone easy. If you want to pirate, figure it out. It's pretty cheesy when the bad guys want a hand-hold.
Four things need to happen IMHO:-
Traders are penalised if they keep dodging
The game knows if you are being interdicted, so if as a trader you keep dodging (your process just happens to end during an interdiction), after a couple of times, you are penalised in some fashion.
Pirates are heavily penalised for murder
If traders knew they wouldn't most likely be killed, they'd be much more willing to play ball.
eg: Bounties that cannot be simply paid off but which are retained for say X game hours before they can be?
NPC pirates do not murder if you play ball
Likewise if you hand over some cargo, NPC pirates will also let you go.
Dedicated jettison hot key
Allow a key to jettison one ton of your most expensive cargo (ignoring rares, unless there is nothign but rares).
This would allow you to quickly and easily "pay".
Alternatively, imagine if when a "Pirate" killed a player, it was immediately broadcast over coms, so any local bounty hunters could start looking in that system![]()
then this morning, I was fuel scooping prior to jumping when I was Interdicted. I successfully kept within the escape zone and my blue bar went full and his red bar dropped to nothing, yet the interdiction continued. I continued to remain in the zone with full blue bar and no red bar but still didnt escape.
So i throttled right back to submit and the blue bar dropped and the red bar filled and still didnt drop out of SC. so then i ignored the escape zone and pointed back towards my destination at full throttle and still the red bar was full and still no drop from SC.
This carried on for five minutes till i eventually pulled the plug and logged back in....
perhaps they think you are a griefer who will just open fire and destroy their ship and cargo without even speaking to them or making demands. Just happened to me, tried to evade, had to submit and was met with a wall of lead, no demands and no warning, destroyed the ship and a full load of rares.
i will be exploiting the disco bug in future.
Be nice if we could issues bounties on commanders ourselves.
You should check out all the complaining going on in the Shield Cells thread. Apparently the fact Anaconda's can equip several shield cell units and so make things 'hard' means 'something must be done' (tm).
Even worse - people are putting them on low level ships and using them to resit piracy attempts. I know. The sheer nerve of some players.
I'd hazard a guess that most players like to have the opportunity to configure for survival rather than be sitting ducks but there you go.
If only there were things like rail guns and plasma drivers in the game so people who learned how to use them properly could bring shields down completely thereby rendering cells useless.
You see this all the time in games with even a minor element of PvP. The insistence that the game is balanced around it when most of us really don't give a flying leap, we just want to have a good time.
Hitting a Type 6 with say 400K of goods on board would give me a bounty of what something in the 600k - 700k?
OK. In return,
Interdiction MUST become an attack, that is, using it against a "CLEAN" ship automatically results in wanted status, and fines.
This deals with combat logging. At the present, because interdiction is not classed as an attack, the interdictee is perfectly at liberty to log off without penalty. Those are the rules.
Fines/bounty must be commensurate with the trader's loss. With a persistent criminal record that has consequences as to where a player can dock to rearm.
Interdictors MUST have limited ammunition to prevent repeated spam interdictions or interdictions that fail result in a five minute cool down period.
MINES should be undetectable. The military buries or disguises mines for a reason, so why are they visible on the scanner in Elite, surely PvP players wouldn't complain, after all it is supposed to be Elite: Dangerous isn't it.
You laid out your terms, these would be mine. Don't like mine, now you understand why yours are not favourably recieved.
If you are going to try and summarise a post do so properly, you are just showing how silly your point is. There are much more valid arguments in that thread than that right or wrong
You should check out all the complaining going on in the Shield Cells thread. Apparently the fact Anaconda's can equip several shield cell units and so make things 'hard' means 'something must be done' (tm).
Even worse - people are putting them on low level ships and using them to resit piracy attempts. I know. The sheer nerve of some players.
I'd hazard a guess that most players like to have the opportunity to configure for survival rather than be sitting ducks but there you go.
If only there were things like rail guns and plasma drivers in the game so people who learned how to use them properly could bring shields down completely thereby rendering cells useless.
You see this all the time in games with even a minor element of PvP. The insistence that the game is balanced around it when most of us really don't give a flying leap, we just want to have a good time.
Don't do it when you can't afford to then. That's what traders who moan about being killed without insurance are (rightly) told.
I've no problems with piracy. I just would prefer it to not be an easy choice but a real 'outlaw' choice. Once we have more than one Cmdr slot that could be an interesting choice i'd be happy to try out.
Maybe if piracy had actual consequences and the costs of casual, risk free killingwas too high a price to pay except by the dedicated Pirate people who play in Solo might join us in open.
Sorry what? How should a bounty hunter do his job without interdicting randomly people to do a Kill Warrant Scan? Clean is always just local clean and we have no Kill Warrant Scanner in super-cruise so I have to interdict you to check, just like authority npcs will interdict you to check your cargo.
I seem to remember a galnet post at release dealing with this, so it's probably an idea they've had already.OK. In return,
Interdiction MUST become an attack, that is, using it against a "CLEAN" ship automatically results in wanted status, and fines.
This deals with combat logging. At the present, because interdiction is not classed as an attack, the interdictee is perfectly at liberty to log off without penalty. Those are the rules.
That's already the plan. IIRC the plan is to have a bounty right now, which, when clears, turns into an no time limit fine. This fine would have to be paid on rebuy, so if you dock somewhere you have an unpaid fine, that'll make your next death rather more expensive.Fines/bounty must be commensurate with the trader's loss. With a persistent criminal record that has consequences as to where a player can dock to rearm.
Five minutes is far too long. If I fail an interdiction it's 1 minute. That's more than enough time for my target to be well out of there. There are ways to avoid multiple interdictions, maybe you won't reach the place you wanted to go, but that's not so bad now is it.Interdictors MUST have limited ammunition to prevent repeated spam interdictions or interdictions that fail result in a five minute cool down period.
Meh, maybe. No strong opinion right now.MINES should be undetectable. The military buries or disguises mines for a reason, so why are they visible on the scanner in Elite, surely PvP players wouldn't complain, after all it is supposed to be Elite: Dangerous isn't it.
I do hope you're using fixed ones. So many people think their gimbals will actually work against other players. Given you're mixing projectile and laser, I'd guess you aren't. I get quite a few tough guys trying to fight back when I interdict them. Almost all fail due to an over-reliance on gimballed weapons. Other mistakes include no shield cells.I rarely dodge an interdiction, usually cos my cobra kicks butt, so if you try you can be assured of getting a facefull of my c1 beams and cannons, just have to hope ur shield and armor can stand it, my mirror armour just deflects yours, so looking forward bumping heads., lol. P.s. There's always a bigger, better faster ship, be careful what you wish for, the result might mean your the chicken...
I rarely dodge an interdiction, usually cos my cobra kicks butt, so if you try you can be assured of getting a facefull of my c1 beams and cannons, just have to hope ur shield and armor can stand it, my mirror armour just deflects yours, so looking forward bumping heads., lol. P.s. There's always a bigger, better faster ship, be careful what you wish for, the result might mean your the chicken...
You're right. Interdiction cannot be a crime. If i'm interdicted by any ship of equal or lower class than mine I will start shooting and not stop though. So long as you're cool with that you interdict away. It's part of the game.
To be fair, piracy is at the same time without any gain too.