Is Cobra mk5 op?

Yes. Organized pvp can make any rules they want, so balance issues are not a major concern there (and they generally dont like small ships much, no?). In organic pvp major imbalances force you to adept, and that is where things become a problem.

And there I dont see a real issue, given how assymetric it is anyway. If my ship is FdL-gank proof, it’s going to be mk5-proof easily. Beyond gentlemen-agreement rules that means everything is always a draw.

The Cobra5 in a ganker wing is problematic, especially when one is coming back from a titan bombing run in an unshielded Krait2 with 23% hull with heavily damaged modules. I know from personal experience haha.
 
The Cobra5 in a ganker wing is problematic, especially when one is coming back from a titan bombing run in an unshielded Krait2 with 23% hull with heavily damaged modules. I know from personal experience haha.
Sure, but replace the cobra with an fdl and its still problematic. Basically bring ganked by a wing while in a heavily damaged unshielded ship is not ideal. :p
 
Sure, but replace the cobra with an fdl and its still problematic. Basically bring ganked by a wing while in a heavily damaged unshielded ship is not ideal. :p

Very true, haha.

I've played long enough that I should have known better, but it was late at night, and I was playing in Open inside the titan cloud to bring Cocijo defenses down with other players in my instance. I decided to live dangerously, and paid the price for my hubris on my way back to the Hutner megaship.

Given its speed, the Cobra 5 is a great option as the chase ship in a ganker wing, as I found out the hard way.
 
Thanks for immediately following up with an example.

I should perhaps have been a bit more specific, but then I see 10 pages of "well ackshually" based on a lot of assumptions, and you know I just wonder how much oxygen is left in the room..

Yes, it should be nimble. The original post validates it is the highest agility ship in game, and user experience has echoed weight does little to dampen that.

There are 11 pages and counting of people being incredulous that a small ship might be made available that isn't terrible. I am pretty happy that Frontier are trying new things and shifting the game forward rather than just prop up a 10 year old game with also-ran junk. But you know, that's just my opinion?

It's still a valid observation. What's interesting is how quickly those ships have just been embraced by players and used day to day, without much fuss and hand wringing. Which tends to be the case with this sort of thing.

Type-8 was very popular for rescues. People were bombing Titan with Cobra Mk V (and Python Mk 2). Meanwhile folks are loving the Mandalay for being able to land just about anywhere and go lots of cool places. Sounds like a great time to me.

I took a break just prior to the new Python dropping and don't tend to follow the forums when I'm not playing, so I don't if this was the case for it, the Type-8, and Mandalay.

If a tree falls, etc.

I don't recall cries of OP being levied for the Crusader or Mamba, although I could have easily missed or forgotten them and they might be there.

Crusader was released in October 2018 (over 6 years ago). Mamba was December of the same year. Yes, let's use six year old ships that released prior to Odyssey as an example. Sure, why not. Also, there were posts for both. There always is.

I've played pretty much since launch (with a bit of a break shortly before Odyssey for a couple years). Every single new ship there is a post to claim it's OP. Without fail. If I had a watch, I could set time by it. I mean that's fine? Feedback is all good. But it's a thing. It's always been a thing. :)

I don't find any of those to be over the top in their design though, and I do the new Cobra for reasons I have stated in a few posts and won't bother to rehash more here if it will all just get swept aside as reactionary nonsense because you happened to clarify credit price confusion.

I think maybe using 6+ year old ships released for a much older version of the game as a basis for current game mechanics and concepts is probably not the winning strategy it might appear. I don't see it as 'reactionary nonsense' as that's not a term I've used at any point. Opinions will differ, it would be a strange world if they did not. But I do think the reaction has become a reflex, more than a genuine argument. New ship? OP. Even the poor old Cobra Mk IV was OP.

I am thrilled Frontier is looking forward and not just back and introducing new ships with improved handling that are a great fit for not just the 'now' but what they are almost certainly cooking up.

Frontier knows what's coming, we don't; so I always have that in the back of mind, before claiming a ship is somehow broken or too good.

Edit: adjust tone.
 
Last edited:
It's okay, you can choose to not like the ship, or be annoyed that it doesn't know its place as being a small irrelevant ship.
I appreciate your entire post, just quoting a snip as that looks tidier to me. I have been thoroughly enjoying the Cobra V. I am looking forward to doing another build this weekend. It is a blast to fly and I’ve always tried to do things in small ships whenever I can, because they are so much fun to fly. I still think it is a little too much for what I would prefer the game to be, but there’s nothing I can to do to change that, and it certainly isn’t a big enough to deal to get me to put ED down.
I interpreted your post I first replied to as lumping all opinions of the Cobra V being OP into a category of persistent whiners then summarily dismissing them as laughable nonsense, which I did not appreciate. My apologies if I misunderstood. I would just say that even in the midst of such ever present forum stereotypes, there always seems to be some good level headed conversation from which I’ve learned a lot about this game, and that has even occasionally changed my view on things.
 
