Mining for Raw materials?

Exactly the same thing to recall it, from the same panel and at least you get to practice it so you know what to do. You'll be throwing yourself off canyons in no time mate.

Remember, the rule with the SRV is simple. How do you drive it? Like you stole it :D
Indeed, i always synthesise armour repair as the stolen car i drive tumbles endlessly off a cliff XD
 
Welp, just dismissed my ship on accident

One other thing, when shooting rocks near the ship, which you will sometimes do, make sure the ship is not on the other side of the rock, those "Ship under attack" warning can get mighty disturbing if you are a beginner and aren't prepared for them, until you realise you are shooting your own ship of course!
 
Exactly the same thing to recall it, from the same panel and at least you get to practice it so you know what to do. You'll be throwing yourself off canyons in no time mate.

Remember, the rule with the SRV is simple. How do you drive it? Like you stole it :D
Well I recalled the ship and then it was under the world or something because I was right on the marker and it showed being underneath me. Ended up just blowing up my srv
 
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Well I recalled the ship and then it was under the world or something because I was right on the marker and it showed being underneath me. Ended up just blowing up my srv

Also do i just shoot any rock to get some mat? How do i use my scanners? They dont seem to be working with left click

No, rocks you can shoot will show on radar as white blocks, the radar for finding rocks is tricky to get used to, it's much easier on geo and bio sites. But the thing you need to use is the wave scanner to find stuff that is interesting or worth shooting;

 
Well I recalled the ship and then it was under the world or something because I was right on the marker and it showed being underneath me. Ended up just blowing up my srv

Sometimes the surface doesn't resolve correctly, in that case log off and back on, it quite often fixes it. Self destruct is a last resort, just log out and back in to non-horizons and you will appear in your ship in orbit.
 
Sometimes the surface doesn't resolve correctly, in that case log off and back on, it quite often fixes it. Self destruct is a last resort, just log out and back in to non-horizons and you will appear in your ship in orbit.
Ty Great info! Learning this game has been kinda frustrating but I cant stop playing!
 
I'm trying to get some Sulphur and I read that you are supposed to mine Icy Rings. Well I'm in Wolf 397 and eddb comes up with no Icy rings in search. Do they have to be Icy?

Just an observation OP...
🤔
A lot of this thread seems to be trying to find out:
1. What stage of the game you are at (experience and resources you have). E.g. Your AspX doesn't appear to be engineered.
2. What you are trying to achieve.
3. Why you have chosen the route to achieve it that you have.

Filling this info in the op makes it a lot less painful for everyone trying to help you 🙂

Sulphur is readily obtained on planet surfaces by prospecting in an SRV. But knowing the larger goal would also help here.
 
Just an observation OP...
🤔
A lot of this thread seems to be trying to find out:
1. What stage of the game you are at (experience and resources you have). E.g. Your AspX doesn't appear to be engineered.
2. What you are trying to achieve.
3. Why you have chosen the route to achieve it that you have.

Filling this info in the op makes it a lot less painful for everyone trying to help you 🙂

Sulphur is readily obtained on planet surfaces by prospecting in an SRV. But knowing the larger goal would also help here.
Stage of the game is beginner to intermediate. I'm not sure on the hours (probably around 100ish) but I played a solid bit way back when it first released. Came back about a year ago and did some fissure mining. Now to just learn how to fly the ships and get them specced out and engineered.

Basically I'm figuring out the engineering mat grind and trying to get that goin. I just now upgraded my AspX to g3 FSD. Gonna head out to bug site and crystalline shard thing. I'm getting 38ly jump range now.

I also have an Alliance Chieftain. I'd like to get at least two ships engineered that can fulfill my needs. I want to become a very competent combat pilot and eventually get into piracy and pvp when I know the game enough (seems like you need to know a lot for that). I've chosen to go the route of Engineer mat grind to get it done.

Also do I need a fuel scoop to travel to these places?
 
