Marx's guide to exobiology

Excuse me for being such a newbie, but could someone post a system name / planet name with any biological sample I can test my brand new genetic sampler on, close to Sol? These maps are amazing, but I don't see any system names. Thanks!
Take a look through the Codex: every entry for all kinds of life includes the first system in the region that they were found in. In the Inner Orion Spur region, plenty of those firsts will be in the bubble, close to Sol.
 
Super! And -- am I correct that after DSSing, I no longer get entries in the left panel? Rather, I am looking at the coloring on the planet. To find biologicals, is there a specific color I am looking for?
Correct, you're heading for a blue area. Doesn't seem to matter what shade of blue. In Odyssey there are no longer localized biological (or geological) sites that show up on the nav panel, the features are distributed across the entire planet now.
 
Correct, you're heading for a blue area. Doesn't seem to matter what shade of blue. In Odyssey there are no longer localized biological (or geological) sites that show up on the nav panel, the features are distributed across the entire planet now.

Thanks! In the "I feel like sharing" dept: so I discovered the DSS allows you to scroll thru which bio type you want to visit. I hunted for fungoida - seems to be found in mountainous regions. I managed to land my Asp Ex once and got 2 of 3 samples but then couldn't land again. So I hopped onto Coriolis and ED Wiki, found the smallest small ship (with reasonable internals), threw together a build, came back, and easily landed to get the 3rd sample. Right tool for the right job. :)
 
If you want to know criteria for species we now have bioforge which shows various stats for different species.

Capture.PNG
 
I was reading a post by a player who seemed to be knowledgeable, and he said that Exobiology rank goes off of the base values only, and that the first-logged bonuses to do not contribute to rank.

Is this true? I was under the impression that bonuses did count toward ranking.

I'm asking here cuz you might know for sure :)
 
According to @JJGoldberg, who was probably the first person to make Exo Elite V, they do count.

 
I was reading a post by a player who seemed to be knowledgeable, and he said that Exobiology rank goes off of the base values only, and that the first-logged bonuses to do not contribute to rank.

Is this true? I was under the impression that bonuses did count toward ranking.

I'm asking here cuz you might know for sure :)
That was the case for some time, but Frontier have silently changed it, and the bonuses do count for rank progression. See page 1 of this thread, too. I've recently tested rank progression with carriers, and yep, can confirm that first logging bonuses still count towards rank progression.
 
Which do you think will happen first: Elite Dangerous getting alien fauna, or Starfield being released?
Strictly speaking we don't know that there isn't already fauna. The codex descriptions are often a bit vague after all. If someone showed you a sea sponge without context, your first thought probably wouldn't be, oh hey that's an animal.
 
I've been using your very handy Codex requirements (for Odyssey bio) to select bodies to bother investigating for bio signals while out exploring. This was my first exploration trip where I have done any bio scanning, so I've been learning as I go along... So thanks @marx, a really handy resource!

Landed on a rocky body with ammonia atmosphere that had seven bio signals, mainly because it listed a Concha, so I was hoping to snag an Aureolas. :) What I found instead was a whole lot of Osseus Discus (like really a lot, they were everywhere!) and also Fumerola Extremus, so both of those were very cool and unexpected.

Never found the Concha (is that what you implied when you said that was bugged?) Nor indeed did I find any of the other bio signals (except Bacterium). I didn't look exhaustively as for every signal listed the heat map covered pretty much the entire planet so other than trying to eyeball the whole thing there was no way to narrow down the search area.
 
Never found the Concha (is that what you implied when you said that was bugged?)
Nope, I meant that the bug is that while Concha Aureolas are said to be found on Nitrogen atmosphere worlds as per the Codex, they've only ever been found on Ammonia atmosphere worlds instead. Which one they were meant to be in, I don't know: either way, the Codex and reality don't match there.

Thank you for the kind words, and good luck with the plants!
 
Nope, I meant that the bug is that while Concha Aureolas are said to be found on Nitrogen atmosphere worlds as per the Codex, they've only ever been found on Ammonia atmosphere worlds instead. Which one they were meant to be in, I don't know: either way, the Codex and reality don't match there.

Thank you for the kind words, and good luck with the plants!

