laGrange clouds

Yay! Found some last night...

Here's SS "Rustbucket" trying to fit in...

rust-and-stars.jpg



Location - around 5KLys from the bubble...

o7
 
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Yeah that's something I've been struggling with. On one hand it's frustrating not to find cool new things after a couple of weeks, while having the Codex telling you of all the cool new things other people are finding. But on the other hand, these things should be rare, so that they really stand out when you do find them eventually. I have to keep reminding myself that rare can be good. :D
Sure, the Codex tells you that, but it doesn't tell you how many are looking. Is it forty players? Or four thousand?
EDSM doesn't log the phenomena, does it? Because it might be interesting to see how many new systems are logged daily and how many new phenomena are. Could put things into context.

In my opinion, there's a problem though that they don't really stand out: like all the hand-crafted templates, one is exactly like another of the same type. Perhaps you get lucky and find some different contents inside the rare lootbox pretty cloud, but otherwise, there's not much variety.
It makes me wonder though if these weren't meant to be more frequent, and are just this rare because of some bugs.
 
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Sure, the Codex tells you that, but it doesn't tell you how many are looking. Is it forty players? Or four thousand?
EDSM doesn't log the phenomena, does it? Because it might be interesting to see how many new systems are logged daily and how many new phenomena are. Could put things into context.

In my opinion, there's a problem though that they don't really stand out: like all the hand-crafted templates, one is exactly like another of the same type. Perhaps you get lucky and find some different contents inside the rare lootbox pretty cloud, but otherwise, there's not much variety.
It makes me wonder though if these weren't meant to be more frequent, and are just this rare because of some bugs.
The strength of the Stellar Forge is that it generated systems with a whole lot of variables, making the outliers weird and wonderful. The weakness of the POIs is that they are carbon copies. In the past when players claimed: seen one system, seen them all, I knew they were wrong, because of the variety the Stellar Forge creates.

I so very much wish they would have used the same principles in creating POIs. I of course have no idea in what way it's applicable, but I also have Planet Coaster, and it's terrain editor is a great tool to create landscapes. If that could be used to create gorges, ravines, caves perhaps in very rare occasions structures.

With 400 bil systems, you're not going to fill them with handplaced and handcrafted content alone. They will become tourist attractions. It needs a method to generate and create these on the fly.
 
Sure, the Codex tells you that, but it doesn't tell you how many are looking. Is it forty players? Or four thousand?
EDSM doesn't log the phenomena, does it? Because it might be interesting to see how many new systems are logged daily and how many new phenomena are. Could put things into context.

Yeah, I think that's exactly what's happening: We have thousands of eyeballs looking for things, so it creates the illusion that people are finding things "easily". Rather, it's just by virtue of how many people are stumbling upon things, not to mention visiting the right hot-spots in a few cases. If the goal is to discover something that is yet unknown, in a far away location, it's down to pure luck.

I don't think there's any EDSM tracking. I'm not sure if there are any plans to do so, and I haven't looked to see what the journals record. But that would be ideal, IMHO. With a large data set, we could probably figure out a lot about the placement rules, and deduce where additional locations might be. But perhaps that's considered cheating? :D
 
Yeah, I think that's exactly what's happening: We have thousands of eyeballs looking for things, so it creates the illusion that people are finding things "easily". Rather, it's just by virtue of how many people are stumbling upon things, not to mention visiting the right hot-spots in a few cases. If the goal is to discover something that is yet unknown, in a far away location, it's down to pure luck.

I don't think there's any EDSM tracking. I'm not sure if there are any plans to do so, and I haven't looked to see what the journals record. But that would be ideal, IMHO. With a large data set, we could probably figure out a lot about the placement rules, and deduce where additional locations might be. But perhaps that's considered cheating? :D

I had found a couple of systems with PLC's in them in the first day, then nothing for over 2100 systems until tonight, when I have found two systems fairly close to each other with five PLC's between them. Not sure if EDSM is planning on tracking them, but they must be in the journal because ED Discovery shows them in the information list.

ETA: Just found another system with PLC's a few jumps later.

ETA: And yet another system with them two jumps later.
 
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Yeah, I found my first random PLC the day after 3.3, and eventually found a second one, upon re-entering Inner Orion Spur yesterday. Nothing in between, other than Codex locations I visited. Figures, I'd only find them near to the bubble, despite flying out beyond Colonia and Sgr-A*. LOL.
 
