So why say that you want people to fight back? I'm guessing ego.
because im in an orca? surely to god an adequately armed trade python can take down an orca
So why say that you want people to fight back? I'm guessing ego.
because im in an orca? surely to god an adequately armed trade python can take down an orca
I have to ask two things.If the DO stop: Now ABANDON your cargo if you wish to live
the answer to both is CG'sI have to ask two things.
1: Abandon cargo? specifically so you can avoid selling at the black market?
2: What is your feelings on PvE piracy? and why is PvP piracy so important?
1) I DO want to be the bad guy! that's why i play as a 'rate
2) I WISH more people would fight back
3) I'm THRILLED if my prey dislike me! any publicity is good publicity
4) Know what makes me feel quite powerful? blowing up non compliant traders
If you try and pirate something that has a chance of fighting back, your're doing it wrong.
agreed 100 percent
So why say that you want people to fight back? I'm guessing ego.
He wants people in T6s or other trade ships to "fight back" against a combat fitted Orca/Python. He wants people to "fight" when they have no chance so he can 'win' without risk. Makes him feel powerful. Real fights are too scary for him. Might lose and almost certainly will take damage. Griefers and "pirates" (are they really much different in ED at this point?) don't want that. They want victims. Can't get that outside of ED- that little old lady may hit 'em with her walker- so they go online where they can safely attack people in weaker ships with minimal risk and then proclaim their "mad PvP skilz" to the forum world. And then they wonder why people don't want to share game time with them.
Me: I had planned to hunt M&G with my FDL, but having read his recent forum posts......I just feel sorry for him. I'm going to spend my game time doing fun things with good people. That may include PvP at some point, but for now I can't think of a single good reason to spend time interacting with these people. Thank you Frontier for creating modes free from these types of people!
But going back to my original comment about it, assuming every trader is a combat logger is like assuming every pirates a scumbag - its wrong, I can't change anybodys perception of pirates except the few who deal with me, same goes with traders everyones responsible for their own actions, if you want general changes from a group it requires general changes to the framework they exist in (or to the players themselves)
Sorry, but if you are in the trade of stealing other peoples cargo and selling it for profit, you are a scumbag pirate, you'll be much happier once you can come to terms with that.
I have nothing against scumbag pirates, I am going to try being one soon.
Excellent. It's fun and exciting over here. The cobra or asp is a good place to start.
I'm always curious, when Traders or 'victims' regularly propose this rigged to explode cargo mechanic, why is there never a thought as to how to make balance it so the pirate can avoid picking the one canister up they shouldn't?
Without a suitable counter, it's like asking for an i-win button.
I'm always curious, when Traders or 'victims' regularly propose this rigged to explode cargo mechanic, why is there never a thought as to how to make balance it so the pirate can avoid picking the one canister up they shouldn't?
Without a suitable counter, it's like asking for an i-win button.
More of a 'we both lose instead of only me' button. Seems fair.
I'm always curious, when Traders or 'victims' regularly propose this rigged to explode cargo mechanic, why is there never a thought as to how to make balance it so the pirate can avoid picking the one canister up they shouldn't?