New Planet Tech is KILLER of Exploration (all terrain is tiling/repeating/not procedural/random)

I've seen these "mozaic" tiles dozens of times. Like most of EDO, the first few logins I was in awe - new terrain, shiny, pretty, beautiful, dazzling. We've been given new mozaics, pimply hills, crowded hills, crazed ice - all wonderful. And then... after dozens of planets you realise there is little variation. It's using the same types of terrain, differing mainly by colour and region shape/sizes, and of course much of it repeated tiles.
That's true. However the other side is - how many planets of the same class one can visit in Horizons before encountering this very same strong "deja vu" feeling? What is the criteria of "dullness"?
 
Another point about "chaos". What I see in the EDO terrain generation is that most of the separate regions are homogeneous. That is, if a region contains "mozaics", then those mozaics will be quite uniform across that region. Similarly for what I call the "pimply hills", and the "crowded hills". This uniformity is the antithesis of chaos. I would expect to see much more variation in the concentrations. For example a "pimply hills" region should have higher concentrations in some parts of that region. There would be concentrated clusters is some parts. Other parts would be very sparse. I don't see much of this in EDO, unfortunately.
 
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That's true. However the other side is - how many planets of the same class one can visit in Horizons before encountering this very same strong "deja vu" feeling? What is the criteria of "dullness"?

I agree. The difference is stark. In Horizons we had amazing heightmaps, therefore stunning mountains, canyons, valleys, cliffs. In EDO, we've been given the finer detail - all the things I mentioned above - but unfortunately this largely replaced what Horizons provided, rather than adding to it.
 
https://issues.frontierstore.net/issue-detail/38725

While we discussing Broken Teck... Any chance you guys can add your voice to the above issue regarding lighting tech on planets. It has been discussed on this thread a number of times, but for the life of me, I can't find anything on the Issue tracker - so I've added my own.

SjFK9FS.png
 
That's true. However the other side is - how many planets of the same class one can visit in Horizons before encountering this very same strong "deja vu" feeling? What is the criteria of "dullness"?
In Horizon I never felt the "deja vu" feeling. Sure, a lot of planet where uninteresting and dull. But somehow never felt "the same" to me.
In Odyssey it kicked hard very soon.

There is a difference between dull and deja vu. The former is to be expected, and is actually important for the "wow" time (you can't have unique planet if they are all unique I guess). The later is to be avoided because it's bad in itself, but also immersion breaking.
 
https://issues.frontierstore.net/issue-detail/38725

While we discussing Broken Teck... Any chance you guys can add your voice to the above issue regarding lighting tech on planets. It has been discussed on this thread a number of times, but for the life of me, I can't find anything on the Issue tracker - so I've added my own.

SjFK9FS.png
Hm. It definitely tints the ground. Maybe it's connected to the star's distance/brightness?
Or it's an artistic choice to not paint the entire landscape red? I get your meaning though.
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Hm. It definitely tints the ground. Maybe it's connected to the star's distance/brightness?
Or it's an artistic choice to not paint the entire landscape red? I get your meaning though.
View attachment 240432
I saw the disconnect between reflection / highlight only if there is more than one star in the system.
The engine then still picks one as the main light (as in Horizons) and only uses that for tinting, reflections etc.

No idea what the criteria are for picking the main star. 🤷‍♀️
 
I saw the disconnect between reflection / highlight only if there is more than one star in the system.
The engine then still picks one as the main light (as in Horizons) and only uses that for tinting, reflections etc.

No idea what the criteria are for picking the main star. 🤷‍♀️
I think it doesn't actually.
I landed on a small moon near a dim purple brown dwarf, and the moon was bathed in its purplish light. It was pretty far from the main star, which was an M-class.
System is Eotienses.
Landed on planet C 1.

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I think it doesn't actually.
I landed on a small moon near a dim purple brown dwarf, and the moon was bathed in its purplish light. It was pretty far from the main star, which was an M-class.
System is Eotienses.
Landed on planet C 1.

As I said, i don't know which criteria are used but in your sample this just means the nearer one was selected.

You can also see this on shadows, visit a system with two or more suns and land somewhere on a planet near the sun's. You should have as many shadows as there are suns visible on the horizon.
I still get only one shadow everytime.
 
