Incidentally have you read the EULA / ToS
Don't forget that once you've downloaded the game, you are not actually permitted to use it.
3.(e) [You are not permitted to] use any ... manual means to access the Game or any Online Features...
Incidentally have you read the EULA / ToS
Don't forget that once you've downloaded the game, you are not actually permitted to use it.
3.(e) [You are not permitted to] use any ... manual means to access the Game or any Online Features...
It's ok - just macro up a bot to do it and you'll be fine![]()
They covered that too.
3.(e) [You are not permitted to] use any robot, spider, scraper, or other automated or manual means to access the Game or any Online Features...
Pah - just rig up a bunch of old floppy drives, take the cases off, and use them to initiate keypresses using midi to stepper motor
There's nothing in the TOS about using musical instruments![]()
I think the (entirely racist) no robot clause would cover that.
Don't forget that once you've downloaded the game, you are not actually permitted to use it.
3.(e) [You are not permitted to] use any ... manual means to access the Game or any Online Features...
The idiotic thing about this 1 tonne trading macro idea is that the UI is so slow that a macro would not be faster anyway.
As I said, you wouldn't understand. But it's really this simple: You aren't allowed to automate high-speed transactions on someone else's server, if they say you can't. In the case of a game, you can have your license taken away to use the game-- you can be kicked. In the case of a bank, you could do prison time.
I could write a macro to do high-speed single transactions on FD's servers, and lose my right to play. I could write a macro to do high-speed single transactions on a financial server, and lose my right to do anything but sit in a prison cell for several years.
I can type anything I want on my keyboard, but I could go to jail for some things I type. Just because you are allowed to use a keyboard, does not give you the right to sit and inject code into a power grid management computer and cause a blackout. If you do that, and you get caught, you will go to jail.
Similarly, if you get caught sending anything (macro or not) out onto the web, onto private servers that you only have access to, according to their terms-- if you do that, and you get caught, you will face whatever penalties written into law. There are a lot of things you can send out into the internet with a keyboard, but if you have been given a license to use a private server, with conditions attached, and you void those conditions-- then the owners of that server can void your access. If someone says you can use facilities available to the public for a charge (like FD's server, which is private property...), and you go into those facilities and smash sheetrock or pee on the floor with a transactions macro, then YES, surprise, they can kick you off their private facilities. There is nothing hard about this.
I can ban people from a private server as surely as I can ban people from a private beach house. Your right to enter some other house does not apply to your right to enter my beach house.
And I can have rules. If you enter my PRIVATE beach house, you can't track sand onto the carpet. If you do, I can kick you out. Similarly, if you use FD's PRIVATE server, you can't run all kinds of automation code on their PRIVATE server. If you do, they can kick you off.
If your macro sends fast transaction data to FD's PRIVATE server, then you can type it all you want and store it in your mouse or gaming software or WHATEVER. But if you use it to send automation data to FD's private server, and they have said you can't do that-- then boom, they win.
I own my keyboard, should imagine all of you do too... No company has the right to tell me how I use the hardware attached to my machine or the machine itself. If I choose to set up a macro or even write some code to do a job when a key or combination is pressed then that is entirely up to me. Not some other company whom I have a loose agreement with, especially when the macro software EULA was accepted before the Frontier one.
Sorry Frontier but part of being a software developer is to stop exploits by coding them out not telling us how to use OUR property to which you have no rights to do so.
What you've said makes sense from a game design point of view however a simple transaction by commodity per visit limit to a station would solve the issue. E.G. You have 32 tons of cargo, and a limit of 3 transactions per docked session, this allows for you to make a mistake and sell the items but if you just had a brain fart and realised you did actually need them you can still purchase them. Same goes for sales. This of course would not be impacted by taking any form of mission which could/should use a different limiter if any.
I think it's less about speed than it is needing to be present and to do a tedious and repetitive task.
Evidently FDev figured trading one ton at a time would be prohibitively boring for people to abuse it, but a macro makes it viable.
You'll notice that Dav did not use the word exploit in relation to 1 tonne trading at any point.
The use of "long running macro's" is covered in the EULA/TOS anyway.
So 1 tonne trading can be done by hand and is not an exploit where as setting up a macro to do exactly the same thing is...
The idiotic thing about this 1 tonne trading macro idea is that the UI is so slow that a macro would not be faster anyway.
So no clarification yet as to a fix for the transaction based BGS and all the problems that brings with it for balance.
This problem has been ticketed -with evidence- for over a year, really hope they bring in a fix soon![]()
Really FD, you have long and short term ideas to prevent single unit trading but absolutelly nothing to announce today ?
FD what does mean long term solutions when you are looking into something ?
One month, half a year, one year, more then one year ?
I only know what you mean with short term solutions. Its called accusing people of using 3rd party tools and blackmailing people to ban them if they try to reveal weak spots in the BGS instead of working with them together to find a solution for this problem.
And remember for influencing the BGS you dont need macros you just need to stupidely push some buttons on your keyboard for a minute.
A friend of mine who discovered this single unit trade mechanic 2015 got this mail by FD half a year ago.
http://i.imgur.com/HNc63lS.jpg
By the way he never used this single unit trade stuff against any other play factions or in a bad way to influence the BGS for others, he just tested it in his own systems on his own faction.
Really FD, you have long and short term ideas to prevent single unit trading but absolutelly nothing to announce today ?
FD what does mean long term solutions when you are looking into something ?
One month, half a year, one year, more then one year ?
I only know what you mean with short term solutions. Its called accusing people of using 3rd party tools and blackmailing people to ban them if they try to reveal weak spots in the BGS instead of working with them together to find a solution for this problem.
And remember for influencing the BGS you dont need macros you just need to stupidely push some buttons on your keyboard for a minute.
A friend of mine who discovered this single unit trade mechanic 2015 got this mail by FD half a year ago.
http://i.imgur.com/HNc63lS.jpg
By the way he never used this single unit trade stuff against any other play factions or in a bad way to influence the BGS for others, he just tested it in his own systems on his own faction.
To me it seemed pretty clear that they were talking about people effectively botting, rather than automating simple tasks like docking requests.
As far as I know, the point here was that 1 transaction involving 100 tons of goods has less effect on the BGS than 100 transactions of 1 ton each. Few people would have the patience to buy/sell like that manually, but with a long macro it would just be a matter of going afk for a few minutes while it ran.
Having tried it for testing purposes I can confirm. It is not fun gaming. I can't imagine many doing this for a sustained period (without automation). Its effectiveness as a bgs tool is therefore somewhat mitigated.
Even the the nature of the bgs rules means that it would take a sustained campaign of weeks of this kind of action to do any substantial damage to a faction. The apocalypse is not upon us.
Sure it is not a coincidence that all the fuss comes from people who did not actually try doing it.