Nerf Reverski

I don't see a backwards facing thruster on any of the ships, so why can they fly backwards so fast?
Look closer then! They are there and reverse is nowhere near as fast as forwards either.

Under some circumstances, ships can drift backwards or sideways which is entirely natural and believable.

You don't like it because it makes your targets harder to beat? git gud and become a real combat pilot ;) :rolleyes:
 
Not even going to touch that.


How on earth is "thing X is boring" a good justification for not changing thing X? Yes it is boring, but the whole point of changes like these are to make it less boring. I feel like that's a pretty simple concept.

"Boring" is a subjective term, so it's YOUR opinion. The current PvP meta is also boring in my opinion, I am still not going to crusade against it, if people wanna subordinate this system then tehy can, no reason to participate because PvP is not necessary for the games features.

Cleverness is considering the consequences of your actions and their ability of efficiency to reach your wanted outcome of a situation and chosing the right action.
Just because it is less complex to do reverski, doesn't makes it less clever. Your wy to twist other opinions by prejudicing attributes towards specific playstyles doesn't grants you more credibility in my opinion. It just shows your personal agenda of "I don't like X please nerf or remove X". And as said, what do you expect as outcome? an interetsing fight? not going to happen those people will simply jump off on future. and that surely is a lot more "fun" right?
 
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Look closer then! They are there and reverse is nowhere near as fast as forwards either.

Under some circumstances, ships can drift backwards or sideways which is entirely natural and believable.

You don't like it because it makes your targets harder to beat? git gud and become a real combat pilot ;) :rolleyes:

Perhaps a reasonable compromise would be if ships had deceleration/reversing capabilities consistent with the graphical representations?

So, if the OPs FdL doesn't have any visible retro-thrusters, it'd suck at slowing down and have minimal reversing capabilities.

Meanwhile...

QduvjOa.png


:p
 
Perhaps a reasonable compromise would be if ships had deceleration/reversing capabilities consistent with the graphical representations?
Nah, there is no need to pander to ppl like the OP, there has been enough compromises for their like already IMO. :rolleyes:
 
Nah, there is no need to pander to ppl like the OP, there has been enough compromises for their like already IMO. :rolleyes:

Oh, I don't doubt that what the OP really wants is to make it easier to attack other ships.

If, as the OP says, the FdL has no visible retro-thrusters then maybe FDev need to nerf the deceleration characteristics of ships like the FdL.
Conversely, ships that do have substantial retro-thrusters would remain as they are, or perhaps even have their deceleration characteristics buffed.

Course, I'm guessing that's not going to find favour with the OP.
 
Oh, I don't doubt that what the OP really wants is to make it easier to attack other ships.

If, as the OP says, the FdL has no visible retro-thrusters then maybe FDev need to nerf the deceleration characteristics of ships like the FdL.
Conversely, ships that do have substantial retro-thrusters would remain as they are, or perhaps even have their deceleration characteristics buffed.

Course, I'm guessing that's not going to find favour with the OP.
The FDL is enough of a boat as it is, it does not need nerfing IMO.
 
I can't decide of this is a troll or not.


Reverse thrusters have no affect on reverse speeds in FAO off...

PLEASE. BE A TROLL. PEOPLE CAN'T BE THIS BAD AT THE GAME.

I think its either a troll or just sour grapes. The OP seems to want the entire flight model changed to suit the ships he wants to fly and the way he likes to play.
 
Ive read some cack in the forum over the years ..... Hell ive posted some total cack myself.... But this thread needs a special badge.....
Change flight mechanic after years to suit me....
 
Reverse thrusters have no affect on reverse speeds in FAO off...
Maybe they would like FA/Off nerfed then?

Non-FA/Off reverse acceleration is intrinsically linked with stopping/slow down speed and max (non-FA/Off) reverse speed seems to be a fixed percentage of maximum forward speed regardless of the ship. I personally believe this should not be changed from the current balance, if FD were to change this then ships should naturally drift more across the board. Beta 1 Chieftain could be used as a benchmark for the level of drift I am referring to.

