If you don't like the mechanics of the game don't play it, the instant gratification crowd should have learnt their lesson from the instant transfer result. 70% of players wanted a complex and delayed system, instant autopilot will also be kicked into the bin with the rest of the dumbed down suggestions. You knew the game you were getting into, if you didn't then thats your own fault, so adapt to the situation or stop playing, your choice, whinging is pointless.
Gee, thanks for that...
I did know what I was getting into as I paid £200 to get into it at Premium Beta, so I've been here almost from the start, so please don't paint me with the "instant gratification" brush. I've got over 10 weeks of ingame time logged and less that 350 million in the bank, so I think you can take it as a given that instant gratification is the furthest thing from what I play the game for, and to be honest I find that dismissal frankly offensive. Don't tell me to adapt to a situation that I've been playing for 4 years now on both PC and Mac.
If you go back to Elite 84, you could only plot a single jup at a time, but all "in system" flight was covered under the "stardreamer" type mechanic, where you would perform in-system jumps (holding down the J key) to get from entry point to station and the game would stop you jumping if you encountered an enemy. In the later follow-ups on the Amiga and the PC you had a limited Navigation computer which would plot routes for you and fly them, again reverting back to player control if there was an encounter. [As an aside there was an exploit with the Nav computer in FFE where you could lock it onto your target and use it o keep you facing the enemy in combat.]
So having now established my credentials as a long time fan of the series, and player of the game in it's current form, let me go on to say that I've been "adapting" to the wash/rinse/repeat nature of long distance hauling since before the official launch of the game. That doesn't mean I have to like it, and it certainly doesn't mean that it classes as "flying the ship". I don't press 'J' any more, now I just speak to Astra using voice attack, but saying "Engage Jump" every 20 seconds for half an hour still doen't class as flying the ship. Having a Navigation Computer available (no one is saying you have to use it) to basically handle the mindless nature of these jumps is not detracting from game play.
No-one is suggesting that these things handle interdictions, hell they wouldn't even scoop fuel. Most of the "don't dumb it down" crowd are probably playing an alternate game or watching a movie at the same time as the "wash/rinse/repeat", so don't even have a valid gameplay argument anyway! And, furthermore, I was one of the voters for the complex transfers, and nowehere do I suggest that the autopilot is instant. It would still fly the ship, the ship would still perform the jumps, all it would remove is the need to keep pressing 'J'. You could read your book, watch your movie or whatever the hell it is you do whilst on a long haule anyway just like you currently do. Personally I use a Rift, so I actually watch through the process of long distance travel without being able to watch something else on a second monitor...
I would suggest taking a breath before you leap down someone's throat the next time, and "go play something else" is not a cogent argument, especially not to an Alpha or Beta player.