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Stage of the game is beginner to intermediate. I'm not sure on the hours (probably around 100ish) but I played a solid bit way back when it first released. Came back about a year ago and did some fissure mining. Now to just learn how to fly the ships and get them specced out and engineered.

Basically I'm figuring out the engineering mat grind and trying to get that goin. I just now upgraded my AspX to g3 FSD. Gonna head out to bug site and crystalline shard thing. I'm getting 38ly jump range now.

I also have an Alliance Chieftain. I'd like to get at least two ships engineered that can fulfill my needs. I want to become a very competent combat pilot and eventually get into piracy and pvp when I know the game enough (seems like you need to know a lot for that). I've chosen to go the route of Engineer mat grind to get it done.

Also do I need a fuel scoop to travel to these places?
Yes, get the biggest one you can fit as it is quickest and you don't need to be too close to the star.
Star Class KGBFOAM are scoopable stars so plot a route with these marked in your Galaxy Map.
Fit D rated modules as they are lighter, which will increase your distance.
Fit a Detail Surface Scanner as this will allow you to map a planet before landing and show you where the Bio and Geo sites are.

Everything you've asked so far is easily found on YouTube. I spent a good few hours watching through all the same things you're asking us now. I still watch videos now because there's still lots I haven't done.

Try to find a squadron that play in your time zone if possible. I found that playing with others or at least having them over the microphone helped loads at first.
 
Stage of the game is beginner to intermediate. I'm not sure on the hours (probably around 100ish) but I played a solid bit way back when it first released. Came back about a year ago and did some fissure mining. Now to just learn how to fly the ships and get them specced out and engineered.

Basically I'm figuring out the engineering mat grind and trying to get that goin. I just now upgraded my AspX to g3 FSD. Gonna head out to bug site and crystalline shard thing. I'm getting 38ly jump range now.

I also have an Alliance Chieftain. I'd like to get at least two ships engineered that can fulfill my needs. I want to become a very competent combat pilot and eventually get into piracy and pvp when I know the game enough (seems like you need to know a lot for that). I've chosen to go the route of Engineer mat grind to get it done.

Also do I need a fuel scoop to travel to these places?

Thanks for your reply! 🙂
Firstly, as it's the easiest thing to answer... A fuel scoop is essential to travel just about anywhere. Once you are going beyond a couple of jumps from an enhabited system, there is no other way to get fuel... Which is why so many call outs happen to the fuel rats! I'm personally gobsmacked that people don't figure this one out for themselves before needing to call help out after getting stranded!

It sounds like you are a beginner... That's not intended to bruise your ego. It's just where you are at right now.
There are a number of good PvP groups you can join who can advise you on this career path and how to get there. I suggest researching this on Google but also simply put up a put on here for an invite to a PvP group. Plenty of people will respond! 🙂

As for ships, I'm not a pvper, but the best types of ships for this are the FDL and Mamba. But don't focus this for now. You need to get a whole load of flying experience first and the ships you have are fine for this. Indeed, for pvp, they will probably start you off in an unengineered Eagle (cheap and it has manuvability).

Engineering is pretty much essential for any pvp so you will need to do this, but let a pvp group guide you through this ok.

Good Luck and have fun!
 
If you are just starting out and just want to get kicked off with some sulphur for engineering, you could just start by doing it the normal way, by prospecting on almost any nearby rocky planet in your srv.

I know it's tempting to just tell everyone "go get g4 raws" because it's more efficient technically, but a new player with no engineering should really just be looking to try all the ways of doing things and ploughing 1500ly in an unengineered ship with very little experience to go do crystalline shards is a horribly inefficient solution. Learning how to use the srv and its scanner shouldn't be skipped, much less when starting out and you just need a handful of materials to get started upgrading.

The advanced tricks are great for someone to know, yes. But not really necessary to suggest "don't bother getting g1 mats" at this stage.

Op, if you've got max fsd range for a good exploration ship then shards are great. Maybe you're at that stage already. But if you just need a little sulphur and have no stock to trade for it, just go to any rock and learn how to use the srv scanner to find resources.


