My Anaconda blew up inside the station for no apparent reason - video inside

Yep. I firmly believe it has to do with the landing gear; in most videos I've seen of this phenomenon (including mine, below) the destruction occurs right around the time the gear is dropped.

[video=youtube;VcaNNaCZmW8]https://www.youtube.com/watch?v=VcaNNaCZmW8[/video]


This video has you dropping your landing gear at over 260 m/s. Might have something to do with it.

The other ones, you are blasting into port at over 150m/s. I don't know what the gear safe speed is for the Anaconda, but it might be worth thinking about. I'm sure as hell that the gear safe speed for the Type 6 isn't 260m/s.

Try this. Patience.

If I see a video where someone going say 60 m/s and clearly makes it cleanly through the port subsequently blows up, we might have an actual problem here. All I'm seeing is a lot of hot rodding followed by some boom.
 
I'm just guessing here, but from what I can gather it happens the very same moment your landing gear is deployed.

Given that some people have said that landing gear has 0 hull, anything hitting them or getting stuck and such will cause destruction of ship?

Could that be it?

That's the weirdest statement I've ever seen, why did you believe that? If that were the case, every time you landed too roughly on the pad, your ship would blow up, since the gear touches down first

the landing gear has no collision detection.
you can fly right trough it.
 
Could it have something to do with your hardpoints being deployed?

They weren't deployed. As a matter of fact, I have no guns fitted on the trade conda.

The other ones, you are blasting into port at over 150m/s. I don't know what the gear safe speed is for the Anaconda, but it might be worth thinking about. I'm sure as hell that the gear safe speed for the Type 6 isn't 260m/s.

Try this. Patience.

If I see a video where someone going say 60 m/s and clearly makes it cleanly through the port subsequently blows up, we might have an actual problem here. All I'm seeing is a lot of hot rodding followed by some boom.

I've done the same approach in the conda like this at higher speeds than what I had in the video. I do 60 m/s when I enter the inside of the station, as you can see from the video, and 78 m/s when I extend the landing gear.
 
Definitely looks like some kind of landing gear glitch. And no there is no rational explanation for it. Extending landing gear at high speeds really shouldn't matter since there is no atmospheric drag in space.
 
Well its should affect the ship inside a station due to the atmosphere inside.
It already affects your ship if you lower them before you enter the letter box (you might bang the gear in the floor)
 
Finishing my trade run, entered the station without scratching the sides or anything, lined up for the pad and BAM I explode. 10M or so down the drain, and I'm not exactly full of money. Worthwhile ticketing to get it back or is that a fruitless exercise ?

https://www.youtube.com/watch?v=cXpEClo_79w

Ticketed: #00000036201

Note: I was playing in private group mode so no PD exploit or anything is causing this.

looks like maybe your landing gear and self dsetruct have the same hotkey

there are no players or other ships and you arent going fast enough to die-bump
 
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Lost my Type 7 a week ago like this and I submitted a ticket, I've yet to hear back from them. It was the proverbial straw that broke the camels back for me, haven't been back in game since. I really wanted to like this game, but I'm slowly starting the feel that this "just may not be the game for me".
 
No Guys I have analyzed the video CLOSELY.

A alpha strike with missiles or torps would SHOW up on the radar before it hits you as a fast moving white blip.

Further, that graphics that look like a dumbfire round is not that, it's actually the ships own explosive graphics+ the momentum of the ship. Look closely at fast moving explosions, they look like that.

My hypothesis is that based on the data, There is a sudden lag spike when OP lowered his gear, Lasting a couple of CPU cycles and suddenly causing graphical artifacts all around the station.

This seems to correlate with the exact same timing with my personal own loss of my anaconda with this same bug. When the landing gear are lowered, there could be a sudden bug spawn or divide by zero error from the landing gear spawning over and over itself which is:

a) what caused the initial lag spike and

b) subsequent respawning over the landing gear entity causes sudden ship destruction.

This explains why the shields Uniformly disapeard from all directions.

This explains why the destruction is so quick.

This explains why there are no radar blips for dumbfire and torps.

This also correlates with other videos of instant death, seemingly happening when you lower your landing gear.

However it is as extremely rare event.
 
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Definitely looks like some kind of landing gear glitch. And no there is no rational explanation for it. Extending landing gear at high speeds really shouldn't matter since there is no atmospheric drag in space.

There's very little rationale for any of the physics in game. There should be no "speed limit" with the gear extended, yet there is. Spacecraft shouldn't fly like fighter jets. Chunks of rock knocked off asteroids shouldn't slow down and stop in 300 yards.

Clearly Newtonian physics doesn't apply here.
 
It is just me or is that a dummy missile flying pass his destroyed ship on the slomo? O.O;;

Notice the station firing on you as you explode?

No, it's debris from the exploding ship.

looks like maybe your landing gear and self dsetruct have the same hotkey

there are no players or other ships and you arent going fast enough to die-bump

I don't. I have used the same button on the X52 many times before with no issues. Besides, self-destruct would have a voice countdown.
 
Happened to me awhile ago in a T6, before Frontier added telemetry to track it. Only lost 100K, but it wasn't the loss of money which annoyed the most, rather having to take out an insurance claim against a bug. I know they said they had fixed one of the causes, something to do with the station doors, and they have been looking at the other issues.

For those saying it was a hacker, griefer etc it is most definitely not that.
 
Great... now I want to know how to hack the game's currency and multiply my bank account by 100.
The game is good but there are little things that make it from being great in my book, namely balance.
 
Since I watched that video, each time I depoy my landing gear, this video runs through my mind. <Please dont blow up, please dont blow up, my precious cargo...>
 
Could we get a comment from FDEV about the status on that extra logging they added to the game, and the status of all the outstanding tickets that people have filed and posted here about please?
 
Could we get a comment from FDEV about the status on that extra logging they added to the game, and the status of all the outstanding tickets that people have filed and posted here about please?

I doubt it :)

We do know they are working on it.

It is certainly impolite to not acknowledge tickets on this. It should not take long to say "Looks like a duplicate of ticket XXXXX". Of course, what they need is a reproducible case, and I suspect most tickets give them next to nothing to work on, though tickets with videos should be very helpful. But that still does not excuse failing to acknowledge them.
 
Has anyone else spotted in at least most of the videos, a split second before destruction the radar display changes to the landing pad display, for a fraction of a second, yet the ships are no where near the pad itself.

Looks like some kind of positional bug to me.
 
Very odd indeed.

The only thing I can think of is that you came into the slot fairly high, could it be that the server decided that you were high enough to clip it and so told your client that there was a collision, but not until you were inside the station?
 
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