Make Open Play matter - Power Play and BGS should be influenced only in open

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Open is only meaningful to those who play there.
To everyone else, all this whining about Open is just plain bothersome.
Stop wanting to be something you are not.
To quote the Prophet Duden:

"You are not a beautiful and unique snowflake. You are the same decaying organic matter as everything else."
 
Only meaningful to those who play there... as if we're some kind of minority. You got it backwards bub.

The majority of players do play in open.

Your insults do nothing but deflect from the OP's main points, which you may disagree with, but are still valid. Especially concerning Power Play.

I actually don't know why the OP's suggestions were supposedly so inflammatory, BGS I kind of get, but why do solo players want to impact the game world so much anyways? I thought you just wanted to peacefully grind credits free of gankers? If FDev were to make it so actions in solo didn't effect faction influence without telling anybody, how long would it be before solo players noticed?

Power Play in solo, imo, is completely indefensible though. Power Play is PvP no matter how you slice it, a Power Play pledge is the equivalent to PvP tags. They could make it so merits grinded in solo didn't count towards your team but you could still get money for it. That way if for some reason that is beyond me that you enjoy Power Play without the presence of other players you can still do it, you just aren't actually contributing anything to the team OR sabotaging the team either way. And you could still grind for modules too, of course.

Unless you are a nefarious troll who just wants to cause trouble without any threat of retaliation, this shouldn't bother you
 
i can't think of any other mmo worth playing with a solo mode...

Don't know many MMOs then do you.

I play Star Trek Online and Warframe either mainly Solo or Friends Only.
I hardly interact with anyone in World of Warcraft, only when I need to do a raid and I don't have enough Guildmates online.
Guild Wars one and two I play with friends only or on my own. Though two tries to force interactions, I work around that.
Forsaken World is about the only game I'm forced to interact with others regularly, though the normal content I play alone so it's only raids I play with strangers.

MMO does not mean PvP or forced interactions. It means other players are connected to the game, whether you see them or not.
 
MMO does not mean PvP or forced interactions.

ED has various aspects to it which should be considered separate- for example CQC and Powerplay.

For all intents and purposes Powerplay would be the large scale PvP / team v team MMO aspect of ED, along with the 1v1 balanced fights in CQC. The sticking points with PP come from FD on two counts: modes and everything sharing the same game space. You want PP (if Open only) to be in its own separate mode, but that goes against the shared galaxy (but has precedent in CQC), while others like myself want PP to be Open only.
 
We had several representatives from Powerplay factions in Lave Radio a few weeks back. When asked about the Open Only question, they were unanimous for a yes to open play. they could simply make it that unless you play in open, you don't get to effect the Powerplay Background simulation (PBS) but still able to gain the merits for the bonuses and equipment.

As much as I like seeing the people play the BSG as their endgame, I would like a PVP equivilent where I coiuld take my ship and run it through other power's systems.
 
  1. Blocking should just block chat and not impact instancing
  2. Power Play numbers for the powers only impacted by actions in Open. Still allow merits to be earned in Solo/PG that influence the players rank and nothing else (Maybe bonus for doing in open)
  3. BGS factions only impacted by actions in Open. Still allow players to gain rep for actions in Solo/PG (Maybe bonus for doing in open)
This would make playing in open meaningful. Players should not be able to "hide" from opponents of their actions in Power Play or BGS.

For those who wish to play in PG or Solo, they're still able to get everything they can get that influences only them (merits, powerplay modules, faction rep).
Ok...then make sure all the ADHD morons in open are cleared out before you do it.
 
FD would have to amend the block rules in open PP, as otherwise its self defeating- its madness to think you couldn't shoot someone else in an opt in feature that is expressly about adversarial conflict.
 
PP - Yes, definitely. It's already supposed to be adversarial and needs a major overhaul anyway. It's also completely opt in. Should be even more so if the PP modules are moved to the tech brokers.

