So let's take a look at the intended mechanics of the 'strom for a moment.
To survive, you'll want caustic sinks. This isn't required because you can have a suitably large ship repair you with C7 limpets, but if you're solo, C-sinks are a must.
To get into the 'strom centre, you NEED the pulse neutraliser. This isn't optional.
So right now, with friends, you can actually get into the centre with an Eagle. Solo, you can use any of the small 2 ultility ships.
However, with the introduction of the new Pulse analyser for the titan, we have completely eliminated the Eagle and iEagle.
Solo? We have completely eliminated all 2 utility ships, of which there are:
Fantastic. 10 ships that cannot solo the 'strom.
Let's say you now want 4 utilities. It's not unreasonable to want a xeno scanner, for instance. Perhaps this functionality will be rolled into the Pulse wave scanner, who is to tell, but if it is not, we now lose:
We're now at 13 ships that have issues with the new content.
Now let's consider that you might, for instance, want a heatsink. Totally not unreasonable to want this in your build. We now lose:
18 ships, bringing our total to 31 ships.
This leaves the only ships capable of fielding MORE than 4 utilities, which are:
7 ships. 7 whole, slap banging ships. Not to mention that 2 of those are locked behind the reputation grind.
In short: There needs to be a different approach to this; it's getting out of hand. We're literally losing the ability to use ships as more modules are pumped out, without consideration for how it's impacting the ships that would use them.
To survive, you'll want caustic sinks. This isn't required because you can have a suitably large ship repair you with C7 limpets, but if you're solo, C-sinks are a must.
To get into the 'strom centre, you NEED the pulse neutraliser. This isn't optional.
So right now, with friends, you can actually get into the centre with an Eagle. Solo, you can use any of the small 2 ultility ships.
However, with the introduction of the new Pulse analyser for the titan, we have completely eliminated the Eagle and iEagle.
Solo? We have completely eliminated all 2 utility ships, of which there are:
Fantastic. 10 ships that cannot solo the 'strom.
Let's say you now want 4 utilities. It's not unreasonable to want a xeno scanner, for instance. Perhaps this functionality will be rolled into the Pulse wave scanner, who is to tell, but if it is not, we now lose:
We're now at 13 ships that have issues with the new content.
Now let's consider that you might, for instance, want a heatsink. Totally not unreasonable to want this in your build. We now lose:
18 ships, bringing our total to 31 ships.
This leaves the only ships capable of fielding MORE than 4 utilities, which are:
7 ships. 7 whole, slap banging ships. Not to mention that 2 of those are locked behind the reputation grind.
In short: There needs to be a different approach to this; it's getting out of hand. We're literally losing the ability to use ships as more modules are pumped out, without consideration for how it's impacting the ships that would use them.