Microsoft Flight Simulator

Yes you need to do some work to get good results in FSX and XPlane (I don't bother trying in Prepar3d any more).

It is certainly true that you need to get under the bonnet to produce excellence in FSX and it takes a bit of an investment to fly reasonably-modelled airframes over photorealistic scenery in live weather. Saying that, the issue is that flying a turboprop short-haul twin (Twotter, SAAB340 or Dash8 for example) over photorealistic Scotland or Norway just cannot be done in MSFS2020, when we can can I'll consider uninstalling the hundreds of pounds worth of addons I have squeezed into FSX. ;)
Ah, if you're invested in FSX with add-ons then that's a different story - I only ever played the basic version of it so it was much easier to let it go (I spent a lot more time over the years trying to get it to work adequately and to run and look nice than I did with MSFS2020 fwiw, with very poor results, but apart from cfg tweaks I didn't do anything else such as custom scenery/mods etc.). I do miss some of the planes even in the vanilla FSX version (even have a non-Steam boxed one with the F18, DC3 et al - that roster was pretty sweet I have to say). But for me scenery, weather and flight model (I find 2020's smoother and more customisable but I'm a dirty Xbox pad player :p) beat aircraft selection and realism. And yes I do miss helicopters - I know there are a few out there but I'm not interested in those as they're not 'officially' supported yet.
It all depends on what you want to do with your sim. If you just want to fly planes in pretty environments then sure MSFS is brilliant. If you want to fly a GA sort-of realistically then XPlane11 has your back, if you want to fly a helicopter then XPlane covers that too (brilliantly). However, to emulate certain real-world operations in favourite aircraft and locations then in my case that means FSX until MSFS gets it's turboprops sorted and some suitable decent payware aircraft appear. (Plus of course being able to selectively assign controllers / controls per airframe - that really grips my effluent at the moment in MSFS.)
I think what you describe in your second sentence is pretty much what I want from it, although I do enjoy learning the little details each plane offers, and a botched ILS approach due to ATC bugs annoys me just as much as the next enthusiast. I'm however glad that I do have a certain level of ignorance when it comes to how realistic the sim is (or hopefully temporary bugs/issues that exist) as that helps keeping me happier about it than others - what irritates me most are the texture issues that occur since patch 5, not sure if they were just a server hiccup in the end or not. Haven't booted up the game since.
 
None of the competition comes close to MSFS in regards to realistic visuals as far as I'm concerned. Even if MSFS has "dumbed down" these visuals, it's still light years ahead of the others. However, that realism comes at a cost - insane bandwidth and storage requirements. There's the initial download, and then there's the streamed data (which is especially high with photogrammetry enabled). Add to this the crazy size of every single update, and it really pushes my rural internet connection to the limit. It also takes a huge bite out of my SSD! However, I was happy to deal with all of this back when the sim worked for me.

Personally I hope Asobo can work out all their issues and make this a great simulator someday. It's so very close, but the things that are broken are really broken for me personally (I can't even play it at the moment). I've entertained the idea of grabbing something like X-Plane, but it just feels so dated in comparison, especially at the price they are asking. I do wonder if the company behind X-Plane is planning their own next-gen version as competition. I would love this, especially if they used the same satellite data as Apple Maps, which is WAY better in my neighborhood than Bing.

My old, old pappy still plays FS2004 on Windows XP, and he swears it looks "just like the real thing". He shows me screenshots, and I just smile. But I know he couldn't handle all the bugs and constant changing and eternal downloads of MSFS. For him, FS2004 just works, the same yesterday, today, and tomorrow - no fussing around. Same goes for his old Windows XP.

BTW, did the open source "Flight Gear" ever "take off"?
 
Worth noting that FSX is worth watching for a sale price - it is £19.99 now but you might be able to grab it for much less in a sale. Sure, it isn't as visually stunning as MSFS2020 out of the box (well, no box but you know what I mean) but it doesn't overheat your room and is fun - I am using it a lot at the moment as MSFS lacks some stuff I like.

If you want to delve into real flight characteristics then X-Plane 11 is great to get into, unfortunately it is about £50 and is not exactly user-friendly but it has features that the Microsoft offerings lack. PREPAR3D is another alternative and has some great features but I am using it less these days, it also has a stupid "licensing agreement" from Lockheed-Martin.

