Menu logging

verminstar

Banned
The difference is, is that no matter what, the guy just engaging players is NEVER cheating. (Unless they're running shield hacks, but that's a completely separate discussion)

Loggers, the pull-out-the-cable kind, are.

Thus, I have more sympathy for mindless gankers than I do C-loggers.

And you're new here, so I'm going to tell you something you likely won't know about me.

I used to be care-bear #1 on the Xbox forums.

Since exposing myself to the plight that PvP players are enduring, I had to jump ship. PvP NEEDS to be improved.

Aand yes, I do support a better C&P system. I now WANT to be forced to go on the run from the law, for crime to be tougher. It would take more skill that way, which I enjoy.

Yer lucky...every time I expose myself I get arrested...

I hate to say this but the plight of the pvprs? By and large, pvp and open mode has been ruined by the pvp groups who dont give a squat and kill with unbridled glee. Not all pvp players are like this, but others are...in this respect, the plight of open players has been self inflicted.

Ye fish the same pond over and over, dont be surprised when the stocks dry up.

There is some fantastic role playing pirates in open...Im friends with a few of them because they came over from different games, but even they will tell ye that genuine pirates are the minority and its really just role playing anyway. The hobby of already established players, unless a 150m ship robbing someone fer 25k sounds like the guy is rolling in it?

Like exploration, piracy itself is a hugely under developed part of the game. But however...

On topic...the guy menu logged because he didnt fancy his chances...he didnt pull the cable ergo he did not break any rule. Just like killing fer no reason isnt breaking any rules either...cant have yer cake and eat it. Leaving a combat situation in open...fair enough, so long as rules arent being broken. As to whether or not he should be in open at all...thats not fer anyone here to say any more than someone saying they think solo and pg is a perfectly legitimate mode of play. Of course they are, they are as much a part of the game that open is with the developers stating that all modes were equal.

Not everyone who wants to play with other people want pvp...doesnt matter if anyone thinks they should just accept it or not, thats why menu logging exists. Thats not gonna change anytime soon no matter how much ye dont like it ^
 
Mm it's tricky to put stipulations on the menu log thing. Genuine use cases 'n all (doorbells etc). Clear abuse in this instance, but hard to police.

Afaic if someone logs they go straight onto a 'don't bother with' list. Which is a get out of jail card on the one hand but a walk of shame on the other. They won't care & that's fine but it's not worth wasting any further time, for either party. Those that stay & don't log have respect for themselves & others, good for them you guys keep open alive.
 
An increase to 30 seconds to log out would help, it can be difficult to tell in just 15 seconds if someone is complying or if he's just drifting slowly because he's in the menu. Hell go a step further and add some kind of symbol next to the name indicating that they are in the menu so I can blast em before their timer expires.
 
This conversation will go on for as long as the game is played. The pirates I have encountered have been fine. As soon as the interdiction hits there is a message up there telling me this is piracy. Cargo dropped and we both move on. Part of the game, BUT, the ganking is getting more frequent. I got griefed again today and due to lag I had lost all shields and most of my hull before I had come out of Super cruise. No message just opened fire. You cannot blame people from not playing along when they get interdicted by a player out the blue. If some one thinks they are getting done over they will log out. Not every CMDR is in the mood to add to your experience.
 

Deleted member 110222

D
An increase to 30 seconds to log out would help, it can be difficult to tell in just 15 seconds if someone is complying or if he's just drifting slowly because he's in the menu. Hell go a step further and add some kind of symbol next to the name indicating that they are in the menu so I can blast em before their timer expires.

Icon indicating they're in the menu is a fantastic suggestion. Time to throw myself to the wolves & forward the idea to DD.
 
Remove the gankers and you also remove the combat loggers.

It may seem simplistic, but both under the bridge troll types feed off eachother with no repercussions for either type of behaviour.

It's down to FDev to remedy it... maybe the new history log in the comms panel has something to with some sort of approach? If it logs contact with other commanders in game and time stamps them as it does in the current beta...
I meet loads of folks both in the beta and in the current live version. Since I play in Mobius, we don't have the issue with gankers or combat loggers excepting the odd invasion of unruly children... we do have PvP at CZ's and res sites, but we don't have RP piracy, which is a big miss.

I like the new history log... but I can't for the life of me think of it's purpose outside of the multicrew aspects, looking for crew etc... Maybe it has another use outside of that entirely.

Elite - Dangerous (CLIENT) 06_03_2017 07_42_47.jpg
 
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stormyuk

Volunteer Moderator
Didn't someone here suggest if you block someone on Xbox Live you wont instance with them? If that's the case, the combat loggers can block the people they get "ganked" by and the true pirates can block the nuisance combat loggers.

Job done?
 
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Didn't someone here suggest if you block someone on Xbox Live you wont instance with them? If that's the case, the combat loggers can block the people they get "ganked" by and the true pirates can block the nuisance combat loggers.

Job done?

Thank you. Finally someone remember!
That is a legal way to help against those PvP guys if you don't want to fight them. You only have to encounter them once...

PS:
I was the one...
 
