Is it true that Civil War is only triggered when two factions are within a certain inlufance threshold of each other? It's not just a greater than, less than situation.
I.E. If the Dukes have passed HR Commodies by too great a margin they will not go into Civil War with each other unless we actively work against the Dukes to bring their infulance back within that threshold?
I'm not convinced on this. I'm guessing it's a correlation not causation kind of thing.
MB stated Civil War is triggered by either surpassing an Influence threshold or "influence movement differentials," which I've interpreted to mean gaining a certain amount of Influence compared to another faction.
If you look at the graph in
this post, you can see we went to Civil War Critical, not when we were close to Law Party, but when we were almost 20% points apart, after we gained. Now, I'm assuming we were suppose to go to Civil War against Law Party, as the same day we went Civil War Critical pending, they went Civil War pending.
I'm guessing with the other group, the Influence difference change hit the threshold around the same time as the Influence levels were similar by coincidence. If it happens consistently, then I'm probably wrong.
If it failed then it wouldn't be listed in the system. Three of the minor factions in that system are showing player activity, so I think you're encountering more resistance than you have previously.
Michael
I'm curious to know if the activity was trade or missions.
Prior to and during the Expansion period for Dukes of Mikunn, we've seen no effects on Influence based on Missions for the Dukes of Mikunn (expanded faction bug again?). The only way we've moved Influence in HR 7327 is by reducing Dynamic Commodities Influence by attacking their ships, which increases all the other factions Influence proportionally. Clearly that won't work in Sukua, as it would benefit the 2nd highest Influence faction disproportionally (or proportionally based on your perspective).