Yep, saw Eagleboy post it in another thread. Watching now!
Yeah lots of interesting videos and work in progress stuff. Both in concept and testing in-game.
Very Impressive, I have watched the twitch replay twice now!
Really looking forward to Q4!
Plus nice look at the Challenger too!
this:Screenshots? Timestamp????
Screenshots? Timestamp????
They also mentioned you can syntheses the probes.Oh frack, the DSS launches the probes???!?!!??
They also mentioned you can syntheses the probes.
Oh frack, the DSS launches the probes???!?!!??
Okay, my initial impressions base on Eagleboy's summary were inaccurate. You should have included that in your OP Eagleboy!!!
This Q&A session is great so far.
Sounds good.
I especially like the sound of these sensor drones. This is exactly the kind of active exploration that we need.
Thanks for the updates. This all sounds sensibly achievable as well as an interesting set of improvements.
Hope there's more to come. Any news on hula-girl bobble-heads?
Sandro states that when you blanket a planet with probes you will get sensor data to tell you about anything of interest there, this is good. However, he says it will either point us straight to it or leave a breadcrumb trail to it, they haven't worked out that detail yet.
I really hope it's the latter and not the former. I don't want precise locations to simply fly down to and find it, like we currently get now when within 1000ls of a ruin for example. I'd rather have the sensors indicate a search zone of meager proportions, which we then have to work further towards locating our prize. I still think surface heatmaps are the best way to do this.
Still promising though, very promising!
That's a lot of things, did not expect so many ! Thanks a lot for the recap
Now, can we expect screenshots/clips from that ?
Yea, hula-girls, we know it's not strictly PC but we wants them.