Message to Frontier - ITS SO DAMN OBVIOUS!!

The people whose main issue with the game is the grind aren't the target audience.
They may not be, but unfortunately the target audience that was around for the original game is too small to keep this game afloat. If this game wants to see it's supposed 10 year road map, it's going to have to face some of it's more serious issues sooner rather than later. The market for the attention of the gamer that makes up the rest of this game's audience (target or not) has too many options that are frankly more polished, less buggy and value their time more than this product.

This game's history will not save it. It's name will not save it. The toxic little basement trolls on this forum will not save it.

That is your cue Stiggy.
 
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You have around 12,000 active players online at a time (might be wrong here but dont think its far off being next to nothing.. compared to some 'highly successful games' out there.. talking 70k active players; up to 500k active players.. you all know of the games im talkin about).

Elite is already a niche game. Pretending its '12K' active players are a bad thing compared to the '500K' of a mainstream game like WoW with more mass appeal than Justin Bieber doesn't mean squat. Hotdogs are popular too, doesn't make them a quality meal.

You have Steam review of 'MIXED' (says it all)

No, it really doesn't say anything except what you'd expect from the players that departed a niche game - a bunch of personal problems from people that were never interested in this kind of game to begin with. Personal problems =/= game problems.
 
I disagree.
There are a lot of ways for decent money to progress reasonably through the ship tiers.
The problem is the lack of knowledge to these methods and the high learning curve.
Also, many are not used to bgs sandbox games.
They just are different and it's easy to get lost in unnecessary grind.
You can even use filters to find a healty amount of HGEs.

All I am missing is some progression in mission rewards facing escalaring costs of high end ships.. but that really is all.
Oh, and I want to trade in Thargoid and Guardian materials at the manufactured and encoded trader.
Except for the broker those are rather useless.
 
I disagree.
There are a lot of ways for decent money to progress reasonably through the ship tiers.
The problem is the lack of knowledge to these methods and the high learning curve.
Also, many are not used to bgs sandbox games.
They just are different and it's easy to get lost in unnecessary grind.
You can even use filters to find a healty amount of HGEs.

All I am missing is some progression in mission rewards facing escalaring costs of high end ships.. but that really is all.
Oh, and I want to trade in Thargoid and Guardian materials at the manufactured and encoded trader.
Except for the broker those are rather useless.


See? That is a rational, cogent counter argument, well made without belittling or trolling....cheers o7.
 
They should be concerned that if that other MMO space game ever gets released that there will be a mass exodus.

You mean like that mass exodus that was meant to happen when NMS came out. lel...
 
Awww....the mods removed the use of critical thinking and self control and made a flag? So disappointed.

People complained that having to read all the posts was a grind, so FDev implemented an 'I win' button.

Click it and you get 'Double Elite' rank and lots of green lights, plus you only see posts that agree with your opinion.

And people say they don't listen!
 
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Custard is boring????!!!11one11

Custard never gets boring! Wait. I forgot the all caps. one sec...

Custard NEVER gets boring!

#triggered

There, all better now.

But I agree with the bulk of the op.

Marco Qwent requests that you eat 25 pounds of custard to gain access to his services.
 
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