It's not something you can just add in over a wkend like a shade colour change is it?Very nice, and thumbs up for choice
This seems like quite a significant addition to the sphere of combat. I wonder how long it's been in development for?
if you disregard context of where you partake in the various things involved. throwing on foot gameplay where you can directly interact with space ships and "balancing them" is ridiculous. Correctly balancing them would be to make such interactions non-essential to the intended gameplay you are involved in while on foot / in srv's. and to make that intended gameplay exclude the possibility of ships directly being involved. So you dont have to face the impossible situation of balancing a hand weapon with a ship that carries a huge plasma cannon or megawatts of shields and so forth.That's literally the absence of balance. Dobt confuse balance with "rEaLiSm!!!!".
Brutal this srv, when fdev wants, they get incredible things, and the most important thing is finally and rudely confirmed the panther clipper
if you disregard context of where you partake in the various things involved. throwing on foot gameplay where you can directly interact with space ships and "balancing them" is ridiculous. Correctly balancing them would be to make such interactions non-essential to the intended gameplay you are involved in while on foot / in srv's. and to make that intended gameplay exclude the possibility of ships directly being involved. So you dont have to face the impossible situation of balancing a hand weapon with a ship that carries a huge plasma cannon or megawatts of shields and so forth.
Or to make the ships you do interact with much smaller in scenarios where you are in srv's or on foot so there is not such a huge difference in scale of power to balance between. I'd consider proper balancing such that you design the situation to not have to require setting things up so Tiny Tim can go 10 rounds with Rocky if he wants. Rocky should kill that kid with a half hearted single punch if he ever had the opportunity.
Google Translate Mysteries, i wanted to say "roundly"Rudely? Did a dev whip his lad out or something?
Google Translate Mysteries, i wanted to say "roundly"
So longer than a weekend, gotchaIt's not something you can just add in over a wkend like a shade colour change is it?
I think it's been in mind for a long time because we have always had to choose the scarab in the srv bay which is an odd choice when the choice is of one.. i think they always planned to extend that feature to more than one.So longer than a weekend, gotcha
I was thinking more in terms of years than days, and about how Odyssey was described as feature complete on launch, so maybe this is horizons content that was perhaps put on the back burner for one reason or another - the lack of interest in multi-crew for example?
Or just remove engineers and return the halcyon days of cookie-cutter ships.
Huh? What happened?Brutal this srv, when fdev wants, they get incredible things, and the most important thing is finally and rudely confirmed the panther clipper
Preety sure that devs knows about that and that why im certain that solo player will be able to use it its turret same way as SRV.I hope too that the driver will be able to use the turret as we can do in the Scarab. But who knows what ideas FD had this time.
As for cargo space, there are also situations where something needs to be extracted from a combat zone or transported through one, so some cargo space is always usefull.
BF fixed that decades ago, balancing vehicles/planes/soldiers is both fine and fun. No idea why this is still up for debate in 2021.dont think that would really resolve the issue of balancing against tinier ships / surface vehicles / feet.
But I'd get rid of engineers as they currently exist and utilize the engineer backend for what it does to modules and such and apply that to pre-configured ship variants ...balanced in a way that is controlled by rules determined by fdev to control power creep and keep roles and niches as desired. Plus you could use those things to create faction identity that creates another purpose for players to interact with various factions and to pay attention to the BGS and become invested in it by marrying those variants to certain factions and only those factions.
Simple, the scorpion came out in the yamiks leak, as the scorpion came out, the leak is confirmed, therefore the panther clipper tooHuh? What happened?
Ah, so nothing happened.Simple, the scorpion came out in the yamiks leak, as the scorpion came out, the leak is confirmed, therefore the panther clipper too
Simple, the scorpion came out in the yamiks leak, as the scorpion came out, the leak is confirmed, therefore the panther clipper too