I appreciate your entire post, just quoting a snip as that looks tidier to me. I have been thoroughly enjoying the Cobra V. I am looking forward to doing another build this weekend. It is a blast to fly and I’ve always tried to do things in small ships whenever I can, because they are so much fun to fly. I still think it is a little too much for what I would prefer the game to be, but there’s nothing I can to do to change that, and it certainly isn’t a big enough to deal to get me to put ED down.

It's very sporty. 100% agree. More than previous ships, granted, but I'd also suggest that it is a small ship, so that's to be expected, time has passed combined with a pretty radical change in a number of mechanics over the years, and probably a bit more maturity/ capability in the teams building said ships (the more one does of a thing, the more one tends to get better at it).

All of which results in what is, essentially a better product (ship kits and paints aside; that's very hit and miss). That all translates to something that has more practical value. Which should really be a net gain, not a loss.

I interpreted your post I first replied to as lumping all opinions of the Cobra V being OP into a category of persistent whiners then summarily dismissing them as laughable nonsense, which I did not appreciate. My apologies if I misunderstood. I would just say that even in the midst of such ever present forum stereotypes, there always seems to be some good level headed conversation from which I’ve learned a lot about this game, and that has even occasionally changed my view on things.

Feedback is important, and I am not about to suggest it isn't. However there is at times feedback, then there is (in essence) a reaction to a change in the game. In some ways it's quite understandable, but that does tend to result in the same arguments being resurfaced again and again, some of which have long since been debunked, and any merit for a lot of it has long since been lost.

I still remain very enthused by an apparently refreshed and energised team at Frontier getting absolutely stuck in to ED development. We are in the calm I think for now, but I don't doubt Frontier have a bunch of shenanigans planned for next year, where some of these new ship decisions might turn out to actually be very important.

Frontier, for all their flaws, seem genuinely keen to keep pushing the game along. They realistically haven't hit all the marks they were aiming for, I am sure, but they've done a lot this year I think to reinvigorate the game. So that's really the key thing imo.

There's always going to be split opinion about ships, but honestly getting 4 this year (when the roadmap originally did not look promising) is huge. If they add a few more next year, and ideally add some modules/ tech to improve the existing (ie pre odyssey), we are gonna be eating real good.
 
Last edited:
The Cobra Mk5 is probably the best multirole ship in it's class and even beats some medium ships in that role - and that's a good thing. I'm just happy people are driving small ships again (even the gankers) because for a long time the mantra has always been "bigger is better".

It's high time for a change.
 
Last edited:
One thing I did notice about the Cobra 5 this evening....

The 2 Medium hardpoints under the ship's belt line are better suited for direct fire weapons (e.g., rails, plasma's, etc) than they are for gimballed weapons (I did not test turreted weapons).

If you use gimballed weapons in the underneath hardpoints, you won't get a fix on the target if it is around 45 degrees above your straight line of sight.

In that respect, my beloved DBS is superior :)

I normally use a mix of direct and gimballed weapons, so I wound up placing the gimballed weapons topside with rail guns underneath.

I would imagine plasma accelerators would also be well suited underneath. I'll give that a try tomorrow.
 
Last edited:
MK5 a new tec ship, other small ship and low end medium(asp) are century old at the current timeline, of course it is superior. its like complaining a modern destroyer totally outclass a WW1 cruiser
 
Oi!! I absolutely love my Asp-S. Been all over the galaxy in it, Sag A, Colonia (both before FC's). My reason is not one of 'look at me' - I like small, simplistic ships (it makes the black feel blacker and more dangerous) and my main reason is that from the rear it looks like a DeTomaso Mangusta. It jumps 50-odd light years and I think it looks cool. It's all I want!!

Sorry will zippit again, now. Just love that little ship. Never occurs to me what others will think when they see me flying it.
I apologise good sir. I didn't mean to besmirch your chosen vessel of comfort. Looking at it objectively however, the AspS received a less than stellar welcome on release and from the ship stats (from a while ago granted) it was one of least flown vessels in the game which tells it's own story.

That being said, beauty is in the eye of the beholder, the heart wants what the heart wants etc...

I myself love to fly the DBS though nobody else seems to, I also love to fly my Fed Dropship, again objectively not a great ship but for some reason I enjoy it.
 
I apologise good sir. I didn't mean to besmirch your chosen vessel of comfort. Looking at it objectively however, the AspS received a less than stellar welcome on release and from the ship stats (from a while ago granted) it was one of least flown vessels in the game which tells it's own story.

That being said, beauty is in the eye of the beholder, the heart wants what the heart wants etc...

I myself love to fly the DBS though nobody else seems to, I also love to fly my Fed Dropship, again objectively not a great ship but for some reason I enjoy it.
i do see how one could like the ASPs,
just don't think of it as ASPx light, think of what Viper MkV would be. better PD, MKIII-ish maneuverability and defense of MKIV
some drawback remains, only 2 utility, mediocre jump range, difficult heat management
 
I apologise good sir. I didn't mean to besmirch your chosen vessel of comfort. Looking at it objectively however, the AspS received a less than stellar welcome on release and from the ship stats (from a while ago granted) it was one of least flown vessels in the game which tells it's own story.

That being said, beauty is in the eye of the beholder, the heart wants what the heart wants etc...

