FD says a lot of things... such 'mission stacking at Robigo with mode switching' wasn't an exploit. Yet, that whole thing was removed with 2.1.
So... believe what you wish about whatever FD really thought.
Ah, an opposition viewpoint that isn't delivered in the form of a bad 'Charlton Heston comes down the mountain with a couple of bits of stone' manner, a breath of fresh air, my compliments, you aren't going into the 'petty dictator' box with the rest
I'd accept the 'we'd rather you didn't do this' approach if the missions were actually bug free and had some rhyme or reason to the way they are handed out - the way the mission systm actually works is down to FD, and if they choose to have one or two stations that spawn a dozen missions at a pop all going to the same place, while the rest of the space stations generate missions that head off in 5 different directions, all involving a 50 ly journey, then I don't think FD really have a leg to stand on.... players are making the best job they can of a fairly cruddy system.
I never did Robigo, I've earned my half billion the hard way....doing all sorts....but whilst FD may well have cleaned the mess up, they made it in the first place.
Earlier on another poster pointed out there are plenty of other occasions that are equally wrong, if mode swithcing for missions is wrong, such as popping in/out of a res to get the spawn going the way you want - why is everyone crying burn thw witch overe missions, when there are a good few other similar things in the game that nobody seems at all bothered about.
It makes me laugh a bit to find I am an exploiter, speeding through missions in pursuit of my Cutter, doing it the easy way - I've got over 1800 play hours in this game, I'm a 'Dangerous Entrepreneur Pathfinder' sort of guy, with a reasonable fleet of ships all of which I've done all sorts of things to earn since I started playing - NOTHING about how I play this game is what any sane person would refer to as taking short cuts.
Dave