As I said, i don't know which criteria are used but in your sample this just means the nearer one was selected.

You can also see this on shadows, visit a system with two or more suns and land somewhere on a planet near the sun's. You should have as many shadows as there are suns visible on the horizon.
I still get only one shadow everytime.
I think the one shadow thing is the choice (light sources) that Dr Kay said was an artistic one.
 
Hm. It definitely tints the ground. Maybe it's connected to the star's distance/brightness?
Or it's an artistic choice to not paint the entire landscape red? I get your meaning though.
View attachment 240432
Yes - but what star it that. Mine was a F type White. If this was around a L Dwarf, then yes, you get the colour of the star, but you should get the colour you are seeing. Red sky should colourise the landscape. In fact, that was one of the teaser images given to us just before Alpha closed:
UuQsXWQ.png
 
As I said, i don't know which criteria are used but in your sample this just means the nearer one was selected.

You can also see this on shadows, visit a system with two or more suns and land somewhere on a planet near the sun's. You should have as many shadows as there are suns visible on the horizon.
I still get only one shadow everytime.
Yeah. There was also a statement about that on the Discovery Scanner stream. Still only one shadow allowed.
 
Yes - but what star it that. Mine was a F type White. If this was around a L Dwarf, then yes, you get the colour of the star, but you should get the colour you are seeing. Red sky should colourise the landscape. In fact, that was one of the teaser images given to us just before Alpha closed:
UuQsXWQ.png
Yes. I didn't say anything else.
I wouldn't mind some more tinting on surfaces based on light-colour. It's there, but it's not very pronounced. I also contributed to the issue tracker thing with a picture that's more obvious.
 
To see the specific pattern, beside the very obvious crater, I need to force myself, but not to have the "repetitive" feeling.
In Horizon I never felt the "deja vu" feeling. Sure, a lot of planet where uninteresting and dull. But somehow never felt "the same" to me.
How many bodies have you visited in Horizons? I've visited many thousands on 3 accounts and noticed, very frequently the same crater at 12 o'clock on the same featureless and bland bodies. I always assumed they only used a limited library of body styles... Oh, just like Odyssey!
a lot of people used it for their issues....
... some of them were even to do with the game! :ROFLMAO:
 
How many bodies have you visited in Horizons? I've visited many thousands on 3 accounts and noticed, very frequently the same crater at 12 o'clock on the same featureless and bland bodies. I always assumed they only used a limited library of body styles... Oh, just like Odyssey!
I'm sorry, is it supposed to be a way to say there are no issue ? Because you admit there is one, then act like it shouldn't be fixed ? I'm confused.

And yeah I visited lots of planets, and never saw the same crater copy pasted, even less than in Odyssey, where it's on around 1/3 of metallic bodies. So, to quote someone :
... some of them were even to do with the game! :ROFLMAO:
 
I'm sorry, is it supposed to be a way to say there are no issue ? Because you admit there is one, then act like it shouldn't be fixed ? I'm confused.

And yeah I visited lots of planets, and never saw the same crater on around 1/3 of metallic bodies as it is with Odyssey. So, to quote someone :
So you never, ever, saw the same crater in Horizons, despite your ingrained pattern recognition ability? That surprises me.

Never mind. We only 'see' what we wish, obviously.

We all know there are issues with Odyssey - but anyone who has done any lengthy 'exploration' in Horizons in the past few years would also have noticed repeating features, surely, or is it that I am able to see these things where the rest are blinded by nostalgia?
 
So you never, ever, saw the same crater in Horizons, despite your ingrained pattern recognition ability? That surprises me.
Nope. Lots of dull planet in Horizon, sure. Boring, bland, whatever. But nothing that felt repetitive. I mean, bland means repetitive by itself, but for another reason entirely.
Never mind. We only 'see' what we wish, obviously.
Indeed.
We all know there are issues with Odyssey - but anyone who has done any lengthy 'exploration' in Horizons in the past few years would also have noticed repeating features, surely, or is it that I am able to see these things where the rest are blinded by nostalgia?
I have been playing only for a few months. I'll need a bit more to develop any sense of nostalgia.
And if I can play a few months without noticing a pattern, I can safely say even if there is one, then it's entirely ok. I played a few hours in Odyssey before noticing patterns. The crater, for example, is pretty much everywhere.
 
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