This is very good!Cobrak MkIII of course. Better jump range, better cruise speed, better boost speed. Faster FSD spool up if it's possible. And a Gingerbread Man decal.
This is very good!
But I would like another decal, please.![]()
And if one don't mind missing some systems, a greater jump range is just the thing!![]()
Correct, but this still is a point I'll never understand. Exploring means visiting systems, scann them, see what is there. You do that with so many systems as you can. So a jump range of 7-8 LY is fine for that and any ship will do.
With a larger jump range, like 30 LY you'll just miss a lot of systems you'll never ever see. Sure, one can jump short manually, but why? That can be done with any ship and doesn't require more jump range.
If you want to get out to the outermost systems in the spiral arms you want a large jump range of course. But that is not systematically exploring systems, if you just try to set a jump distance record from the starter systems. Also this better is done with more capable ships than battleships with increased FSD range, me thinks.
Maybe they do, maybe they don't.
Time will tell.
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And if one don't mind missing some systems, a greater jump range is just the thing!![]()
You are right, of course!
They could.
I am afraid you are right about the ship generator as well.![]()
Correct, but this still is a point I'll never understand. Exploring means visiting systems, scann them, see what is there. You do that with so many systems as you can. So a jump range of 7-8 LY is fine for that and any ship will do.
With a larger jump range, like 30 LY you'll just miss a lot of systems you'll never ever see. Sure, one can jump short manually, but why? That can be done with any ship and doesn't require more jump range.
If you want to get out to the outermost systems in the spiral arms you want a large jump range of course. But that is not systematically exploring systems, if you just try to set a jump distance record from the starter systems. Also this better is done with more capable ships than battleships with increased FSD range, me thinks.
Correct, but this still is a point I'll never understand. Exploring means visiting systems, scann them, see what is there. You do that with so many systems as you can. So a jump range of 7-8 LY is fine for that and any ship will do.
With a larger jump range, like 30 LY you'll just miss a lot of systems you'll never ever see. Sure, one can jump short manually, but why? That can be done with any ship and doesn't require more jump range.
If you want to get out to the outermost systems in the spiral arms you want a large jump range of course. But that is not systematically exploring systems, if you just try to set a jump distance record from the starter systems. Also this better is done with more capable ships than battleships with increased FSD range, me thinks.
I'm pretty sure that most explorers look to go as far as possible of the bubble, and stopping in each system to scan every worthless rock and brown dwarf is neither interesting or worth their time.
Depends on where. I've done two outer rim trips both exceeding two months travel time. At 34,000 LY from SagA (if you use it as the center) you're done at 20 LY jump range. At 35,000LY you're done at 30 LY jump range (although I was able to poke my head out at 36,000LY in a few choice places) but I couldn't go any farther. And there are LOADS of stars farther out. So just getting to them requires better range. Going inwards toward the core, though... any old FSD will do.
Exactly!Correct, but this still is a point I'll never understand.
Good for you!"Run, run as fast as you can, you can't catch me I'm the Gingerbread Man".
I get it!MIN -------------------------------|> MAX FSD jump range
MIN -------------------------------|> MAX shield strength
MIN -------------------------------|> MAX hull strength
MIN -------------------------------|> MAX boost speed
...
...
There, engineers done. The sliders don't even need to be movable, just glue them all to MAX position ;-)
Disco lasers? LMAO are you going to dazzle them to death? When you deploy your hardpoints disco balls pop out, the interior lights change to lava lamps, the music changes to The Village People's YMCA, and "Mystery Machine" appears on the side?
Exactly!
And to argue against something because you don't understand; it is kind of futile.
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I get it!
You don't understand.![]()
THE CORVETTE !
In order to improve its catastrophic jump range, it is my dream to explore the milky way aboard one !
Once I get my hands on one of course !![]()
Of course!I wasn't arguing against anything, I tried to understand why people want max capabilities for ships not used for something anyway.
I just implemented what they want here, ship generator with rulers and sliders, so you can configure all and any ships to your liking, easy [yesnod] If the sliders are movable you need an engineer of course, moving them into the right direction for you
.