Well, found the bugged concha this time... :)

Rocky body with Ammonia atmosphere...

RRHFY3O.jpg
 
The answer is quite simple: look for landable planets with water atmospheres. While depending on the geology of specific worlds, some other atmosphere types can get species with high payouts, water atmos tend to have the highest average payouts over species. In other words, nearly everything you find down there will tend to pay at least decently. Well, except bacteria.
Now, which would you rather do, juice eight species on ammonia planet for a base payout of 2,500,000 Cr, or juice four species on a water planet for the same?

Well, after quite a few months of exploring (I'm a casual compared to some...) I have finally found a system with three planets with water based atmospheres and one with carbon dioxide! These are my first water atmosphere landables, and each has 7 biological signals, and the CO2 one has 6! So far have scanned one of the water planets and have bookmarked the system to go back with a smaller ship. Here's what I got...

Bacterium Tela - 135,600
Clypeus Lacrimam - 426,200
Frutexa Sponsae - 326,500
Fungoida Stabitis - 174,000
Osseus Discus - 596,500
Tussock Virgam - 645,700
(There was also a Concha, would have been Renibus, but I didn't bother with it.)

So, I'll go back for the other planets and hope to get a Cactoida Vermis and maybe one of the more valuable Clypeus although in my limited experience most bodies in proximity have the same signals. But even if they do, going for the four valuable signals and just skipping the rest will be nearly 2 million per body so nearly 4 million with the first explored bonus. Not horrible, although I've had a few more valuable ones in the past. :)
 
thanks for this topic, lots of useful info :)

now Ive been doing this a little while, I've a couple of questions...

a) when you are out n' about, is there anywhere listed, what you currently have collected? and its approximate value?
id like to have this feedback, so I know what's worth collecting, and not.
( I don't really care about exact amounts, just seeing what's is worth more than others, and which planets yield nicely)

b) can you find out what is on a planet (in game) , before landing?
I know the DSS gives you the 'categories' (and how many bios) but as far as I can tell, you only populate the 'organic' section of the planet details once you collect them

c) are there particular world/atmos combos that I should look for?
I know I need atmos + land-able, and I ignore others.
Im also tending to only land for 3 or more bios.


d) do you ignore specific things? e.g bacteria seem hardest to locate... and not as much value?

e) how do you use the codex?
is there a way, to look up what you have just found? or what's likely on the planet?
or do you tend to know what you are looking for, look it up, and find a suitable planet?


p.s im trying not to use external websites, as im not trying to make money particularly, rather just want to explore...


cheers for the pointers...
 
a) when you are out n' about, is there anywhere listed, what you currently have collected? and its approximate value?
id like to have this feedback, so I know what's worth collecting, and not.
( I don't really care about exact amounts, just seeing what's is worth more than others, and which planets yield nicely)

b) can you find out what is on a planet (in game) , before landing?
I know the DSS gives you the 'categories' (and how many bios) but as far as I can tell, you only populate the 'organic' section of the planet details once you collect them

c) are there particular world/atmos combos that I should look for?
I know I need atmos + land-able, and I ignore others.
Im also tending to only land for 3 or more bios.


d) do you ignore specific things? e.g bacteria seem hardest to locate... and not as much value?

e) how do you use the codex?
is there a way, to look up what you have just found? or what's likely on the planet?
or do you tend to know what you are looking for, look it up, and find a suitable planet?


p.s im trying not to use external websites, as im not trying to make money particularly, rather just want to explore...


cheers for the pointers...
Regarding your questions a), b), and e): nothing in-game is particularly useful here, but the game does log a lot of necessary info to your journals, which external apps can process. You'll likely want Vithigar's Observatory Core (releases here) and MattG's BioInsights plugin. These will help you see what you have collected so far, and BioInsights gives very good estimates for the Odyssey life. (Meanwhile, Horizons stuff is easy to guess yourself, and pays so little that it isn't worth bothering with.)

As for c) and d), the first one is answered in the first post, and for the second: personally, I tend to ignore low-paying stuff (you can see the payouts with the tools above, or look them up on the web), but right now, the payouts are so high that basically everything pays well. If Frontier will decrease payouts later, then you might want to ignore the common stuff that pays less, like most bacteria, "standard fare" flora on carbon dioxide or ammonia atmospheres, and so on. No word yet on what will change though, only that they are looking into it.
 
