Newcomer / Intro My Return to ED ......

That temp is fine, yes. But have you ever considered just stopping? Get to your desired temp or scoop rate then just throttle off until you're full. It will just hold at your temp and there's nothing to worry about, no chance you'll get too close or too far. That's how I do it. Just floating along at miniumum supercruise until the tanks are nearly full, then throttle away scooping the last little bit.
 
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Well, I meant the link you posted, but post #1137 also works. It's the method I use with my FDL (which cooks quicker than a minute steak 🔥)
Again, with due respect, I'm only interested in what I'm suggesting.
I also meant the screenshot (screengrab) from the link:
View attachment 267266
Right. I've only included the video clip for reference.
This, I presume, this is your screenshot.
Are you suggesting I include it?
Are you suggesting I remove the video clip from post #1137 and only make reference to it ?
Are you suggesting I include the screenshot as an alternative to the video clip?

Or maybe you're suggesting I change nothing ? ;)
 
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Well, I tried looking at the past posts but I can't figure out what's what regarding fuel scooping from that.

So, I'll just explain a method that I used to use a lot, and still use on ships that overheat easily or have a too-small fuel scoop (sometimes I fit a small one for just 'emergencies').

Goes like this:

1) Arrive at star
2) Throttle to zero, wait a moment
3) Inch forward with a little throttle, until the fuel scoop starts working
4) Zero throttle again, and turn 90 degrees or so, so you are not getting closer to the star (temperature at this point should be below 65%, if higher you got too close and may have to try again by flying away till the fuel scoop closes, then re-approaching the star)
5) Fuel will scoop (slowly, but without the temperature rising)
6) When full of fuel, hit full throttle and fly away.

It's not the most efficient or fastest method, but it's easy and works just fine.
 
Well, I tried looking at the past posts but I can't figure out what's what regarding fuel scooping from that.

So, I'll just explain a method that I used to use a lot, and still use on ships that overheat easily or have a too-small fuel scoop (sometimes I fit a small one for just 'emergencies').

Goes like this:

1) Arrive at star
2) Throttle to zero, wait a moment
3) Inch forward with a little throttle, until the fuel scoop starts working
4) Zero throttle again, and turn 90 degrees or so, so you are not getting closer to the star (temperature at this point should be below 65%, if higher you got too close and may have to try again by flying away till the fuel scoop closes, then re-approaching the star)
5) Fuel will scoop (slowly, but without the temperature rising)
6) When full of fuel, hit full throttle and fly away.

It's not the most efficient or fastest method, but it's easy and works just fine.
Thanks. Don't worry, this will be the last time I offer any advice on anything ! :D
Universe make-up, Galaxy map Grid referencing, fuel scooping, my sex life and mustn't forget pilot time zones (that'll make somebody very happy!). ;)
It's too bloody hard ! :ROFLMAO:

The question now is, do I delete my suggested fuel scooping advice in post #1137, and my concern is over ? :unsure:
 
Thanks. Don't worry, this will be the last time I offer any advice on anything ! :D
Universe make-up, Galaxy map Grid referencing, fuel scooping, my sex life and mustn't forget pilot time zones (that'll make somebody very happy!). ;)
It's too bloody hard ! :ROFLMAO:

The question now is, do I delete my suggested fuel scooping advice in post #1137, and my concern is over ? :unsure:
I was preparing a summary regarding my experiences and other people's answers to questions about my passenger mission experience(s).
Guess what ?
I'm not any more .......... ;)
 
Thanks. Don't worry, this will be the last time I offer any advice on anything ! :D
Universe make-up, Galaxy map Grid referencing, fuel scooping, my sex life and mustn't forget pilot time zones (that'll make somebody very happy!). ;)
It's too bloody hard ! :ROFLMAO:

The question now is, do I delete my suggested fuel scooping advice in post #1137, and my concern is over ? :unsure:
It's deleted.
 