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stormyuk

Volunteer Moderator
Thank you. Finally someone remember!
That is a legal way to help against those PvP guys if you don't want to fight them. You only have to encounter them once...

PS:
I was the one...

I'd rep you but I can rep you no more my friend. :)

I just don't understand why people keep arguing over the same points, just block the people who you don't want to play with.... Then you have the open experience you want with the people you want. Its like private groups, but better! :)
 
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This conversation will go on for as long as the game is played. The pirates I have encountered have been fine. As soon as the interdiction hits there is a message up there telling me this is piracy. Cargo dropped and we both move on. Part of the game, BUT, the ganking is getting more frequent. I got griefed again today and due to lag I had lost all shields and most of my hull before I had come out of Super cruise. No message just opened fire. You cannot blame people from not playing along when they get interdicted by a player out the blue. If some one thinks they are getting done over they will log out. Not every CMDR is in the mood to add to your experience.
Right I get that but these ppl need to log out if they get interdicted, what happened to high waking cant this just do that

- - - Updated - - -

Thank you. Finally someone remember!
That is a legal way to help against those PvP guys if you don't want to fight them. You only have to encounter them once...

PS:
I was the one...
Block the loggers ok but that makes up for 70% of open
 

stormyuk

Volunteer Moderator
Block the loggers ok but that makes up for 70% of open

If its that bad there should be two modes, PvE Open and PvP Open.

There is obviously a demand for people to play with the world but not want PvP? You are saying they should play in private or solo but quite clearly they don't want to.
 
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If its that bad there should be two modes PvE Open and PvP Open.

There is obviously a demand for people to play with the world but not want PvP? You are saying they should play in private or solo but quite clearly they don't want to.

Im not saying 70% dont want pvp im saying 70% of ppl in open will log if its not going they're way that includes pvpers, traders
 

stormyuk

Volunteer Moderator
Im not saying 70% dont want pvp im saying 70% of ppl in open will log if its not going they're way that includes pvpers, traders

Ahh okidoki in that case, yes totally broken although if its a menu log then I guess its "allowed" where as hard log is "not allowed".
 
I just don't understand why people keep arguing over the same points, just block the people who you don't want to play with.... Then you have the open experience you want with the people you want. Its like private groups, but better! :)

It is indeed annoying isn't it?

But the idea of having another option of PvP-Open and PvE-Open would be interesting if not a solid solution for this hole process
 
Before everyone starts reaching for the block button as a solution, bear in mind that instances can involve more than two players. If there's 7 players in an instance you'd otherwise be joining, but one of them is a person you've blocked, net result will = you don't join any of them.

So expect to be seeing less groups and being more & more on your own if you use the block, possibly to the point where you might as well be in solo.

If you want to be selective about who you bump into, use the private group function, that's what it's for.
 
I'm supposing at some point in all of this interminable debate, FDev will realise that their non management of the PvP part of this game will drive away players from both sides.

All the cries for a PvE open mode will satisfy no-one since... for want of a better expression...it would just be mimicking Mobius. Ideally, what the general player of the game would like to see is an open where aberrant or antisocial behaviour of any sort is punished officially and driven out of the game, or at least made less attractive for the attention seekers, leaving us with the Nirvana of an open mode for all.

90% of the strictly PvE players (like me) who I've spoken to would love to have proper and effective RP Piracy, unfortunately Mobius can't allow this to happen since there will always be some special snowflake types that will set out to abuse it.

Some day... *sigh*
 
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Bring torpedo boats in your pirate party.

Torps...lots of torps with reverb cascade. That will probably ruin your menu loggers day.
 
2. Your group did not have the firepower/experience to take him out within the 15 second timer.

15 seconds is not even remotely enough to destroy an engineered Anaconda. If someone starts logging during the interdiction, he's probably gone before you can even deploy hardpoints.

Most sensible solution would be to extend the logout timer to ~60 seconds.
 
15 seconds is not even remotely enough to destroy an engineered Anaconda. If someone starts logging during the interdiction, he's probably gone before you can even deploy hardpoints.

Most sensible solution would be to extend the logout timer to ~60 seconds.

I understand that its pretty anoying to see someone combatlog who you want to intercept and fight against.

But punishing someone who is leaving a game? I mean if you are doing it in a FPS, like Halo and quittng a game midair isnt that punishable at all.

The thing is, as I mentioned it in the C&P Thread in the Discussion Forum:
Why not implement a system where it wont punish the one who is under attack? Like:

If you are defeat by a player, why not respawn (as in CQC after a brief period of time) when ONLY a PLAYER attacks you?
This shouldnt work as a reset in a CZ since a ton of NPC ships already shot you. The system would recognize this and counts it towards an NPC kill and you have to pay your re-buy where,

as if you got shot and killed by a player, no punishment should be implemented at all!


What most people here bugs is the fact that the re-buy is to mush for them to afford.
The Re-buy is an anoying factor - THE ANOYING FACTOR


This is only an idea, i see where this will be challeging to achieve where a faction tries to eliminate another faction or some is trying to isolate a station / settlement.


Anyway, the discussion about it is opsolete since no one can anything do about the PvP Player and no one can anything do about the Combat loggers.


Greetings

YUKU HITORI
 
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