That's a great resource to find what you're looking for nearby. If you're unsure about prospecting, there will be dozens of YouTube guides for it.
 
Nope, in that case dont go to Crystalline Shard sites - you need at least 45-50 ly jump range, else it gets tricky (manual plotting and/or jumponium in some cases)
No, no and again no.

I traveled across to the other side of Sag A* in a 30ly Type 6. The nearest surface shard site to Sol is in system Oochorrs SB-J d10-5, there is nothing between Sol and it that will give any problems to a ship with just under 30ly jump range.


You should quote me fully. I did not said it is impossible, i said it gets tricky (manual plotting and/or jumponium) 🤷‍♂️
And I referred to going to the most convenient shard sites recommended in the thread i linked from the newb section (HIP 36601 that offers 4 types of G4 Raws and Outotz LS-K D8-3 for the other 2 Raws)

@OP

The fact is, you need a ship with 38 LY (or a slightly bit more) jump range to be able to plot a route from the bubble to HIP 36601. With 37ly jump range the automated plotter simply fails (hence the tricky part)
It may need a bigger than 38 ly jump range to plot a route from HIP 36601 to Outotz LS-K D8-3 since the latter is further out - but i have not tested that.

A non engineered basic explorer DBX can get 37ly jump range out of the box
Not quite enough for a relaxed drive to HIP 36601 :cautious:
Hence i recommend unlocking Felicity first and doing mild engineering there before going to crystalline shards - a G3 increased range FSD gets that DBX a 50ly jump range which is really comfortable (plus G1 on power plant, G3 on DSS, Sensors and Thrusters - yea Felicity provides some really nice perks to the first time explorer)
 
You should quote me fully. I did not said it is impossible, i said it gets tricky (manual plotting and/or jumponium) 🤷‍♂️
And I referred to going to the most convenient shard sites recommended in the thread i linked from the newb section (HIP 36601 that offers 4 types of G4 Raws and Outotz LS-K D8-3 for the other 2 Raws)

@OP

The fact is, you need a ship with 38 LY (or a slightly bit more) jump range to be able to plot a route from the bubble to HIP 36601. With 37ly jump range the automated plotter simply fails (hence the tricky part)
It may need a bigger than 38 ly jump range to plot a route from HIP 36601 to Outotz LS-K D8-3 since the latter is further out - but i have not tested that.

A non engineered basic explorer DBX can get 37ly jump range out of the box
Not quite enough for a relaxed drive to HIP 36601 :cautious:
Hence i recommend unlocking Felicity first and doing mild engineering there before going to crystalline shards - a G3 increased range FSD gets that DBX a 50ly jump range which is really comfortable (plus G1 on power plant, G3 on DSS, Sensors and Thrusters - yea Felicity provides some really nice perks to the first time explorer)
I got my AspX to G3 FSD and G1 power plant. Only 38ly jump with it. Is there any effective technique I'll need to know for plotting a route outside the bubble? Sometimes using the galaxy map seems cumbersome to me. I've tried to click on stars in the map and it just wont select them. Sometimes I'm trying to reach a system within my jump range and the plot a course function says there's no course.
 
I got my AspX to G3 FSD and G1 power plant. Only 38ly jump with it.

Depending what you put on it, you should get more than 45 ly out of it with a G3 FSD - and i'd recommend to G3 lightweight the sensors too at Felicity.

Edit:
Is there any effective technique I'll need to know for plotting a route outside the bubble?

Well, Eyeball Mark 1 - it takes some practice. Or you can try to use the Spansh plotter if you are in a more traveled part of the galaxy (it relies on commander summited data if i not mistaken)
 
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All of which is fine but really, there's a bit of 'know your audience' here. OP is just starting out and only wants a bit of sulphur for a basic upgrade. Sorry but it's total overkill to start going on about 38LY ships, crystaline shards and journeys over 1,000 LY when the answer to his immediate need is 'stick an SRV bay in a Sidewinder, land on probably one of the first three landable planets you see, shoot what will probably be one of the first three selectable rocks you see and you'll have some. And some other useful stuff too.'

