You mean player in the singular, right?Powerplay is 100% player driven, so unless the leaders are used in Galnet (which would be a miracle in itself) I can't see the connection.
You mean player in the singular, right?Powerplay is 100% player driven, so unless the leaders are used in Galnet (which would be a miracle in itself) I can't see the connection.
"It's life Steven and Bruce....but ney as we ken it..." The principles of life identification according to M'Coy..Some of the organics found are more fungal or chemosynthetic bacterial in nature, and others would sit well outside of any earth classification system - these could, in scientific terms, be considered fauna, but not in the traditional sense of the word and we want to be clear on what to expect in game based around the thin atmospheres that will be unlocked.
Cats?
Financial results for ED are excellent.I missed the first half of the stream so I'm still catching up but it really does feel like momentum for Odyssey is building now and the news about Galnet, CG's, narrative, VR support, etc is all really really encouraging. I actually feel like a corner has been turned ... hope is returning. No, not just hope ... genuine excitement!
Thanks to Art and Bruce for an excellent stream, Paul for posting this very nice summary and everyone at FD for continuing to nurture this amazing game.
It is unclear, however, if this applies for Horizons, too.Will Odyssey’s planetary improvements be applied to existing land-able planets without atmospheres?
Yes! The improvements to Odyssey’s planetary tech will be applied to our entire galaxy simulation so planets without an atmosphere will be more breathtaking than ever.
It is unclear, however, if this applies for Horizons, too.
So you don't think Horizons is part of "entire galaxy simulation"?It is unclear, however, if this applies for Horizons, too.
It is unclear, however, if this applies for Horizons, too.
I think it's more likely than not, if multiplayer intercompatibility is being maintained. It's not just ground textures. The new tech seems to redistribute a lot of the small details and add a lot more variety in rock formations and scattering. Can't have one person driving their SRV straight through what appears to be a boulder field to someone else, or hovering above the ground where Odyssey calculates a slope slightly differently.
Though official confirmation would be nice.
Wrong conclusion, we obviously had (have?) a difference in planetary rendering before (vanilla and Horizons).So you don't think Horizons is part of "entire galaxy simulation"?![]()
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(And I guess once they say "Obviously this includes Horizons" then you can start asking about individual planets)
Yes, it would be, as it really depends on what is actually changed with EDO.I think it's more likely than not, if multiplayer intercompatibility is being maintained. It's not just ground textures. The new tech seems to redistribute a lot of the small details and add a lot more variety in rock formations and scattering. Can't have one person driving their SRV straight through what appears to be a boulder field to someone else, or hovering above the ground where Odyssey calculates a slope slightly differently.
Though official confirmation would be nice.
You mean similar to Lava planets in Horizons?Oh, and also, the surface improvements were originally promoted as part of Beyond (commonly referred to as "ice planets" because most work was focused there, but general improvements to scatter rock systems etc. were supposed to come to all planets).
Lol. One you can land on - one you can't. Whereas EDO / Horizons are both landable.Wrong conclusion, we obviously had (have?) a difference in planetary rendering before (vanilla and Horizons).
Though official confirmation would be nice.
You mean similar to Lava planets in Horizons?
I thought they did confirm that during the livestream. They said that whole game (including the airless planets in horizons) were going to get the upgrade. It makes sense really, less code branches to maintain.
So what happened to "galnet is confusing and no one wants it" ?While this has been away for a little while, the community and development teams have been constantly reviewing the feedback that’s been shared by you. To ensure that focus continues, we have assembled a dedicated new team to ensure that content like CG’s, bonus weekends and of course GalNet, are back in the game.