BGS - No. Manipulating BGS is a sort of emergent game play that wasn't really intended. It's better that every player's actions affect it, no matter if they do it intentionally or not, and regardless the mode they play in. It's the whole living, breathing galaxy aspect. Wonderfully chaotic sometimes. BGS manipulation is also not inherently adversarial. It's not always about player-backed factions going against each other.
 
For all intents and purposes Powerplay would be the large scale PvP / team v team MMO aspect of ED, along with the 1v1 balanced fights in CQC.

As I said above, MMO does not mean forced interactions.

And as you well know, PvP does not mean constant "pew-pew".
2 people on opposite teams (or 50 on each team) working against each other are doing player versus player (PvP) without ever firing a shot.

The sticking points with PP come from FD on two counts: modes and everything sharing the same game space.

Wasn't a "sticking point", it was a selling point.
No matter the platform or mode, we all share and all have access to everything.

This was well known and well documented a long time ago.

You want PP (if Open only) to be in its own separate mode, but that goes against the shared galaxy (but has precedent in CQC), while others like myself want PP to be Open only.

"I" don't want anything other than fair play, so if my content gets taken away from me because you don't like me having it in PGs (or Solo), then it should also be taken away from your precious open mode as well. And the fairest way to do that is to make PP its own mode like CQC is its own mode.
 

Robert Maynard

Volunteer Moderator
FD would have to amend the block rules in open PP, as otherwise its self defeating- its madness to think you couldn't shoot someone else in an opt in feature that is expressly about adversarial conflict.
Given the recent changes to blocking, I'd expect that Powerplay won't go Open only - as blocking would still exist, making the Open only aspect pretty much irrelevant.

.... i.e. players' choice regarding who they choose not to play with has precedence over the choice of players whose play-style needs other players.
 
Open is only meaningful to those who play there.
To everyone else, all this whining about Open is just plain bothersome.
Stop wanting to be something you are not.
To quote the Prophet Duden Durden:

"You are not a beautiful and unique snowflake. You are the same decaying organic matter as everything else."
If you're going to quote the prophet please get the name correct.
I'm normally not a about these sorts of things, but we are talking about the prophet here.
 
This whole argument is just gankers trying to justify ways to funnel more dedicated haulers as targets in Open. They use this sort of obfuscation to hide their true aims. They come up with plausible arguments to push their agenda because the truth would convince nobody. This sort of dissimulation, disinformation and propaganda has the best chance of maybe convincing somebody in a place of power.
 
Given the recent changes to blocking, I'd expect that Powerplay won't go Open only - as blocking would still exist, making the Open only aspect pretty much irrelevant.

.... i.e. players' choice regarding who they choose not to play with has precedence over the choice of players whose play-style needs other players.

It would depend on having blocking rules that are explicit when you opt in or out of Powerplay that state what you are getting into- otherwise the ED blurb about a hostile galaxy / friendly fire being off etc rings a tad hollow.
 
This whole argument is just gankers trying to justify ways to funnel more dedicated haulers as targets in Open. They use this sort of obfuscation to hide their true aims. They come up with plausible arguments to push their agenda because the truth would convince nobody. This sort of dissimulation, disinformation and propaganda has the best chance of maybe convincing somebody in a place of power.
Open Only PP was more of a suggestion after the problems with 5c reached it's peak, at this point I think most PP players just want an overhaul of the gameplay mechanics themselves to make 5c ineffective but some think Open Only can solve it as well. (I do not, not fully at least)
 
I agree. Maybe it should be abolished entirely, but some people keep beating on this drum years later and they are all just basic gankers trying to scare up some easy targets.
 

Robert Maynard

Volunteer Moderator
It would depend on having blocking rules that are explicit when you opt in or out of Powerplay that state what you are getting into- otherwise the ED blurb about a hostile galaxy / friendly fire being off etc rings a tad hollow.
Which would depend on Frontier changing their stance on the precedence of player choice.

.... in a game where any player can choose to leave the game subject to a 15-second delay and where a block feature exists - and that's just in Open: Solo and Private Groups also exist, making PvP entirely optional in all respects - even for Powerplay (as implemented).
 
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