He also gets to learn the fundamental basics of using the SRV, the scanner, identifying the various rocks and what they are likely to yield amd wil also probably run across at least one surface POI in the process, all of which are the basic skills a player needs at the start of the game. Horses for courses.

Chunks of this thread are making a simple 15 minute task sound like something insurmountable, which is hardly going to encourage newer players and makes a game that can be complicated at times, seem complicated even when it's not :)
 
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All of which is fine but really, there's a bit of 'know your audience' here. OP is just starting out and only wants a bit of sulphur for a basic upgrade. Sorry but it's total overkill to start going on about 38LY ships, crystaline shards and journeys over 1,000 LY when the answer to his immediate need is 'stick an SRV bay in a Sidewinder, land on probably one of the first three landable planets you see, shoot what will probably be one of the first three selectable rocks you see and you'll have some. And some other useful stuff too.'

He also gets to learn the fundamental basics of using the SRV, the scanner, identifying the various rocks and what they are likely to yield amd wil also probably run across at least one surface POI in the process, all of which are the basic skills a player needs at the start of the game. Horses for courses.

Chunks of this thread are making a simple 15 minute task sound like something insurmountable, which is hardly going to encourage newer players and makes a game that can be complicated at times, seem complicated even when it's not :)
Glad I'm not the only one who got this.
 
All of which is fine but really, there's a bit of 'know your audience' here. OP is just starting out and only wants a bit of sulphur for a basic upgrade. Sorry but it's total overkill to start going on about 38LY ships, crystaline shards and journeys over 1,000 LY when the answer to his immediate need is 'stick an SRV bay in a Sidewinder, land on probably one of the first three landable planets you see, shoot what will probably be one of the first three selectable rocks you see and you'll have some. And some other useful stuff too.'

He also gets to learn the fundamental basics of using the SRV, the scanner, identifying the various rocks and what they are likely to yield amd wil also probably run across at least one surface POI in the process, all of which are the basic skills a player needs at the start of the game. Horses for courses.

Chunks of this thread are making a simple 15 minute task sound like something insurmountable, which is hardly going to encourage newer players and makes a game that can be complicated at times, seem complicated even when it's not :)

Yep - quite on point.
I got my first bits of arsenic (and the rest of the low grade stuff) at my first visit to Deciat right there (6d i think) by doing drive-bys and learning to use the srv onboard scanner. Funny as long the terrain is friendly enough

Still, nothing can beat topping up at CS sites then judiciously trading down and getting decent amounts of basically every raws.
Planning the trip and getting there, filling up then getting back to civilization can be a goal in itself.
And OP has done some engineering already so, yea having all the raws might help leveling up the next engineers in the process of unlocking them

Ah, and one more advice for the OP - first time you pick up a G4 Raw materilal - the bin capacity will be capped at 100 units. You need to perform a relog to get the normal 150 value.
 
Yep - quite on point.
I got my first bits of arsenic (and the rest of the low grade stuff) at my first visit to Deciat right there (6d i think) by doing drive-bys and learning to use the srv onboard scanner. Funny as long the terrain is friendly enough

Still, nothing can beat topping up at CS sites then judiciously trading down and getting decent amounts of basically every raws.
Planning the trip and getting there, filling up then getting back to civilization can be a goal in itself.
And OP has done some engineering already so, yea having all the raws might help leveling up the next engineers in the process of unlocking them

Ah, and one more advice for the OP - first time you pick up a G4 Raw materilal - the bin capacity will be capped at 100 units. You need to perform a relog to get the normal 150 value.

I tend to trade down myself for most things these days but with a main account with five years, triple Elite, about 12 billion in assets, 20 fully engineered ships etc, I'm sure that's exactly what you'd expect me to do :D However I got a free second account via Epic recently which I'm leveling up along a different path, so it's probably fair to say I've also re-engaged with the new player experience recently, which has been fun so far and gives a different perspective on many things that I take for granted on my main account.
 
