All modes are not equal. No wings in solo
So I just came back after a few weeks to try the new update, and I really like what they did with the radio chatter and the graphics, however, I'm at this point in the game in which everything seems like a huge mountain climb, and this update has made it even harder.
First I start with my current objectives:
-Earn about 300 million more, to install a good shield and an A PP to my Cutter.
-Improve reputation with the empire and see if there are any Empire-aligned engineers.
-Get access to the engineers and start collecting materials to improve the different modules
Problems:
-Farming in Haz res is out of the question now, tried to get my Cutter there, faced an NPC Anaconda, and I beat it, but It left me at 32% with a breached canopy: Total earnings : 100k
I welcome the challenge of the new and harder AI, but the rewards should really be increased to compensate.
-I couldn't find missions, docked at many stations, looked for systems in state of war, most of the missions were for small ships and no combat oriented ones. They all paid pretty low. Only found one combat mission, and it paid 100k.
Neither of these options will help me earn money or get along with the Empire
-Trading back and fourth seems to be the only viable way to make money now and achieve at least the first objective, but having so little time and so many more engaging games to play right now, I can't justify spending my time doing that. While I could be having fun in Overwatch instead, or just beating any game of my backlog. And thats before even starting to talk about getting materials for the modules.
TL;DR: The game has become even slower and grindier.
I understand how you feel.
My first time out in my A-class tanked FAS with the new update I ended up knocking down a Courier, Explorer and Python in a HIRES, that is the good news, The bad news is I had to leave the RES because I had my hull shot to 50%, my modules were malfunctioning and my canopy was seriously damaged. The amount of bounty I obtained was half eaten up by repairs/reload, not good. I tried again, same results, my FAS felt like a bus in comparison and due to the newly acquired speed and the constant chaff from attackers of the small ships, my lasers had no time on target, I couldn't damage them substantially. Then there's their propensity to ram. Their behavior is suicidal, no doubt, and one of their "deaths" is inconsequential because there's more where he came from.
So, went to bed PO'ed. Next day I rethought what had happened and changed several things. First my load out, kept my 3C g laser and installed three frag cannons, one 3C g and two 2D g. This would greatly increase the chance of hit during the NPC head-on attacks and due to their speed, if ED uses real physics in their computations, these weapons will inflict greater damage to the attacker as impact speed is the sum of the ammo velocity and the velocity of the attacking NPC.
Secondly I increased maneuver. You must use Flight Assist off/on. I programmed one of my stick button to cycle F/A. This allows my FAS or any other ship to turn in any direction quite sharply and if you cycle it quickly you will be able to regain control instantly.
Thirdly, tactics must change. Before the upgrade, I would not hesitate to take on any NPC ship, regardless of size or rating in any zone, one to one. And wings, if the mix was right. I could stay out for hours and incur minimal damage and farm millions. Now you need to pick your fights, and use security forces to soften your target.
So, I put this to the test, initially in just a a plain RES zone. Knocked down a few ships using the new combo of weapons/maneuver/target selection. OK, success. Went to a HIRES and started slow and kept doing the same thing. Some time later, 1.2 mil CR bounty, 80% hull and some other slight damage, OK, great, all is not lost. I did again in a HIRES, collected 1+ million in bounties and for my last encounter, I took on an a single Anaconda just to prove to myself it could be done. Took it down and bugged out to collect the bounties and relax at starport.
All is not lost but you must evolve or perish (Darwinism in a sim game!).
Good luck, CMNDR!
"The Stars My Destination"
Alfred Bester