Interstellar Acceleration Portals to Colonia

The idea...

  • is great

    Votes: 32 15.8%
  • is bad.

    Votes: 170 84.2%

  • Total voters
    202
  • Poll closed .
^

You can get there in a sidewinder, so no challenge there. The only criteria is that you switch off you brain for a few hours and have a napkin around your neck to soak up all the drool. And when you get there, you realize it is exactly like every other system/station, just with a lot less to do. At least the trip back can be over in a few seconds when you ram Jacques station for a suicide return.
 
The whole point of Colonia is that it is a long way away...

The whole reason that I'm not going there LOL . . . . until I get a magic interstellar acceleration portal.

I vote yes, so long as you can UA bomb them. [haha]

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Where in the lore does the interstellar accelerator technology come from?

A science "Fiction" game - you just make it up. Like the rest of the lore.
 
No. Colonia is far and should "feel" far. If you don't feel like travelling all the way up there just don't, simple enough.
 
My gut tells me it will happen sooner or later. Some kind of thargoid/other alien technology to link the bubbles at some point. May not be for years. Dont really know if its a good idea.
 
Colonia is a place for pioneers and deep space explorers. The fact you have to travel 22k lys out of the bubble is the first endurance test only, then you have to survive to poor economy, short module storage and few places to pee pee.
The day FD will add space portals to ED to allow easy access to spineless bubble inhabitants, I will jump to another galaxy and never I will return back.
 
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Please no. The one and only thing that can make a distant location in a videogame feel genuinely far away is the time required to get there. I don't care if they made it somehow lore friendly, or expensive, or more "skill based" than normal travel. Reducing travel times makes the game smaller and sucks meaning out of going to distant places.

This is why I'm dubious of any really unique content being added to Colonia. At the moment nobody feels like they're forced to make the trip, so people who want to travel 22kly do, and people who don't dont. But as soon as there's something out there that makes people feel like they have to make the trip whether they enjoy travelling or not, the pressure will go on Frontier to make it easier to access.
 
The bubble feels a lot smaller now we have engineered FSDs. This is the same kind of idea. Not in favour of making a unique experience like the trip to Colonia, the same kind of experience as a routine trucking trip to Sothis.

Just wondering how you find it "unique" Serious question, because I really can't see the unique element to it.

Isn't it just watching the hyper space screen more times than normal? That's not my definition of unique honestly, if there is something more to it, I would love to hear it, because I want to go, I just know I would get a quarter of the way and turn back out of boredom.

Please do enlighten me.

I'm being serious by the way, zero sarcasm.

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You could build a bike to speed up travel a bit, but there was no skipping home because you stayed out until dark. But you could find all sorts of goodies while travelling to you local trader.
The only quick way home, just like ED, is death. Lol

ED doesnt need fast travel, it needs more distractions to keep you entertained on the way.

I agree with this. There's zero to really do when travelling, which is what puts me off it.

I could go look at various spheres and stuff I guess, but that doesn't interest me all that much.
 
"... a new ‘bubble’ – I knew I had to see it myself as it formed.
So I decided to go.
I could have asked FDev to teleport me out there for ‘research’, but that would be cheating. So I decided to make the trip myself.
..."

http://www.drewwagar.com/progress-report/a-jaunt-to-jaques/

... the pilgrimage out there is part of the experience. i have done it once, so i guess i know what i'm talking about.

give it a fast way to travel there, and you can as well teleport jaques and all the other stations back to the bubble. i would like a poll like that: "do you want to have jaques teleported back to th bubble?" --- run some CGs for it, problem solved.

"Pilgrimage" you mean hours of watching the hyperspace tunnel, dropping, jumping, more tunnel, over and over and over? Yes fun!! Unless I am missing something, is there a scenic route? And by looking at the pool everyone loves the hyper tunnel to star to tunnel to star to tunnel to star to tunnel...
 
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Just wondering how you find it "unique" Serious question, because I really can't see the unique element to it.

Isn't it just watching the hyper space screen more times than normal? That's not my definition of unique honestly, if there is something more to it, I would love to hear it, because I want to go, I just know I would get a quarter of the way and turn back out of boredom.

Can't speak for Biscuit of course. But it's a unique experience because it's an arduous journey out to the frontier of human expansion.