I'm not disputing that legacy sims may do stuff better, but with detailed wind and the 1000-surface simulation -also according to a 3rd party plane dev- is inherently superior as a platform and in time MSFS will mature I'm sure.

As Juniper said, the big thing for me is to fly over a beautiful recreation of Earth in real time and weather, with immersive controls. I am no pilot so I cannot judge how realistic it is anyway, but the handling feels complex enough.
 
This is literally all I want, which is maybe why I don't take the minor ongoing (and new) issues that seriously, or get too worked up about them.

MSFS lets me fly low or high over a proper Earthlike world, and that's good enough for me. 🤷‍♀️

This is why when people mention other sims to me, I just switch off. Maybe they are better sims, but they don't offer what MSFS offers, and the sim part is only of cursory interest to me. It has enough to feel 'realistic'.

Maybe you would enjoy these (I am not endorsing them - I have not tried them): ;)

Source: https://www.youtube.com/watch?v=rZoP_navsig



Kind of makes my point about realism as they need to use the legacy FSX flight model (I think). It made me laugh to see that video.
 
I'm playing Steam MS FS X. It does the job for getting around, and shooting night instrument approaches. MSFS 2020 is great, and no mistake, but I can't afford a new box to properly enjoy it. Same problem I have with Horizons. Being on a limited income sucks.

I did fly over the Orkneys, in honor of Para, when I had it installed last year. :)

Many games are just plain wonderful, but now out of reach for me, due to pricing. Another effect of our brave new world...
 
Maybe you would enjoy these (I am not endorsing them - I have not tried them): ;)

Source: https://www.youtube.com/watch?v=rZoP_navsig

Kind of makes my point about realism as they need to use the legacy FSX flight model (I think). It made me laugh to see that video.

Yeah, I remember playing with those when they came out. Also an NCC-1701D. Funny, but... yeah... :ROFLMAO:

I get the 'realism' thing, but I'm not a pilot so I don't really know. It feels OK to me, but that's because I don't know what I'm talking about when it comes to flying a plane. It may as well be an X-Wing. 🤷‍♀️

Not expecting any experience with MSFS to count for anything if I was faced with the real thing.

Source: https://www.youtube.com/watch?v=OAkargy6f6o
 
I'm playing Steam MS FS X. It does the job for getting around, and shooting night instrument approaches. MSFS 2020 is great, and no mistake, but I can't afford a new box to properly enjoy it. Same problem I have with Horizons. Being on a limited income sucks.

I did fly over the Orkneys, in honor of Para, when I had it installed last year. :)

Many games are just plain wonderful, but now out of reach for me, due to pricing. Another effect of our brave new world...


(you mentioned this before and I still cannot wrap my head around how a US air force vet can be in such a position - it is a shame really)
 
I've been reading recent Steam reviews on MSFS to confirm I'm not the only one who's having trouble with the installer. While I can't verify it for myself (because I can't install the update), there is a massive surge of negative reviews around the quality (both graphics and stability) of this latest update. The irony is these reviews read very similar to Odyssey reviews!

All this negativity is starting to make me feel glum, especially since it is founded in truth. I think later I will leave a glowing review of No Man's Sky (already did this for X4) just to make myself feel better about life, LOL.
 
I've been reading recent Steam reviews on MSFS to confirm I'm not the only one who's having trouble with the installer. While I can't verify it for myself (because I can't install the update), there is a massive surge of negative reviews around the quality (both graphics and stability) of this latest update. The irony is these reviews read very similar to Odyssey reviews!

The initial update SU5 was a disaster for quite a few people by all accounts - myself included as after it I couldn't fly, constant CTD's.

A total uninstall / reinstall fixed it, thankfully and I was able to get back into the cockpit - but at 124GB, this isn't something you want to have to do too often. The updates are big enough... Took me 5 hours and I have a 100 MB/s connection.

Having gingerly added the couple of mods I use back in, and they seem to be working pretty much Ok (I love the Working Title mods for the Garmins and the CJ4 - VNAV rules the skies :p ) I was pretty unimpressed with the graphical quality, seems quite a downgrade IMHO, but I have been able to set quite a few settings higher than they were and am getting acceptable performance (in VR with a Reverb G2) and it improved the graphics somewhat.