I myself love to fly the DBS though nobody else seems to, I also love to fly my Fed Dropship, again objectively not a great ship but for some reason I enjoy it.
Haha that is quite alright, apologies right back at you if I was abrupt. I just love that little ship. I had some happy times in the DBS, early game, then discovered the Asp and was away. But yes, aware that it was maybe the least-flown ship in the game for long periods, which surprised me but does mean I get a little appreciative smile moment whenever I see one out in the wild. As you say, the heart wants...


i do see how one could like the ASPs,
just don't think of it as ASPx light, think of what Viper MkV would be. better PD, MKIII-ish maneuverability and defense of MKIV
some drawback remains, only 2 utility, mediocre jump range, difficult heat management

Agree on the two utility, but I much prefer the Asp-S to the Asp-X anyway - just don't like the look of the X, don't like the rear or or those two fins on top. I bought one but never fly it. in terms of the jump range, though, my Asp-S will crack 50ly range, which is plenty for me. Got me wherever I wanted to get to, and with a decent scoop I have covered vast distances happily. I don't want to fly past all the sights, anyway! So 50ly does me just fine.
 
The C MkV is a wonderful explorer imho. Its cockpit view is best in game. My nebula jumping landed me in North America /Pelican Nebula where I ran up on a colorful FC. Its a beauty.
dropped in for a few minutes and took off again for the next spot in the sky.
ED C-MkV_NA-Scene-01.jpg

It reminded me of a Chris Foss painting
zzChrisFoss Painting01.jpg

My favorite space art is by John Berkey. Since I was a kid, I've admired his impressionistic space art.
zzJBerkey Painting01.jpg

It was a nice visit but now I'm off to another colorful place in space.
... a little fine art for the weekend
Have a nice day
 
t6 doesnt fit on a small pad but mk5 carries more and faster while defending itself properly imagine having spent 25k arx on the ''mining jumpstart'' t6 and then this comes out lol.
its high time all ships and modules get a rebalance, nothing has ever made any sense in the slightest in this game, and i mean litterally nothing

edit: t6 carries 4 tons more when including a size 3 shield whoopie

This is a flaw with the type 6. It’s always looked ridiculous on a medium pad and clearly was designed for small, but the model didn’t fit. Same sort of story with the type 7.
 
Having flown my trusty Vulture since 2017 and fully engineered a combat Cobra mk5, I am kinda sad that this new ship outclasses the Vulture so much.
A Pacifier Vulture has a DPS of around 800, my hull sits around 2.1k, with 380mj rapid charging shields. Top speed: 555m/s
A fully engineered Cobra mk5, built for PvP and loaded with frags reaches around 1.2k DPS, ofc only at close range since the projectiles are slower and the spread is wider than pacifiers, but with around 4k hull, 600-620m/s boost, twice the maneuverability of the Vulture, you can get in close, empty your clips, boost out without getting hit or at least not enough to make you sweat.
And let's not forget about the jump range with SCO G5 ranged mass manager FSD...

Little comparison graphs on coriolis show a clear winner in numbers for the ship that is lighter, cheaper, yet has more hull, more speed, more DPS with the same type of loadout than a dedicated interceptor craft that is supposed to dominate the small ship field.

1735107871108.png
 
I finished a ~7kLy round trip yesterday in My Cobra MkV happy, it really is an excellent ship & even the worn paint looks great ;)

Loz0Zbj.jpg

j1cmsxX.jpg


The yaw is excessive for normal flight but handy for turreting at zero speed (looking for Bio in my case) and while i was out I tweaked my joystick response curves (to a significantly more pronounced 'S') to help reduce the sensitivity so I wasn't leaping about all over the place quite so much. It's a very well developed ship with few flaws, I found it to be good for tight landings & although on close inspection the wing tips do overlap with the terrain occasionally it wasn't noticeable at a distance, and there were a few occasions where I struggled to fit the SRV under the hull (a lot of ships were like this when Horizons first released) & had to dismiss & recall the ship. It looks really got at the height it is but could do with sitting just a little higher.

The look of the thing is great too, it's longer profile solves the Cobra MkIII's slightly too short (lengthways) look from the side.
On returning to my carrier to dock it was very noticeable that the autodock (I left it in because it doesn't weigh anything, it was a free module & I didn't need the slot for anything else) was extremely slow on roll, the only significant bug I found & I don't normally use autodock anyway so not a biggie for me.

Just needs some more paint options now :)
 
Last edited:
The C MkV is a wonderful explorer imho. Its cockpit view is best in game. My nebula jumping landed me in North America /Pelican Nebula where I ran up on a colorful FC. Its a beauty.
dropped in for a few minutes and took off again for the next spot in the sky.
View attachment 412550
It reminded me of a Chris Foss painting
View attachment 412551
My favorite space art is by John Berkey. Since I was a kid, I've admired his impressionistic space art.
View attachment 412552
It was a nice visit but now I'm off to another colorful place in space.
... a little fine art for the weekend
Have a nice day
IIRC Fosse used to do so much of the paperback sci fi novel cover art.
 
Back
Top Bottom