Lets test this persistent universe and see if FD are true to their word.

This is the known issue for the system. The influence for CSG has crossed the threshold for flipping some time ago, so won't retrigger. We are investigating.

On a separate comment the influences for most of the other minor factions are trending up (slightly), so it looks like you have some competition in the system.

Michael

Thats why we supported enemy factions in the systems we are active in. It actually works to trigger a civil war that way.
 
Ah, interesting. So one solution would be to cease all CSG activity and work for the opposition, then when CSG go below the threshold, switch back to working for them again. Tricky, due to reputation problems. I have a second account that has never been to Lugh so I could bring her in. Not a serious suggestion though!

Thought also about this but i think that would take ages again even if it would properly trigger then :)
 
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Thought also about this but i think that would take ages again even if it would properly trigger then :)

Nope. Won't be doing that. The game needs to work. It is a simulator. It should simulate.It should not be about pushing numbers up and down until they fit. If CSG has a much higher influence then that should work or the guys in FD should write some code to bypass all other parameters to account if this happens again elsewhere.

We have provided helpful data to the devs on this and hopefully exposed some bugs that needed fixing. The bugs need to be squashed, not danced around and placated to make the game work.
 
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On a separate comment the influences for most of the other minor factions are trending up (slightly), so it looks like you have some competition in the system.

Michael

I'm afraid that for once I don't buy this. The fact that LDF and DOL have both identically moved from the 0.1% they'd been on since 28th Jan to 0.8% and have stayed there for 4 days (see Influence Graph) says to me that there has been a change in the computation of influence (or its inputs) rather than it being the effect of player activity.
 
I'm afraid that for once I don't buy this. The fact that LDF and DOL have both identically moved from the 0.1% they'd been on since 28th Jan to 0.8% and have stayed there for 4 days (see Influence Graph) says to me that there has been a change in the computation of influence (or its inputs) rather than it being the effect of player activity.

I would agree. LFE and CSG both lost EXACTLY .7% each and DOL and LDF both gained EXACTLY .7% each.

That looks very fishy.

There are randomers in the system at the moment but I am not convinced they are responsible for figures moving in that way. Also it should be remembered that CSG offers much more missions and randomers would be doing missions for us too.

So guys, lets get out there tonight and hammer it. Lets see what the figures say tomorrow...
 
This is the known issue for the system. The influence for CSG has crossed the threshold for flipping some time ago, so won't retrigger. We are investigating.

On a separate comment the influences for most of the other minor factions are trending up (slightly), so it looks like you have some competition in the system.

Michael

Glad Michael reconfirmed that it is a known bug. With the recent news on Lugh I'm not surprised we've seen more activity from the opposition. As before, a little news gets people in here working against our efforts.

I was back out there yesterday. I smuggled some weapons into Hartsfield and Bounty Hunted other faction ships. Gotta say, it's tough to find LFE wanteds.
 
I would agree. LFE and CSG both lost EXACTLY .7% each and DOL and LDF both gained EXACTLY .7% each.

That looks very fishy.

There are randomers in the system at the moment but I am not convinced they are responsible for figures moving in that way. Also it should be remembered that CSG offers much more missions and randomers would be doing missions for us too.

So guys, lets get out there tonight and hammer it. Lets see what the figures say tomorrow...

Maybe there's a system of diminishing returns put in place. As in, if someone does a bit of work for a faction that has very low influence, it has a bigger effect. While if someone does the same amount of work for a faction with almost 100% influence, it has a far smaller effect.

It could kind of make sense since if you help a smaller/poorer faction, any help they get is going to help them relatively more.

As in, if I give 1 dollar to a person who has only 10 dollars, that makes a much larger difference than giving 1 dollar to a person who already has 1000 dollars.

That could explain why maybe if one person is trying to help the other factions (or just doing random trading) they are able to compete with all of you guys focusing on CSG.

Of course, this is all speculation, but give it a think
 
Another problem (regarding pushing enemy faction because threshold) is: we dont know whether the civil war is about ONE station or about ONE station from EACH involved faction.

So if LFE would come from below, would they "attack" e.g. Knight Dock, or would LFE and CSG fight over Knight Dock AND Hartfield Market?
 
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I would agree. LFE and CSG both lost EXACTLY .7% each and DOL and LDF both gained EXACTLY .7% each.

That looks very fishy.

There are randomers in the system at the moment but I am not convinced they are responsible for figures moving in that way. Also it should be remembered that CSG offers much more missions and randomers would be doing missions for us too.

So guys, lets get out there tonight and hammer it. Lets see what the figures say tomorrow...

Missions or trading?
 
Nope. Won't be doing that. The game needs to work. It is a simulator. It should simulate.It should not be about pushing numbers up and down until they fit. If CSG has a much higher influence then that should work or the guys in FD should write some code to bypass all other parameters to account if this happens again elsewhere.

We have provided helpful data to the devs on this and hopefully exposed some bugs that needed fixing. The bugs need to be squashed, not danced around and placated to make the game work.