Regarding your questions a), b), and e): nothing in-game is particularly useful here, but the game does log a lot of necessary info to your journals, which external apps can process. You'll likely want Vithigar's Observatory Core (releases here) and MattG's BioInsights plugin. These will help you see what you have collected so far, and BioInsights gives very good estimates for the Odyssey life. (Meanwhile, Horizons stuff is easy to guess yourself, and pays so little that it isn't worth bothering with.)

As for c) and d), the first one is answered in the first post, and for the second: personally, I tend to ignore low-paying stuff (you can see the payouts with the tools above, or look them up on the web), but right now, the payouts are so high that basically everything pays well. If Frontier will decrease payouts later, then you might want to ignore the common stuff that pays less, like most bacteria, "standard fare" flora on carbon dioxide or ammonia atmospheres, and so on. No word yet on what will change though, only that they are looking into it.
All this is good. I use EDDiscovery, and have an account on INARA tied to it. I mute the ship in the audio settings and EDDiscovery has a free voice pack that I use instead (If I heard "three! two! one! one more time...). EDDiscovery plays alerts and gives you useful data while you fly (like how much a thing is worth, or how much a bounty is, etc). And the authors stay on top of updates and maintain the app often. But that's about all I use other than REDDIT or Roguey. Sometimes here when things aren't so nasty.

I get what you say about wanting the game to be more useful for these things, but it just isn't. But, you can control how much these plug-ins interact with you, and you can find a good compromise between what you want the game to help you with and what it doesn't :)

It really comes down to what you want to spend more of your time on, exploring or digging for information.
 
thanks for this topic, lots of useful info :)

now Ive been doing this a little while, I've a couple of questions...

b) can you find out what is on a planet (in game) , before landing?
I know the DSS gives you the 'categories' (and how many bios) but as far as I can tell, you only populate the 'organic' section of the planet details once you collect them

c) are there particular world/atmos combos that I should look for?
I know I need atmos + land-able, and I ignore others.
Im also tending to only land for 3 or more bios.

d) do you ignore specific things? e.g bacteria seem hardest to locate... and not as much value?

Just thought I'd chime in...

This resource from marx I have found invaluable. Even if you're not particularly bothered by payouts (and as marx says, they are astronomical at the moment) you'll get to learn what to expect on specific body types and atmospheres.

My process now is to jump into a system, scan with the FSS then look at the system map. I'll check anything landable with an atmosphere from there I'll know what the atmosphere is and I'll also know the number of signals all of which info lets me determine whether I want to even fly out and DSS the body. I also usually only go for bodies with four or more signals, except those with Oxygen or Nitrogen as their bacterium are valuable.

So, using marx's spreadsheet I have been pretty successful at figuring out where I want to DSS and do some bio scanning. Prior to the rewards buff I got to Ecologist after one (fairly lengthy) exploration trip. Even towards the end of that trip I had become selective about whether I wanted to land and look for things as the gameplay isn't exactly riveting, and since I don't need credits (been playing a long time) despite the buff in rewards I'm back to being selective.

Finally, if I can't find a particular signal which doesn't happen often, I don't bother much. I'll try for five or ten minutes after which I'll move on to another system. I'll either find it easily somewhere else - or I won't. Maybe there's something truly unique out there I'm missing, but I kind of doubt it. :)
 
thanks for the info ....

yeah, Ive been a bit reluctant to use plugins, as Im using steam for installation... and not sure how well work. (i.e. will plugins get removed after every update)
I also tend to prefer to use website based tools, like inara ...

but definitely sounds like I need to do a bit more research, be a bit more selective on landing etc.

Ive gone a bit further out now... think Im about 1300ly out... so perhaps will find some more interesting specimens...



I quite enjoy the process, as it gives a reason to land.
though finding 3 of some specimens can be a bit tedious/time-consuming.
I had a session last night, where it took over 15 mins to get 2 specimens, and spent another 30mins, without luck looking for the 3rd!
... so might, need to be a bit better at 'cutting my losses' (this one caught me out, as it was 7 of 7!)
 
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