I'm not too fussed what ship I'd like to improve, but I would like to up the limits of the FSD without the mindless grind of harvesting materials planetside.![]()
Will engineers make a sucking noise and go ...."fhhhhhhh, gonna cost you mate, its not the parts, its the labour....."?
I recon the first most popular tweak will be range on the Corvette, FAS and FdL.
And I bet we'll have to travel 300+LY to fetch a wrench that they need and, oh by the way, you need a permit for the system that it's in and, one more thing, you need to meet Mr. X at a precise location on space at the precise nanosecond that he will be there. If you don't meet all these requirements... no wrench for you!!! [squeeeee]
With a larger jump range you'll miss more systems in between the jumps. Really wondering what is so stylish
about not exploring systems while exploring?
Because some of us laugh at the notion of considering anywhere within 10k of the bubble to really be "exploring" anymore (Note, this is not saying anyone who does isn't an explorer, but that to us 10k is a days work) and so spend months or hundreds of thousands of light out in the black. Let me put it this way, every single nebula or whatever near the bubble has been explored as far as well can tell. Meanwhile out there, are vast nebula that have never had anyone ever jump into them. I know this because I scanned nearly 70 systems in one nebula without ever finding someone else's name. For the rest of the games history, I will be one of the few people to have basically an entire nebula to themselves. I don't need a lower jump range to do that.With a larger jump range you'll miss more systems in between the jumps. Really wondering what is so stylish about not exploring systems while exploring?
So we can assume all of your exploration vessels have a 1 LY jump range, can we?
I would increase my corvette jump range .
I increased it for you, 18 LY, cool hu?
http://coriolis.io/outfit/federal_c...--------.Iw18Z5A=.Aw18Z5A=?bn=Jumper Corvette
Did you like useless ships?