New player here (PC, keyboard/mouse) and I gotta say the "Harmless" combat tutorial missions in the newbie Pilot's Federation District are so frustratingly difficult they make me want to just give up this game and move on.
There is so much for a new player to learn already, shouldn't the first experience of combat be rewarding and enticing instead of rage-quit inducing?
At the very least, Harmless opponents should NOT have their shields come back online after a few seconds... Talk about kicking a new player in the teeth, over and over and over.
And after 45 minutes of trying to stay on this peon's tail chipping away hull armor 1% at a time, just when it seems I might actually get him, he just high-wake frameshifts out.
Does Frontier even want new players? Great way to drive them away...
First of all, welcome to Elite Dangerous!
I feel your pain - I really do. Of all the skills to learn, combat is the hardest.
The tute is
supposed to be hard - it's more of a goal to pass than an introduction. It serves as a worthwhile training ground for quite some time into your combat experience.
Yes, you're right - the first few (hundred) times are
hard - they introduce you to the realities of ED fighting. Even once it becomes easy the tute becomes a useful 'safe' practice area where one can develop and improve new skills.
Commander, don't be discouraged - as far as I can see, you're right on track.
For now, let me suggest an alternate course to rage-quitting: Stay in your free Sidewinder and
find yourself a low-threat REZ.
Resource Extraction Zones are the best friends you have; they are perfectly designed for the new player. They have:
1) Plentiful smaller, low-grade enemies to shoot at.
2) LOTS of Police protection who will immediately identify and attack any bad guys.
3) Obstructions (asteroids) to fly around and build SA (Situational Awareness).
4) Action, providing for a screamingly fun and enjoyable fighting experience.
Lo-REZ sites are AWESOME for learning. Enemies will (almost) never shoot at your ship; they either run like hell away from the cops or try to target the biggest threat - again, the cops.
You merely need to fly along with the cops and get a few shots in. If you hit the bad guy and do damage to his hull, you get the rank points
and the bounty - cash in your pocket. More importantly, by flying with the cop ships you're learning to fly within a group, build SA, learning to effectively manoeuver (which is the single hardest aspect of combat) and
learning to IFF on the fly. (LOL trust me - while accidentally popping a cop ship may only garner a stern warning, shooting one twice and seeing half a dozen Anacondas turn from green to red and target
you really reinforces the lesson: don't shoot at your friends.

)
You're good, Commander - you're on track. EVERYONE has frustration when learning how to fight. Fly thee to a low-threat REZ site, me son - your rage will transform to sheer joy.
o7!