Having survived the onslaught of Taupe Cobras, Yellow Adders and Scarlet Kraits, I've managed to acquire quite a few G1 - G3 items and have noticed a trend across all weapon and suit types. The trend is as follows:
I will preface the data below with the disclaimer that I haven't yet seen the G5 requirements but I am highly confident in the trend, so I've asterisked the G5 columns and I will update these tables as more data becomes available:
Having fully upgraded an Oppressor from G1 to G5, I can absolutely confirm that these numbers are correct. Additionally for those who are looking for this information in the future, Inara has all of this information listed.
Suits
Weapons by Manufacturer
Note: Upgrade requirements are the same for all weapons from the same manufacturer.
I'd attach a G3'd Executioner but it seems as though I've hit the 10 attachment limit
Comparing some of the data above to the data from the Alpha:
The material requirements have been reduced from the Alpha to release by a fairly significant amount.
For example, to upgrade a Dominator suit with a full suite of weapons, you need 1,043 materials in total - much less than the 1495 materials needed in the Alpha. In addition, we can buy equipment at higher grades - further reducing the material grind, with the added bonus of free Engineering mods if you're lucky.
Edit: Some formatting adjustments.
Edit 2: Excel goofed and gave me slightly lower numbers for the suit materials. Should be good now! (Hopefully...)
- The bottom two material requirements start at 5 units for G1 and increase by 10 every grade.
- All other material requirements start at 1 unit for G1, increase to 5 units at G2 and increase by 5 each grade above G2.
Having fully upgraded an Oppressor from G1 to G5, I can absolutely confirm that these numbers are correct. Additionally for those who are looking for this information in the future, Inara has all of this information listed.
Suits
Mats | G2 | G3 | G4 | G5 | Total |
Suit Schematic | 1 | 5 | 10 | 15 | 31 |
Health Monitor | 1 | 5 | 10 | 15 | 31 |
Power Regulator | 1 | 5 | 10 | 15 | 31 |
Manufacturing Instructions | 1 | 5 | 10 | 15 | 31 |
Aerogel | 5 | 15 | 25 | 35 | 75 |
Graphene | 5 | 15 | 25 | 35 | 75 |
Total Mats: | 284 |
Total MIs: | 31 |
Mats | G2 | G3 | G4 | G5 | Total |
Suit Schematic | 1 | 5 | 10 | 15 | 31 |
Health Monitor | 1 | 5 | 10 | 15 | 31 |
Power Regulator | 1 | 5 | 10 | 15 | 31 |
Manufacturing Instructions | 1 | 5 | 10 | 15 | 31 |
Titanium Plating | 5 | 15 | 25 | 35 | 80 |
Graphene | 5 | 15 | 25 | 35 | 80 |
Total Mats: | 284 |
Total MIs: | 31 |
Mats | G2 | G3 | G4 | G5 | Total |
Suit Schematic | 1 | 5 | 10 | 15 | 31 |
Health Monitor | 1 | 5 | 10 | 15 | 31 |
Power Regulator | 1 | 5 | 10 | 15 | 31 |
Manufacturing Instructions | 1 | 5 | 10 | 15 | 31 |
Titanium Plating | 5 | 15 | 25 | 35 | 80 |
Graphene | 5 | 15 | 25 | 35 | 80 |
Total Mats: | 284 |
Total MIs: | 31 |
Weapons by Manufacturer
Note: Upgrade requirements are the same for all weapons from the same manufacturer.
Mats | G2 | G3 | G4 | G5 | Total |
Weapon Schematic | 1 | 5 | 10 | 15 | 31 |
Compression-Liquified Gas | 1 | 5 | 10 | 15 | 31 |
Manufacturing Instructions | 1 | 5 | 10 | 15 | 31 |
Tungsten Carbide | 5 | 15 | 25 | 35 | 80 |
Weapon Component | 5 | 15 | 25 | 35 | 80 |
Total Mats: | 253 |
Total MIs: | 31 |
Mats | G2 | G3 | G4 | G5 | Total |
Weapon Schematic | 1 | 5 | 10 | 15 | 31 |
Ionized Gas | 1 | 5 | 10 | 15 | 31 |
Manufacturing Instructions | 1 | 5 | 10 | 15 | 31 |
Microelectrode | 5 | 15 | 25 | 35 | 80 |
Optical Fibre | 5 | 15 | 25 | 35 | 80 |
Total Mats: | 253 |
Total MIs: | 31 |
Mats | G2 | G3 | G4 | G5 | Total |
Weapon Schematic | 1 | 5 | 10 | 15 | 31 |
Ionised Gas | 1 | 5 | 10 | 15 | 31 |
Manufacturing Instructions | 1 | 5 | 10 | 15 | 31 |
Chemical Superbase | 5 | 15 | 25 | 35 | 80 |
Microelectrode | 5 | 15 | 25 | 35 | 80 |
Total Mats: | 253 |
Total MIs: | 31 |
I'd attach a G3'd Executioner but it seems as though I've hit the 10 attachment limit
Comparing some of the data above to the data from the Alpha:
Mats | G2 | G3 | G4 | G5 | Total |
Suit Schematic | 1 | 5 | 10 | 20 | 36 |
Health Monitor | 2 | 5 | 10 | 20 | 37 |
Power Regulator | 1 | 5 | 10 | 20 | 36 |
Manufacturing Instructions | 3 | 8 | 15 | 30 | 56 |
Titanium Plating | 5 | 15 | 30 | 60 | 110 |
Graphene | 5 | 15 | 30 | 60 | 110 |
Total Mats: | 349 |
Total MIs: | 56 |
Mats | G2 | G3 | G4 | G5 | Total |
Weapon Schematic | 1 | 5 | 10 | 20 | 36 |
Compression-Liquified Gas | 3 | 10 | 15 | 30 | 58 |
Manufacturing Instructions | 3 | 8 | 15 | 30 | 56 |
Tungsten Carbide | 5 | 15 | 30 | 60 | 110 |
Weapon Component | 5 | 15 | 30 | 60 | 110 |
Total Mats: | 370 |
Total MIs: | 56 |
The material requirements have been reduced from the Alpha to release by a fairly significant amount.
For example, to upgrade a Dominator suit with a full suite of weapons, you need 1,043 materials in total - much less than the 1495 materials needed in the Alpha. In addition, we can buy equipment at higher grades - further reducing the material grind, with the added bonus of free Engineering mods if you're lucky.
Edit: Some formatting adjustments.
Edit 2: Excel goofed and gave me slightly lower numbers for the suit materials. Should be good now! (Hopefully...)
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