Next Gen Elite Game

Yeah, they don't have to discard the Cobra Engine, cause they still use it for multiple games. It needs major upgrades to be on-par with Unreal Engine 5. A Cobra Engine 2.0. Or they could gradually upgrade ED's graphics.



For a sequel, Fdev should keep all the good stuff of ED and overhaul, improve the bad. That would save a lot of development time and costs.
Again, there is no indication there will ever be a fifth Elite game. Frontier don't exactly show their interest with Elite Dangerous as it is, and we don't know why, but I suspect the financial department have a lot of influence over what Frontier focus on. The general consensus I've seen mentioned is that Elite Dangerous doesn't generate enough revenue to justify pursuing a sequel ... but I know nothing about game development.

All this thread does is raise false hope of either a new Elite game or improving the current one. Neither is a healthy way to fill your time ... in my opinion.
 
Again, there is no indication there will ever be a fifth Elite game.

Fdev trademarked the name Elite: Deadly in 2015. I doubt they'll abandon one of their most cherished franchises. So a sequel is a matter of when. Maybe 10 years later since ED still has sustainable activity and potential.
 
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Yeah, they don't have to discard the Cobra Engine, cause they still use it for multiple games. It needs major upgrades to be on-par with Unreal Engine 5. A Cobra Engine 2.0. Or they could gradually upgrade ED's graphics.

For a sequel, Fdev should keep all the good stuff of ED and overhaul, improve the bad. That would save a lot of development time and costs.

To really save development time and cost, just use Unreal 5.

If FD could produce a good engine that was nicely optimized I'd agree on upgrading Cobra. If the Odyssey upgrade was intended to save money, it probably had the reverse effect due to the exodus of those not willing to upgrade their computer for one game, or not willing to start over and be forced to buy a gaming computer to boot.
 
By doing what?

I seriously doubt it, a future ED could be subscription based to help fund the project but to be fair ED atm is way ahead of anything else anyway, no need for a new one.

O7
Odyssey engine upgrade.

Also the subscription thing isn't going to happen. The series wasn't popular enough to demand one with ED, and the interest in the series has not grown enough since ED.
 
Games move on, technology moves on, you cant stand still.
I didn't change anything to run Odyssey, my old 1070 runs it fine with no issues.

O7
You can move on, or you can move on at your own peril. FD chose the latter with Odyssey. They lost console players, and lost PC players. Those players are no longer contributing money to the future of the series, and will likely not be investing in a "next gen" Elite game, whatever that means. Whether truly next gen, or just the same looking as we have now, but requires next gen hardware (like Odyssey did).

The customer and the developer ideally should have separate goals. It's great to have a pretty game, but you also need customers.
 
To really save development time and cost, just use Unreal 5.

If FD could produce a good engine that was nicely optimized I'd agree on upgrading Cobra.

I think upgrading the Cobra engine is better if they can pull it off. Because all the game systems are already in place. There are various game companies with their own proprietary engines.

If the Odyssey upgrade was intended to save money, it probably had the reverse effect due to the exodus of those not willing to upgrade their computer for one game, or not willing to start over and be forced to buy a gaming computer to boot.

Odyssey is still not very optimized, but it runs good enough on PCs with medium specs.
 
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You can move on, or you can move on at your own peril. FD chose the latter with Odyssey. They lost console players, and lost PC players. Those players are no longer contributing money to the future of the series, and will likely not be investing in a "next gen" Elite game, whatever that means. Whether truly next gen, or just the same looking as we have now, but requires next gen hardware (like Odyssey did).

The customer and the developer ideally should have separate goals. It's great to have a pretty game, but you also need customers.
Horizons couldn't last forever, folks wanted legs, folks wanted content, that's what they got 🤷‍♂️

O7
 
In your opinion, release was bad but Odyssey is amazing. (Imo)

O7
Odyssey is great, I'm enjoying it, but it is executed badly. It's not an opinion, you can measure it in terms of player dropoff after its release, and there have been technical deep dives into the engine (Morbad was very good with those).
 
To really save development time and cost, just use Unreal 5.
Impossible. To see what happens when you use such engine for the whole the Galaxy, take a look on Starfield. That game is existing answer what you can expect.
All "cool looking modern engines" cannot support even the whole single planet.

Also this is the answer about "medium settings". I guess, 75% of your GPU is busy by building Galaxy around you. So it just have no power for nice images.
 
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