New Planet Tech is KILLER of Exploration (all terrain is tiling/repeating/not procedural/random)

I'm still waiting for you to name a landable planet that you believe doesn't have repeating tiles of the type described in this thread. You're the one reneging. Posting MB of irrelevance is all you've done so far.
I don't do the ignore button for trolls, but you are getting close. You where the one who asked for pictures. I gave you pictures.

There's a name for this, but it eludes me.

Go away. Not playing anymore.
 
I don't do the ignore button for trolls, but you are getting close. You where the one who asked for pictures. I gave you pictures.

There's a name for this, but it eludes me.

Go away. Not playing anymore.

So you can't name a single landable planet without repeating terrain. Thanks for agreeing with my assertion. ;)
 
It would be hilariously tragic, if most problems happen with planets in the bubble, that most people see, and not random stars 10-20k out.

I have 2 accounts, one out in the black, one in the bubble. All of my initial investigation was over 20k Ly out - close to 100 HMC and Rocky landables. The issue was very obvious. See my posts in the first 10 pages of this thread. Since then my bubble account shows the same issues, and I've now expanded that to icy and other landables.

People should stop crying "exaggeration" and "hyerbole" as if this issue is infrequent. It's literally the new way planet generation is done, for landables, as described by FDev. Why anyone would think it's only done this way for some landable planets, and not others, escapes me.
 
grafik.png


So I guess if this isn't fixed in Thursdays final patch, its here to stay since dev time now focuses on downgrading the game further to get it working on the old xbox?

No wonder they cancelled their dev chat (n)
 
I have 2 accounts, one out in the black, one in the bubble. All of my initial investigation was over 20k Ly out - close to 100 HMC and Rocky landables. The issue was very obvious. See my posts in the first 10 pages of this thread. Since then my bubble account shows the same issues, and I've now expanded that to icy and other landables.

People should stop crying "exaggeration" and "hyerbole" as if this issue is infrequent. It's literally the new way planet generation is done, for landables, as described by FDev. Why anyone would think it's only done this way for some landable planets, and not others, escapes me.
Then I stand corrected. As said I only been to planets in the bubble, and my beef was with the old planets looking trashy. Honestly, the performance of EDO does not make me want to fly anywhere.
 
That's what I ask myself when people can't read threads anymore but start the same discussion every day again and again and again...

A bit like Groundhog day...

Perhaps if we learn to play piano, save everyone's life, and successfully seduce the pretty girl in a single day, while learning about humility, we might be able to stop the time loop ? There is still hope.

I prefer Edge of Tomorrow. At least his loop ends with a hard reset and everyone is a stranger, including the pretty girl
 

No, not at all like horizons. What that shows is at a completely different scale to the OP and what's been introduced in Odyssey. Read the OP again. It's talking of repeating terrain from hundreds of metres to hundreds of kilometres in size, able to be seen right up to high orbit.

Plenty of white knights try to derail this thread by presenting repeating tiles at the tens of metres scale or less, not even close to what the OP shows. It's quite disingenuous. I won't accuse you of that. I'll assume you're just regurgitating what others have already posted.

And now I'll join the others here who quite correctly say...
That's what I ask myself when people can't read threads anymore but start the same discussion every day again and again and again...

A bit like Groundhog day...
 
View attachment 245472

So I guess if this isn't fixed in Thursdays final patch, its here to stay since dev time now focuses on downgrading the game further to get it working on the old xbox?

No wonder they cancelled their dev chat (n)
Just incase you didn't realise, that's not from in-game. Somebody took a screenshot of a planet and overlaid a filter with a repeating pattern to illustrate a point about biological coverage.
 
No, not at all like horizons. What that shows is at a completely different scale to the OP and what's been introduced in Odyssey. Read the OP again. It's talking of repeating terrain from hundreds of metres to hundreds of kilometres in size, able to be seen right up to high orbit.

Plenty of white knights try to derail this thread by presenting repeating tiles at the tens of metres scale or less, not even close to what the OP shows. It's quite disingenuous. I won't accuse you of that. I'll assume you're just regurgitating what others have already posted.

And now I'll join the others here who quite correctly say...
The comparison wasn't about Odyssey vs Horizons, but about this specific quote I made in my post:
Procedurally generated terrain would result in no repeating terrain at all. That's the whole point of generating terrain mathematically/algorithmically using for example fractal noise.
I had the impression that you're saying this is the case for horizons, "no repeating terrain at all". As this is obviously not true for Horizons, I made my post showing repeating terrain in Horizons.

If your post shouldn't make a statement about Horizons I misunderstood it. And I'm aware that the problems in Odyssey in this regard are much more severe and hope as much as you that they'll get fixed, as my favourite role in ED is being an explorer.
 
  1. Planetary features that appear to repeat (https://issues.frontierstore.net/issue-detail/34834)
    • We understand this is an important topic within the community. As mentioned at the start of the article, we want to share the challenges as well as the positives. Investigations are still ongoing, however, it must be said that this is proving to be a very significant technical challenge. At the current time we do not have a workable solution. BUT, investigations will continue and we will keep you updated.

Not unexpected, but in any case - don't get your hopes up. This will either be - 1. we can't change this now - or 2. It will be a new tech upgrade taking years to realise.

There is the third option: We'll just change the textures and remove the bio-mask to make thing blend just to please the shouties... in which case - everyone loses.

My betting's on 3.
 

Not unexpected, but in any case - don't get your hopes up. This will either be - 1. we can't change this now - or 2. It will be a new tech upgrade taking years to realise.

There is the third option: We'll just change the textures and remove the bio-mask to make thing blend just to please the shouties... in which case - everyone loses.

My betting's on 3.
Sadly mine is on 3 as well. We all know what happened to the original Horizons when it was too demanding for some computers, what happened to M.O.M AI, when people actually faced challenging pirates.. and what happened to multicrew by the time it was out.
 
So I'm glad to see the mentions of textures and repeating terrain patterns, and that they are actively working on fixing these. I feel like there are more issues than this, but we'll see. We will get another update in July where I expect to see progress on it. I also expect to be disappointed, but not nearly as much as the people who thought we'd get announcements of big future content.
 
  1. Planetary features that appear to repeat (https://issues.frontierstore.net/issue-detail/34834)
    • We understand this is an important topic within the community. As mentioned at the start of the article, we want to share the challenges as well as the positives. Investigations are still ongoing, however, it must be said that this is proving to be a very significant technical challenge. At the current time we do not have a workable solution. BUT, investigations will continue and we will keep you updated.
This is not a very encouraging answer. :(

Cheers,

Drew.
 
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