OP is just starting out and only wants a bit of sulphur for a basic upgrade. Sorry but it's total overkill to start going on about 38LY ships, crystaline shards and journeys over 1,000 LY when the answer to his immediate need is 'stick an SRV bay in a Sidewinder, land on probably one of the first three landable planets you see, shoot what will probably be one of the first three selectable rocks you see and you'll have some. And some other useful stuff too.'
Glad I'm not the only one who got this.


Well, to be absolutely accurate, the OP was advised to go visit some random planetary sites (barnacles and geo/bio sites included), but then he asked about G5 Raws and i felt obliged to mention the Crystalline Shards and the guide from the newb section... so not quite a derail, but a true development :)
 
How do I find G5 raw mats? I know to go to HGE's but Im not sure which kind of system, state, etc

That's what the FSS was built for... 3(?) years ago, now. ;)

Rock up in a system, honk, start up your FSS and identify every planet in a system.
Or, if you're in the bubble, scan the nav-buoy to get all the system's data and then open up the FSS to view it.
Zoom into each planet and look at the little info' panel.
If it says the planet has Geological POIs (geysers, fumeroles, gas vents etc) or Biological POIs then you can go there, land, jump in an SRV and you'll find stuff to shoot at and collect at the POIs.
These will be usually be a mixture of several different levels of mat, which can be traded for other stuff.

You said you wanted Sulphur.
Sulphur is in the same group as Ruthenium and Cadmium.
Atropos 1 is a good place to gather Ruthenium (and other stuff) and trade down.
Alternatively, Tiris 1c is a good place to get cadmium from Geo POIs for trading.

Here's a quick list of good places to find Geo POIs with ALL the top tier raw mat's:-

Antimony[5]: Narenses 1 (1.4%)
Polonium[5]: Tiris 1c (1.2%)
Ruthenium[4]: Atropos 1 (2.3%)
Selenium[4]: Wolf 587 4ea (4.9%)
Technetium[4]: Shoujeman 1 (1.3%)
Tellurium[4]: Moros A1af (1.6%)
Ytrium[4]: Epsilon Ceti A1 (2.5%)

And here's a list of good places to find Geo POIs with ALL the different raw mat's:-

Antimony[5]: Narenses 1 (1.4%)
Arsenic[2]: LP 926-40 A1a (2.7%)
Cadmium[3]: Tiris 1c (3.3%)
Carbon[1]: Lopu Maris 2da (26.6%)
Chromium[2]: Edanditis 1 (18.0%)
Germanium[2]: Zavijah 8ca (6.4%)
Iron[1]: Lopu Maris 2da (26.6%)
Manganese[2]: Atropos 1 (15.4%)
Mercury[3]: Lalande 10797 C1 (1.7%)
Molybdenum[3]: Tiris 1c (2.8%)
Nickel[1]: Tiris 1c (32.4%)
Niobium[3]: Xi Ursae Majoris B1 (2.6%)
Phosophorus[1]: Lopu Maris 2da (17.1%)
Polonium[5]: Tiris 1c (1.2%)
Ruthenium[4]: Atropos 1 (2.3%)
Selenium[4]: Wolf 587 4ea (4.9%)
Sulphur[1]: Lopu Maris 2da (31.7%)
Technetium[4]: Shoujeman 1 (1.3%)
Tellurium[4]: Moros A1af (1.6%)
Tin[3]: Atropos 1 (2.5%)
Tungsten[3]: Narenses 1 (2.1%)
Vanadium[2]: Narenses 1 (9.2%)
Ytrium[4]: Epsilon Ceti A1 (2.5%)
Zinc[2]: Epsilon Ceti A1 (11.3%)
Zirconium[4]: Shoujeman 1 (4.3%)

Really, you should consider taking an exploration trip to sites where you can gather heaps of ALL the top-tier mat's from Biological POIs but they're a couple of thousand Ly outside the bubble.
 
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