I've probably gained sufficient understanding regarding ED, to go back and read my earlier posts from 2 years ago. I might learn something.
Keeping the thread 'clean' isn't really necessary. No one will care (except you, I guess). Just keep moving forward, like a shark! :p
Yes, it just irritates people.
Back to where I was: that 81 year old, what does he know about anything ! ..... ;)
 
RJ ? You've got a good grip of ED ........ what do you think about my posts #1088 and #1129. Your perspective, not necessarily the relevance or value of the issue; would be appreciated. (y)
From my current perspective the coordinates are sort of a background detail adding texture to the game which helps build the immersion, I know that they are also useful to some players which just adds to that as having levels of detail that are useful to different occupations in the game is great.

When I decide to go exploring I will doubtless look into using them.

Spansh is one of those great third party tools that I have only used a couple of times, it works wonderfully but I just haven’t needed to use it with my casual play style.
 
I've been having
From my current perspective the coordinates are sort of a background detail adding texture to the game which helps build the immersion, I know that they are also useful to some players which just adds to that as having levels of detail that are useful to different occupations in the game is great.

When I decide to go exploring I will doubtless look into using them.

Spansh is one of those great third party tools that I have only used a couple of times, it works wonderfully but I just haven’t needed to use it with my casual play style.
Thanks for that.
Before I reply, can I suggest to those who are not interested in this topic, and they know who I mean, don't follow it ! Stop telling me I'm wasting my time !

RJ, I've been looking at the Grid. I've worked out that each small square is 1LY x 1LY. That makes the 10 x 10 larger squares 10LY x 10LY.

I've been comparing the coordinates for LS 2265 (X a horizontal location = 70 : Z the vertical location = 68 : Y the 'other' horizontal location = -30)
and those of Ratraii (-9540 : -919 :19800). [You can't mark a route between each, they are too far apart.]
That means the distance, purely in the Y horizontal direction is 70 + 9540 = 9610LY

When I mark one location as my 'Current Location' and the other as my 'Selected Location',
I get a feel of how far they are apart and a feel for what distance means. 10,000LY .... Wow !

I was going to try and visit Quain (he's in Ratraii, I'm in LHS2265) in my little Hauler ....... :ROFLMAO: :ROFLMAO: :ROFLMAO:
Errrr ...... no ....... maybe not ...... take me 20 real years to get there ! ;)

Also, I can now move the Grid itself up and down which is something new for me.

I used to do a lot of sailing, sometimes off-shore at night. It was essential you knew your coordinates just to know where you were !
And I feel it's no different for me with ED. It's nice to know where you are in relation to anywhere else; importantly 00 : 00 : 00 which is SOL.

Sorry, I've rabbited on a bit, but I find it interesting. ;)
 
I've been having
From my current perspective the coordinates are sort of a background detail adding texture to the game which helps build the immersion, I know that they are also useful to some players which just adds to that as having levels of detail that are useful to different occupations in the game is great.

When I decide to go exploring I will doubtless look into using them.

Spansh is one of those great third party tools that I have only used a couple of times, it works wonderfully but I just haven’t needed to use it with my casual play style.
Thanks for that.

RJ, I've been looking at the Grid. I've worked out that each small square is 1LY x 1LY. That makes the 10 x 10 larger squares 10LY x 10LY.
I've been comparing the coordinates for LS 2265 (X a horizontal location = 70 : Z vertical location = 68 : Y the 'other' horizontal direction = -30)
and those of Ratraii (-9540 : -919 :19800).
That means the distance, purely in the Y horizontal direction is 70 + 9540 = 9610LY
When I mark each location as 'Current Location' and 'Selected Location' I get a feel of how far they are apart and a feel for what distance means. 10,000LY .... Wow !
I was going to try and visit Quain (he's in Ratraii)in my HaulerI can now move the Grid itself up and down which is something new for me.
 
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This is an example of what we warn about here of finding old and outdated advice, while this example won’t lead to making mistakes in the game it is around 3 years old or more.
Oh! I'll need to check that. I thought it was June this year ....... :unsure:
 
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