A nice tactic for (at least) some ships is to Boost, then high-speed FA/Off-180-flip and slam the ship in reverse which allows them to engage while effectively flying backwards at high-speed in a non-FA/Off mode. This is what I would call a "star-fury manoeuvre" after the Sci-Fi series Babylon 5. The original ED cinematic-ad video includes a similar manoeuvre and IMO should be a staple tactic in any space combat flight manual.

Either way, it is probably yet another of those "sour grape" topics that FD should take note of but do absolutely zero about (IMO).
 
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The OP seems to want the entire flight model changed to suit the ships he wants to fly and the way he likes to play.

In fairness to the OP...at the kickstarter stage the people asked what kind of flight model they wanted and the majority response was one that trended towards a "WW2 Style Dogfight" model...I'd suggest ships with ridiculous shield levels soaking up hits whilst flying backwards DOESN'T fit particularly well into that model...

I'd suggest its not the flight model thats the issue...but the way power of Shields and SCBs and Hulls have inflated...there's no alpha strike weapons and combat (particularly against bigger ships) is generally a drawn out attritional sequence of nibbling away...making shield tanking/face tanking whilst trading sequential blows a substantive part of many combats...its not fun, its not skill-based and it merely favours the pilot with the biggest/best engineered ship...
 
Dear Frontier,

Please completely nerf PvP from the game - it's caused you more development delays over the years than anything else. It's caused you more trouble over the years than anything else. And it has no place in this game whatsoever.

My request is just as valid as the stupidity in the OP.

Yours sincerely,

The Majority who are sick and tired of the ePeen crowd.
 
SO STOP CHASING THEM.

Well yes. This is more or less the only effective counter to reverski i.e. more reverski. Problem is, it's used a lot in PVP encounters leading to lame stalemates or easy wins if the reverski-ee is inexperienced. In PVE, the poor NPCs are too stupid to say 'Ah, Reverski!' and will simply fly towards your deadly reversing turret, making PVE combat even more of a turkey-shoot. We all want deep, engaging combat right? *looks around expectantly*
 
Well yes. This is more or less the only effective counter to reverski i.e. more reverski. Problem is, it's used a lot in PVP encounters leading to lame stalemates or easy wins if the reverski-ee is inexperienced. In PVE, the poor NPCs are too stupid to say 'Ah, Reverski!' and will simply fly towards your deadly reversing turret, making PVE combat even more of a turkey-shoot. We all want deep, engaging combat right? *looks around expectantly*
Flying in reverse is not without it's pitfalls and it is not a one-size-fits-all solution to combat either - especially where PvE is concerned.

IMO PvE is not a turkey shoot scenario - even with engineering - though there are OP min-max builds that can make it feel that way if you exploit them. :rolleyes:
 
Well yes. This is more or less the only effective counter to reverski i.e. more reverski. Problem is, it's used a lot in PVP encounters leading to lame stalemates or easy wins if the reverski-ee is inexperienced.

So in other words - News at 11 : during fights of any kind in any game or in real life, there will be wins, stalemates, and victory can come due to an opponent's naievity or mistakes.

Sounds like any kind of battle situation to me. Sounds like it works as intended to me.


In PVE, the poor NPCs are too stupid to say 'Ah, Reverski!' and will simply fly towards your deadly reversing turret, making PVE combat even more of a turkey-shoot.

Well that's an issue for fixing the NPC code rather than hitting ED's flight model with Yet Another Nerfbat because a minority of the playerbase's rabid epeen brigade's requirement to see an explosion. :rolleyes:
 
If Reverski is someone's PvE strategy, then I pity their bank account. They have to fly away from the fight at full speed every fight? Hahaha. That's going to hurt the credits/hour, I'll wager.
 
If Reverski is someone's PvE strategy, then I pity their bank account. They have to fly away from the fight at full speed every fight? Hahaha. That's going to hurt the credits/hour, I'll wager.
It is unlikely to be anyone's single go to tactic unless they are some kind of mindless lemming. ;) :rolleyes:

In other words, it is a perfectly valid tactic but if you use it in the wrong situation you can suffer for it.
 
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