At some points along the way you might get weary, but it's a feature rather than a bug. It captures a very tiny fragment of the sensation people felt when travelling across oceans under sail power and partially explored continents by foot and pack animal to make new lives in a remote frontier. If you immerse (yep, can't avoid the I word here) yourself in the experience, any feelings of boredom or repetitiveness just contribute to the feeling of making a long and difficult journey.

On the other hand, if you don't or can't get immersed in video games everything I just wrote is a complete load of tripe that won't help you enjoy jumping and scooping 1000 times in a row. There's nothing wrong with not being in it for the immersion, but it's definitely a factor in how you're going to feel about long distance travel in Elite.
 
Neutron stars are a start

But i would like to maybe see worm holes or possibly something like the mass drivers used in mass effect.

Either way, as it stands now, the trip to colonia is nothing more than staring at the jump screen way more times than any reasonable gamer should be ok with.
 
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Only way I would be willing to see such technology in the game is for use to other galaxies. Plus I think the name would need a bit of a tweak. Hypergate is usually what they are referred to in stories and other games in the same genre. For example I wouldn't mind seeing a Hypergate on the North, East, South, and West edge of the Galaxy complete with mini bubbles that would shoot you to new galaxies. As I understand it there used to be eight galaxies in the previous Elite games which would be an interesting open. Probably wouldn't happen for some time. Would love to see it that one of these new galaxies is where the current alien influx is coming from.

Never thought of the financial cost though. That would be a great feature to keep completely new commanders from hoping to the next galaxy without first learning about this one. Would probably need a higher cost.

However, other Commanders have told me this idea is kind of lunatic. So... maybe I am just dreaming?
 
If you immerse (yep, can't avoid the I word here) yourself in the experience, any feelings of boredom or repetitiveness just contribute to the feeling of making a long and difficult journey.

On the other hand, if you don't or can't get immersed in video games everything I just wrote is a complete load of tripe that won't help you enjoy jumping and scooping 1000 times in a row. There's nothing wrong with not being in it for the immersion, but it's definitely a factor in how you're going to feel about long distance travel in Elite.


Oh I get immersed in games, especially Elite, I just don't find this particular element immersive, which bugs me, because a bunch of other people manage it. I'm immersed when flying between nearby systems finding a trade route, or hunting down pirates, or searching unexplored planets for resources, or taking out a surface base, or "liberating" goods/captives, or smuggling in a hold full of slaves, and even, when I jump several times to get somewhere.

But this just goes WAY beyond that, there's no changes, there's nothing different, for several hours (days?!?!?!?) well, unless you come across a nuetron star/white dwarf, that breaks up the monotony a little, for a moment at least.

The dudes sailing across the world weren't on their own, they were in a crew, drinking rum and talking about... stuff, who knows.

I guess I just don't get it, shame really.
 
Oh I get immersed in games, especially Elite, I just don't find this particular element immersive, which bugs me, because a bunch of other people manage it. I'm immersed when flying between nearby systems finding a trade route, or hunting down pirates, or searching unexplored planets for resources, or taking out a surface base, or "liberating" goods/captives, or smuggling in a hold full of slaves, and even, when I jump several times to get somewhere.

But this just goes WAY beyond that, there's no changes, there's nothing different, for several hours (days?!?!?!?) well, unless you come across a nuetron star/white dwarf, that breaks up the monotony a little, for a moment at least.

The dudes sailing across the world weren't on their own, they were in a crew, drinking rum and talking about... stuff, who knows.

I guess I just don't get it, shame really.

Ah, I guess it's just a matter of differing tastes then. Hopefully more things to do and see en route will be added in the future.

Do you check the system map while your FSD is charging? It doesn't slow you down if you don't see anything you want to scan, and finding an Earth-like or water world (or something else that catches your interest) spices things up a bit.

If you're flying to Colonia I would also totally recommend joining the CCN Discord. It's not quite the same thing as crew on a single ship, but it's like-minded people to shoot the breeze with and show screenshots of your discoveries to.
 
I'm not into those long journeys myself. But that place is a long way away and for people who want to travel there it should remain something of a challenge.

There is no challenge to holding back on the flight stick and hitting the jump button once a minute for 9 to 12 hours.

I can guarantee you that the people who take these long trips have a secondary monitor or phone or something that they are watching while they are jumping. Otherwise you would go insane. I can only do 2 hours of jumping at a time in my VR rig. I dont have the option to look at another screen.
 
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