I remember times when I was earning 100k a week (!) You people have no idea how lucky you are, now.
Except, and I think you might agree, I don't think they are lucky at all.
The time I struggled in my tiny Sindewinder and Viper Mk3 was the most fun I had.
I was lucky enough to realize this early on and purposely stayed in those ships for a very long time, upgrading them to the max.
Credits need to get more meaning.
We need to have more stuff to spend it on, more money sinks. There need to be more costs in the game.
For example:
I don't get why we still don't have to pay a docking fee, like in the old games. It doesn't have to be a fortune, but docking should cost something.
Also fuel is too cheap at the moment. It used to be horridly expensive for big ships in the old days, but now one doesn't notice the expense at all anymore. They might just as well make it free.
I also think that buying exploration info in the starmap could cost a little bit more than it does now.
I also would like to be able to buy extra, more useful, trade information.
This would serve two purposes: a new, much needed, money sink, and it would enable better informed trading without the use of external websites.
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