Would that PF Rating be instantly visibly on selecting the ship on the scanner?
I'd like to see it in the same way you see the combat rating.
CMDR MAYNARD
DANGEROUS
BOUNDER
Would that PF Rating be instantly visibly on selecting the ship on the scanner?
Will it take the form of the current ranking systems? So you'd have "Solid, upstanding citizen" at the top and "Utter Scoundrel" at the bottom? That could be fun.
I'd like to see it in the same way you see the combat rating.
CMDR MAYNARD
DANGEROUS
BOUNDER
Just five minutes ago I was remembering that the potential for "positive" karma changes was discussed - for example when someone takes beating like a man.
Would be interested to know if that's still on the cards.
ROFL!
Sadly can't rep!
You'd be an "Utter Cad", of course....![]()
That would probably be gamed by players seeking to improve their karma among friends.
That would probably be gamed by players seeking to improve their karma among friends.
I'd like to see it in the same way you see the combat rating.
CMDR MAYNARD
DANGEROUS
BOUNDER
I can see a way around it, we just have a small weaker ship in the wing that delivers any killshots.. But that isn't the point that's just us exploiting your mechanic
Which would drive the need for all Wing members receive the same karmic hit.
All for one, and one for all.
It would probably need to be extended to recent Wing members too - knowing the methods that players can use to get more than four players into a particular instance.
Would that PF Rating be instantly visibly on selecting the ship on the scanner?
Would that PF Rating be instantly visibly on selecting the ship on the scanner?
Hello Commander Robert Maynard!
Now that's the real interesting question. We haven’t decided yet. There are pros and cons for various levels of visibility. For example, you could even change the sensor signature if you wanted folk to know instantly if a Commander had a particularly bad rating. I'm sure we'll be discussing this at length here in the future.
Yes could, should, would, maybe etc.
My point being, (nicely done ignoring the rest of the post. Thanks..)
There will be a way around it for a GRIEFER group to kill with impunity. Just look at the station speed limits.. You know its going to happen, it will take months to get patched and then they will think of something else. Circle repeats and all this time people think Karma is C&P
Yes could, should, would, maybe etc.
My point being, (nicely done ignoring the rest of the post. Thanks..)
There will be a way around it for a GRIEFER group to kill with impunity. Just look at the station speed limits.. You know its going to happen, it will take months to get patched and then they will think of something else. Circle repeats and all this time people think Karma is C&P
I understand you desire to leave things are there now, but they certainly won't stay that way. You might have invested a lot in status quo, but Karma system has been hinted for quite a time now, and you knew this day will come. So cut off dramatics.
Station speed limits have certainly made collisions less likely. Ok, as we still have Sidewinder option to clean off bounties, it is not in full effect, but when it will, I certainly see that limiting griefers options.
Karma is about consequences. Always have been. So it is definitely P in C&P system.
As for people trying to get around system - of course they will try, but way it will be implemented I don't see much of success there.
Also using overpowered ship to do "pirating" is really not pirating, but more on finding excuse to 'killing' players imho.
While I realise that people have selective reading on this forum.
MAYBE got back to my original post to which this has derailed from.
Wouldnt that be great.