My Tutorial On Advanced Navigation and a trick I've never seen mentioned in other tutorials. o7

The tutorial covers understanding star types, the galaxy map, mass codes, and how to read a system name. How to extract information from the name to assist in finding all you could hope for. This tutorial should cover One Key Component that other tutorials have not taught when it comes to a system name.
Also, a little tip on finding volcanism just from honking.

CMDR Jon Tomasson had this to say,
"Using this information for 1 hour so far & it has changed my exploration experience dramatically for the better. Thanks so much for posting. o7 CMDR"

Best of luck.
o7

[video=youtube;hqPC7PxgziY]https://www.youtube.com/watch?v=hqPC7PxgziY&t=1s[/video]
 
Nothing new, just that you can use the <sector name> <xx-x> <mass code><cube number><dash> in the search bar to go through all of the numbered systems in the cube. No idea whether or not that's been in a video before, but I thought it was pretty common knowledge that searching on a subset of the whole system name gives all systems that match it in order (*).

* - except that it's in a somewhat weird order and is not guaranteed to return all cubes if the search could return systems from more than one cube.

OP, for a complete description of what the system names mean, take a look at https://forums.frontier.co.uk/showthread.php?t=196297.
 
Nothing new, just that you can use the <sector name> <xx-x> <mass code><cube number><dash> in the search bar to go through all of the numbered systems in the cube. No idea whether or not that's been in a video before, but I thought it was pretty common knowledge that searching on a subset of the whole system name gives all systems that match it in order (*).

* - except that it's in a somewhat weird order and is not guaranteed to return all cubes if the search could return systems from more than one cube.

OP, for a complete description of what the system names mean, take a look at https://forums.frontier.co.uk/showthread.php?t=196297.

Well that is interesting to know. Thanks for that.
Trust me when i say that for many explorers they are completely unaware of how it all works. They point to a system 20,000Ly out and cross their fingers.
In my video I mention that your Navigation will Never navigate you naturally through a G or H mass system. And that these Masses need to be hand picked.
I'm basing that off my last 9 week trip. Would you agree with me on this?
 
Not "never", but they are such an incredibly small percentage of the systems in a sector that there is a vanishingly small chance of it doing so by chance. If you want the most spectacular systems then it is definitely worth using the search facility specifically for the H ones (albeit that many are already tagged) and the G (far fewer tagged).
 
Yeah, searching on a sector name up through the mass-code is a common way to hunt for Wolf-Rayet stars, for instance. I've mostly seen it described in that context.
 
Not "never", but they are such an incredibly small percentage of the systems in a sector that there is a vanishingly small chance of it doing so by chance. If you want the most spectacular systems then it is definitely worth using the search facility specifically for the H ones (albeit that many are already tagged) and the G (far fewer tagged).

I've had it happen with H mass systems a few times when out in extremely sparse areas between spiral arms. I imagine in denser areas, it would becomes even less likely.
 
And a quick point of clarification as well...the stars that are listed in the system info in the gal map are the primary stars, the ones that are vertical in the system map. Stars that orbit primary stars, displayed horizontally in system map, are not listed in gal map system info.
 
And a quick point of clarification as well...the stars that are listed in the system info in the gal map are the primary stars, the ones that are vertical in the system map. Stars that orbit primary stars, displayed horizontally in system map, are not listed in gal map system info.

Oh that's interesting. Thanks for that. Glad I'm learning something new. Thanks y'all. o7
 
And a quick point of clarification as well...the stars that are listed in the system info in the gal map are the primary stars, the ones that are vertical in the system map. Stars that orbit primary stars, displayed horizontally in system map, are not listed in gal map system info.
However, once you visit the system, all stars are listed.

It's curious, really: whenever I've looked at other places, there's often a lot of stuff listed that others didn't know about, and I thought was common knowledge. By now, I know better (or hope I do!) to assume that something is.
Doesn't just apply to exploration, mind you: in many activities, there are plenty of things that one can get by without knowing, but would help if they knew.
 
Oh, I didn't know the list would change after you visited. I knew the first part though. Two million lightyears traveled and I'm still learning new things too. :D

I've added a note about this on my exploration tips page. (EDIT: Ugh, it just occurred to me that some rather large rewrites might be needed after the Q4 update).
 
Star System Fidelity

Recently returned and getting my learn on.....

Question.... with this <sector name> <xx-x> <mass code><cube number><dash>..... where is a list of meanings for the <xx-x> portion?

Great stuff all.
 
Recently returned and getting my learn on.....

Question.... with this <sector name> <xx-x> <mass code><cube number><dash>..... where is a list of meanings for the <xx-x> portion?

Great stuff all.

IIRC that part gives the location of the system inside its masscode cube/voxel/subsector. Starting from the "south west bottom" corner at AA-A, it goes all the way to the eastern side of the sector, then same thing one row up, then once the entire southernmost layer is done, it goes back down to the bottom western side, south +1 and does it all again up to the last cube/voxel/subsector, ZZ-Z (or wherever is located the last system of the sector. In low density sectors it's unlikely to end with ZZ-Z).

EDIT: It could be, come to think of it, that it gives the location of the masscode cube that system is in, inside the sector. Where is stored the actual location of the system inside that cube is, afaik, still a mystery.

EDIT 2: found an old diagram :D

9OweRdu.jpg
 
Last edited:
Gotcha

IIRC that part gives the location of the system inside its masscode cube/voxel/subsector. Starting from the "south west bottom" corner at AA-A, it goes all the way to the eastern side of the sector, then same thing one row up, then once the entire southernmost layer is done, it goes back down to the bottom western side, south +1 and does it all again up to the last cube/voxel/subsector, ZZ-Z (or wherever is located the last system of the sector. In low density sectors it's unlikely to end with ZZ-Z).

EDIT: It could be, come to think of it, that it gives the location of the masscode cube that system is in, inside the sector. Where is stored the actual location of the system inside that cube is, afaik, still a mystery.

EDIT 2: found an old diagram :D

Tracking now (I think). From my perspective the most meaningful portion is the masscode "n". The rest is interesting but not really pragmatic for exploring other than cycling through systems with a specific mass code level based on OPs video. Is that valid?
 
How to extract information from the name to assist in finding all you could hope for.
Bold statement, I like it :D

So, tell me, how can the avg. Helium % of Gas Giants of a boxel be deduced from the name in order to identify boxels that have a chance to yield Helium-rich Gas Giants? Honest question, as this CMDR has spent a few too many hours trying to figure that out.
 
Nothing new, just that you can use the <sector name> <xx-x> <mass code><cube number><dash> in the search bar to go through all of the numbered systems in the cube. No idea whether or not that's been in a video before, but I thought it was pretty common knowledge that searching on a subset of the whole system name gives all systems that match it in order (*).

* - except that it's in a somewhat weird order and is not guaranteed to return all cubes if the search could return systems from more than one cube.

OP, for a complete description of what the system names mean, take a look at https://forums.frontier.co.uk/showthread.php?t=196297.

This ^^ Good vid as well.

"Every day is a school day" (Cmdr Richard Voorheez)
 
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