From my experience it's not the atmosphere. It's almost like some planets use an entirely different generation system.
Ever since Tuesday’s hotfix 3, most of the planets I’ve visited have looked absolutely breathtaking on foot or in the SRV, the majority of them airless worlds.
However, I’ve noticed that at certain distances while in the ship, some planets still have some major LOD issues, where you can clearly see patchwork texture squares and low-poly heightmaps. The issue seems to go away once you get out on foot, but just getting back into the cockpit can bring the LOD back down dramatically.
The weird thing is It doesn’t happen consistently for every planet. Some seem to be totally unaffected by it and look great at any distance. But when it does happen it’s very jarring and obvious.
Regardless, I’m loving planetary exploration post-hotfix 3, and it won’t be long before I need a new hard drive to store all my sceenshots.