No worries. I am not that crazy to work against all the effort i and we put in this venture and secondly your completely right its a simulator and it should simulate as intended. There has to be a proper solution for this issue here in Lugh. Further i dont wanna sound paranoid but i hope that FD isnt cutting off CSG's influence slowly to the threshold were we could trigger civil war etc again.
 
iFez, that's quite possible. Or it could be that previously NPC activity for the lesser factions was ignored in the influence calculation and now someone has fixed it so that it is included. I'd just like to know what the cause is. It just feels like when official statistics change because the government switched to a new method of calculating them.
 
Missions or trading?

I say both. Maybe some of us with smaller ships should concentrate on missions while those of us with cargo holds of 100 tonnes and bigger should concentrate on trade and doing the odd mission.

Your ship is far too valuable Mauze to ignore trade. It does the work of three players or more.

What I would suggest though is doing more missions in general. I myself have been guilty of doing less missions and more trading lately. Would others be in the same boat? If missions have more of an impact on influence it might explain a slight shift. The mission structures have changed recently making for far less fetch missions than before.

Maybe if we divide our time in half and do missions and trade as a general rule and see what happens? I still think players with huge holds should continue trading for the most part though. Thoughts?
 
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iFez, that's quite possible. Or it could be that previously NPC activity for the lesser factions was ignored in the influence calculation and now someone has fixed it so that it is included. I'd just like to know what the cause is. It just feels like when official statistics change because the government switched to a new method of calculating them.

The thing is though that those factions have no stations so who does their trade bonus go to? If you imagine that LFE and CSG own all the stations and CSG has an active player trade group working for them then surely they would cancle out any petty NPC trade being done for those factions? Remember, CSG has NPC's too...

There is something really fishy going on and I struggle to imagine any concerted effort against us that could be organised without us noticing it on the forums. Besides, why would they bother and just remain silent about it? Where is the fun in that?

Concerted effort would be what was required. It is actually quite difficult to organise people and keep them working toward a goal. For them to be succeeding there would need to be more of them than us and working harder... How can you do that without a rallying point like a forum? and then keep them motivated?
 
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The thing is though that those factions have no stations so who does their trade bonus go to? If you imagine that LFE and CSG own all the stations and CSG has an active player trade group working for them then surely they would cancle out any petty NPC trade being done for those factions? Remember, CSG has NPC's too...

There is something really fishy going on and I struggle to imagine any concerted effort against us that could be organised without us noticing it on the forums. Besides, why would they bother and just remain silent about it? Where is the fun in that?

Concerted effort would be what was required. It is actually quite difficult to organise people and keep them working toward a goal. For them to be succeeding there would need to be more of them than us and working harder... How can you do that without a rallying point like a forum? and then keep them motivated?

I got interdicted last night in lugh, after a tense moment trying not to kill the npc before the KWS finished. I got bounties for
  • Crimson
  • DOL
  • Federation

Now as I'm a good and loyal supported of CSG I turned in the Csg in Knight dock, the federation in Charunder, and I'm left with a DOL sitting in my transactions tab along with Alliance and Empire bounties.

I'm pretty sure most people would just cash in all the bounties at the same time. Before the last change you had to go to a station that had the bounty, so maybe that's what is contributing?
 

Michael Brookes

Game Director
on the specific issue of investigation can we get a bit of a loose eta on a fix, can we expect it within a week a month or a few months, just helps us to avoid recovering it if its a complex issue that is going to take some time to fix, if its a simple fix we can expect an confirmed eta of a few days

Unknown at the moment.

Michael
 
The thing is though that those factions have no stations so who does their trade bonus go to? If you imagine that LFE and CSG own all the stations and CSG has an active player trade group working for them then surely they would cancle out any petty NPC trade being done for those factions? Remember, CSG has NPC's too...

There is something really fishy going on and I struggle to imagine any concerted effort against us that could be organised without us noticing it on the forums. Besides, why would they bother and just remain silent about it? Where is the fun in that?

Concerted effort would be what was required. It is actually quite difficult to organise people and keep them working toward a goal. For them to be succeeding there would need to be more of them than us and working harder... How can you do that without a rallying point like a forum? and then keep them motivated?

The 'concerted effort' can only be a couple of larger ships, or a small group organizing over mumble in private group, or some folks randomly working in private. I think we should accept that there are people working for the federation...or at least against CSG...the differences are only a few tenths of points daily. Seems we might need to accept that this part of the game is currently working as planned?

I caught sight of at least 3 different ships...small trader types...adder/hauler...that immediately dropped off the screen when I turned their direction/scanned them. They were on around 11PM EST...so would be off your radars...and by then I'm pretty much zoned out from trading...

I think splitting the missions and trading by ship size is a good idea if folks want to play that way...

or if they would rather split the missions and trading, (to avoid grinding to many credits ;)) that would be fine also....the goal would be to try to get as many missions done, while maintaining the incoming creds to allow the missions to be paid for.
 
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