Yes, I completely agree with all of you who say: "one Viper or Cobra should not be able to kill an Elite Anaconda", especially not coming out of the engagement more or less unscathed. So all in all I'm completely for more difficult opponents that are more aggressive, cunning and pose more of a challenge:
However, since bounty hunting didn't pay well in 1.07, now in 1.1 profit has become a real problem:
- Small ships like Eagles or Sidewinders pay a pittance, still even a "mostly harmless" Cobra had the nerve to interdict me and didn't do too bad a job in attacking me (apart from dying in the process).
- Medium ships like Asps which often netted some 20.000 - 50.000 Cr with a higher Elite rating, pay less now and have become far more dangerous.
- Large ships are enormous risks (as they should be) but don't pay out a lot if you finally get them. Killing an Elite Anaconda for 50.000 Cr is laughable and not worth the risk, when I risk sustaining more in hull damage and have to pay for ammo too.
You could argue that maybe I'm simply not good enough a pilot, and maybe you would be right. Nevertheless I know from experience that many many players out there are far worse than me and will have even more problems.
Facts are:
1. NPCs are more dangerous and agile in 1.1 (very very good!)
2. Small NPCs with low Elite rating still don't pay well (that's ok I guess)
3. Small and medium sized ships with i.e. Dangerous or Elite rating (Asps, Cobras, Vipers etc) seem to pay less than before, while being far more dangerous. And they take longer to kill and need more ammo. (not good)
4. Large ships are now pretty dangerous, while not impossible to kill with a Viper or Cobra. Nevertheless it's hard to get out of a fight with a Python without sustaining some damage. (good)
5. New heat management in combination with less protection from shields and shield cells, as well as hull integrity and hull damage costs, make bounty hunting costly instead of profitable. (very bad)
6. Fighting is now more fun but also more time consuming than before which in combination with all above makes making money difficult and trading even more profitable. (not very rewarding)
All in all I applaud FD for the new NPC AI. This made fighting much more of a challenge and much more fun. Thank you for than.
By the same token I curse them. I now spend more time for fighting and spend money for repairs and ammo, but earn far less in bounties. Thus bounty hunting for me has changed from being a moderately entertaining source of income to being a more entertaining but expensive hobby. :-/
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I don't mind they made the things harder, but they should be worth more credits then. Gives me incentive to team up with someone. There should also be more missions like this with various ship types all paying 100k upward. Something in-between stupid 10/20k missions to 200k, etc. So if you are in a maxed out eagel / viper / cobra and choose to make credits from bounty hunting and not space trucking you can. Sitting at nav points or conflict areas killing off pointless drones is not my idea of fun..
Right now I went from enjoying the game and wanting to spend every free chance with it, to wanting to poke my eyes out for the endless nav point grind, etc.
I really enjoy flying the viper & eagle vs anything else in the game.. I should be able to get use out of the upgrades I purchased for those ships to take on some more larger targets.
It's been a long time since an update to a game killed my enjoyment of it completely. Usually there is something fun that replaces the content taken away.
Spent all my time and credits building up a viper and a cobra just to have the one thing I used them for taken away. That just sucks.
Thanks for that one. I was still typing while you posted this!!
In addition to your suggestion with more and different missions, it would be nice to know what the guy I'm supposed to hunt is flying. Something like "Mr. Bandit was last reported flying a highly modified Cobra/Python/Imperial Clipper with the name of "Sudden Death" in Sytem LTT 12345 and LHS 9876" I mean when the Police are putting out a Bolo on a Perp they give you car, licence plate and even the clothes he wore, so asking for the ship type shouldn't be out of bounds here