Yeah, I found my first random PLC the day after 3.3, and eventually found a second one, upon re-entering Inner Orion Spur yesterday. Nothing in between, other than Codex locations I visited. Figures, I'd only find them near to the bubble, despite flying out beyond Colonia and Sgr-A*. LOL.

Since my last update, I have found three more systems with them. I am way out between the arms in the Sagittarius-Carina Arm region, just crossed from Mare Somnia. So I am no where near the bubble. They are popping like candy right now.
 
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Hm, that makes me wonder if they might be tied to specific areas. Dust and/or gas clouds in the galaxy come to mind. Of course, it could simply be luck of the draw: would need a lot more samples than what we have so far to find any possible patterns.
 
Hm, that makes me wonder if they might be tied to specific areas. Dust and/or gas clouds in the galaxy come to mind. Of course, it could simply be luck of the draw: would need a lot more samples than what we have so far to find any possible patterns.

If it wasn't the fact that many of the things are supposedly ancient according to the codex, I'd be starting to suspect some of them were actually caused by high levels of past exploration. I.E. Contaminants added by previous explorers. After all, there was the Sagittarius-Carina expedition some time ago.

But like you say, as it is, reliably large datasets are still lacking.
 
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I just took a look at one of my journals, and it looks like it records codex entries. If it's something you've already confirmed for the region, it might not be logging these entries. I'll have to do more verification on that. But so far I'm getting the impression that the journal only records your first encounter with each type of thing, per region, just like the codex.
 
Hm, that makes me wonder if they might be tied to specific areas. Dust and/or gas clouds in the galaxy come to mind. Of course, it could simply be luck of the draw: would need a lot more samples than what we have so far to find any possible patterns.

Found my first cloud/crystals today about 1600LY north of the galactic plane in the rough direction of Guardian Space. Nothing special about the area/system that I could see.

m7JLBmF.png
 
Found my first cloud/crystals today about 1600LY north of the galactic plane in the rough direction of Guardian Space. Nothing special about the area/system that I could see.

Where is guardian Space. please? Is it that area where most of the Guardian missions pointed to?
 
I just took a look at one of my journals, and it looks like it records codex entries. If it's something you've already confirmed for the region, it might not be logging these entries. I'll have to do more verification on that. But so far I'm getting the impression that the journal only records your first encounter with each type of thing, per region, just like the codex.

The journal appears to record a codex event for every scan using the composition scanner regardless of whether you have previously scanned it or if it has been previously discovered, in EDDiscovery you can look back at past scans. I also note that the Codex displays records for objects discovered, largest, smallest etc, so all scans must be sent so they can be compared against previous entries.
 
The journal appears to record a codex event for every scan using the composition scanner regardless of whether you have previously scanned it or if it has been previously discovered, in EDDiscovery you can look back at past scans. I also note that the Codex displays records for objects discovered, largest, smallest etc, so all scans must be sent so they can be compared against previous entries.

I think you're right about that, as far as composition scanner scans are concerned. The L-clouds themselves only appear to get a journal entry if it's a new one for you in that region. My journals didn't log an "event":"CodexEntry" line for the duplicates I visited later.
 
I think you're right about that, as far as composition scanner scans are concerned. The L-clouds themselves only appear to get a journal entry if it's a new one for you in that region. My journals didn't log an "event":"CodexEntry" line for the duplicates I visited later.

That's true, I don't think you get a journal entry for each new type of body you discover either, because when I discover a new body that gets a codex entry it doesn't appear in the EDDiscovery in the history tab, so it may be that a player initiated scan with the composition scanner gets an entry in the journal, but a scan by the FSS that results in a codex entry doesn't count as player initiated but still gets recorded or the data sent at least for comparison purposes.
 
I'm growing to hate "space bark"....

In my opinion, once we "confirm" something in the Codex manually, our sensors should be tuned to recognize those things from orbit. If my probes returned "Bark Mounds" instead of "Biological" (reserving the latter for undiscovered things), the game of "finding new life" would be much more enjoyable.

Repped.

Starting to despise Bark Mounds as well - because that's all I've been finding in at least 3 nebulas within a 12K LY radius around Colonia.

Just visited the third nebula today and...

- Zero Notable Phenomina; no LaGrange Clouds
- Every Bio PoI was bloody Bark Mounds

This is visiting as many star systems within each nebula as I could, which was most of them. Had a 5-hour stint today in this latest nebula and yeah... bloomin' Space Mounds.

Either I'm doing something wrong, or there really is just naff all else to find out here.

Getting a nice amount of ELW's , WW's and other goodies though - away from the nebulas. But I've yet to find any other new stuff :/
 
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