The new UI is also a bit naff, but by turning off all the tips and even the labels, it's workable. And actually, turning off all the labels means you have to actually know where the switches you need to use are.

As for Odyssey, that's much sadder for me. I've been playing ED since beta, sunk countless hours into it, have a lovely fleet of 30 odd ships, and honestly I never wanted space legs, and certainly not the way they implemented it (FPS pew pew - oh and I play in VR), and now I can hardly bring myself to log in Horizons, as I really wanted something new to do...

Now, if they implement VNAV for the spaceships, maybe that would do it... :unsure:
 
The Game Master is annoyed with me...

Also, I won an argument with the deputy commander of TAC. Not a good career move. You know what happens when you speak truth to power...

Appalling. I hope you can fix your situation in time...

Digital Foundry talking with Asobo and the optimisation work they did, odd that they didn't port the PC version to DX12 since they already had to for the Xbox.
Source: https://youtu.be/32abllGf77g

Wasn't OA who said even XBox os runnning on DX11?

The initial update SU5 was a disaster for quite a few people by all accounts - myself included as after it I couldn't fly, constant CTD's.

A total uninstall / reinstall fixed it, thankfully and I was able to get back into the cockpit - but at 124GB, this isn't something you want to have to do too often. The updates are big enough... Took me 5 hours and I have a 100 MB/s connection.

Having gingerly added the couple of mods I use back in, and they seem to be working pretty much Ok (I love the Working Title mods for the Garmins and the CJ4 - VNAV rules the skies :p ) I was pretty unimpressed with the graphical quality, seems quite a downgrade IMHO, but I have been able to set quite a few settings higher than they were and am getting acceptable performance (in VR with a Reverb G2) and it improved the graphics somewhat.

The new UI is also a bit naff, but by turning off all the tips and even the labels, it's workable. And actually, turning off all the labels means you have to actually know where the switches you need to use are.

As for Odyssey, that's much sadder for me. I've been playing ED since beta, sunk countless hours into it, have a lovely fleet of 30 odd ships, and honestly I never wanted space legs, and certainly not the way they implemented it (FPS pew pew - oh and I play in VR), and now I can hardly bring myself to log in Horizons, as I really wanted something new to do...

Now, if they implement VNAV for the spaceships, maybe that would do it... :unsure:

I am getting my new and improved G2 cable today or tomorrow, I wonder what I will experience. When tried SU5 first I CTD'd from the map when I tried max zoom-in so I don't have my expectations too high. Anyway, if I have to reinstall at least I can move it to an M.2 drive which will hopefully help with loading times.

If I have headroom, I will look into deleting downscale first, then make the settings higher if possible.
 
Wasn't OA who said even XBox os runnning on DX11?
If he did, he is wrong. Xbox Series S/X is running DX12. Old gen Xbox One used a modified DX11 up until november 2015 before they switched over to DX12.

DX12 for PC will come at a later date according to this source.

 
Now starting to learn the ropes on MSFS on xbsx.
I thought key bindings were bad for ED but at least MSFS has use of keyboard on console( take note FD it works straight from pluging in)
 
Hey, anyone of you fellow Commanders had any experience with ORBX Skypark "career" tool?
Seems like a good alternative to "monthly membership" career tools.
 
Okay, so I got my new cable (got shafted by HP as I've got the old design), but it allowed me to try SU5.

G58 Baron, cannot take off as fuel selectors won't operate. Switched to King Air, all sorts of issues with AP not working and ATC tower comms not coming through, only my co-pilot answers.
And then CTD'd. At this point I think my installation could be broken and I should try to reinstall the Sim. I just dread to think on the full day it will require to do so...
 
Okay, so I got my new cable (got shafted by HP as I've got the old design), but it allowed me to try SU5.

G58 Baron, cannot take off as fuel selectors won't operate. Switched to King Air, all sorts of issues with AP not working and ATC tower comms not coming through, only my co-pilot answers.
And then CTD'd. At this point I think my installation could be broken and I should try to reinstall the Sim. I just dread to think on the full day it will require to do so...
Did you also grab the small patch that came after the main update (it's only a few hundred KB iirc)? That fixed all CTD issues for me and I played for a few hours over the weekend.

That Baron issue seems to ring a bell - I tried a dark/cold start with it but couldn't get the engines to start properly despite following the checklist... exiting to menu and trying again and it worked.
 
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