No motivation to go on.

Goose4291

Banned
Battle of Jutland:

28 RN Battleships, 16 German Navy battleships (full battleships.) Loads of heavy cruisers, light cruisers, armoured cruisers, destroyers (British only), torpedo boats (German navy only.)

From memory, maybe 150 ships total. Ships lost, 10 or 20. Sailor's lives lost, sadly 6-7% of around 100,000.

How many full battleships lost in this principal naval battle of WW1? - none at all. Zero. NONE.

Realistic for major vessels to have a big advantage? - definitely.

Realistic for powerful vessels to suffer high loss rates, or be threatened by harrying of minor vessels? - no. Highly unrealistic.

(Understood that its an old, and maybe out of date naval analogue - but there is no guerilla warfare in space you know - asymmetric forces etc. There are no trees to hide behind in space etc. )

What you've forgotten to take into account is why this was. Beatty didn't prosecute his advantage when the Germans retired for fear of mine strikes and/or torpedo attacks, which fit well into the concept of naval 'guerrilla' warfare (incidentally, the Royal Navy lost 3 cruisers in short order to one German U-boat very early in the war, which reinforced this fear that naval warfare was moving away from the glorious line battles that they had envisaged and more towards it's current form).
 
It's Saturday afternoon here in the UK, and I'm trawling the Forum instead of playing the game that I backed.
That just sums up what I think of it now, where a Forum holds more interest!


I'm doing both. The drama is too amusing to miss, it's like watching two idiots fighting in the street from a window, punching each other over who looked at who first.
 

Goose4291

Banned
NMS is a completely different game to ED, as is SC. I really don't see why people assume people are gonna jump to a different type of game that just so happens to be set in space because they can't have their instant gratification anymore.

Probably because those other two games are tailored more to specific niches (combat and exploration) whereas ED kind of blandly sits in the middle.

I expect the player bases to congregate to one of the big 3 Space sim games come release dependent on their preferred playstyles.
 
Probably because those other two games are tailored more to specific niches (combat and exploration) whereas ED kind of blandly sits in the middle.

I expect the player bases to congregate to one of the big 3 Space sim games come release dependent on their preferred playstyles.


I'm quite interested to try all three. Although, I'll admit I'm still not a fan of the flight model in SC unless it's had an overhaul since I last played it.
I'm not such a fan of the art-style in NMS but I still really want to give it a go.
 
I'm quite interested to try all three. Although, I'll admit I'm still not a fan of the flight model in SC unless it's had an overhaul since I last played it.
I'm not such a fan of the art-style in NMS but I still really want to give it a go.

This is me. I do not believe in the ridiculous factionization of THIS IS MY GAME AND I SHALL HAVE NO OTHERS BEFORE IT. It is silly. If I like cheeseburgers that doesn't preclude me buying pitas or burritos too when I want. There will be people who only eat burgers, but they're the ones missing out.
 
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Goose4291

Banned
I'm quite interested to try all three. Although, I'll admit I'm still not a fan of the flight model in SC unless it's had an overhaul since I last played it.
I'm not such a fan of the art-style in NMS but I still really want to give it a go.

I don't think I could stomach NMS, seen as it seems to be entirely exploration based from what I've read/seen with very light smattering of other game elements. Weirdly, the best space exploration game I've in my mind is Space Engineers, primarily because you're exploring, harvesting and then utilizing the things you find (which you don't in a particularly deep way with Elite). I am still looking forward to Star Citizen with a little trepidation, as the complexity of it's ship mechanics appeals to me.
 
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Hasn't that been added to stuff you can mine now?
Fairly sure I saw it as a mission reward in beta, too.
Who knows...blow up some NPC mining ships and they may drop some :p

I think you're correct. I don't know about Arsenic, but I've found a number of other (kind of) rare minerals previously only available on planet surfaces now handed out as rewards by mission givers. Seems like there are some pretty good work arounds now.
 
Yeah, I haven't had time out of game recently, but I still feel like it's a mountain to climb. When people said the game favoured those with more time to play, I used to disagree because there were enough things in the game to do without having to grind.

With engineers, it seems like FD have finally gone against 'blaze your own trail' and are kettling us down the engineers narrative. Don't get me wrong, I like the idea of the engineers but at the moment it seems to me that if I don't spend four hours a night grinding, I will no longer be able to compete in areas such as pvp. I.e., with power play there was still an 'outside' of power play, but this update feels like I've been pincered into the 'Arena' marketing approach.
 

Goose4291

Banned
Yeah, I haven't had time out of game recently, but I still feel like it's a mountain to climb. When people said the game favoured those with more time to play, I used to disagree because there were enough things in the game to do without having to grind.

With engineers, it seems like FD have finally gone against 'blaze your own trail' and are kettling us down the engineers narrative. Don't get me wrong, I like the idea of the engineers but at the moment it seems to me that if I don't spend four hours a night grinding, I will no longer be able to compete in areas such as pvp. I.e., with power play there was still an 'outside' of power play, but this update feels like I've been pincered into the 'Arena' marketing approach.

What's irritating to me about it is, that if they followed their own lore, this wouldn't be the case. Not every man and his dog is supposed to have access to these guys, which is what the NPC's in the current build seem to represent.
 
It's Saturday afternoon here in the UK, and I'm trawling the Forum instead of playing the game that I backed.
That just sums up what I think of it now, where a Forum holds more interest!

Clearly you like grinding then, as the forum is full of the same old arguments from the same old people (including me), repeated ad infinitum.
 
This post made me think of this video...you can decide who fedv is and who the OP is

[video=youtube;XKXcs7Vh1TM]https://www.youtube.com/watch?v=XKXcs7Vh1TM[/video]
 
Clearly you like grinding then, as the forum is full of the same old arguments from the same old people (including me), repeated ad infinitum.

I think your right, especially as I just looked at the amount of my time played in game on my main account is 14 weeks, 4 days, 16 hours and 51 mins! not including my other 2 accounts as the other Cmdr slots never materialized!
I need to get a life or a more comfortable chair!
 
What's irritating to me about it is, that if they followed their own lore, this wouldn't be the case. Not every man and his dog is supposed to have access to these guys, which is what the NPC's in the current build seem to represent.

This sums it up. Every NPC clearly has its RNG pick of every possible upgrade and takes it. We puny humans will have to struggle to earn those upgrades if it's even viable to survive long enough in this broken environment so to do.

Last year a change was made that chaff only affects human players in any application. No rhyme or reason to that, but it still stands. Doesn't bode well for any adjustment being made to NPCs' current unrestricted access to upgrades 100% of the time.

Also, in all this AI talk Pareto's Principle is being ignored. I.e. the 80:20 rule - for any firm 80% of its business will come from 20% of its customers, in any area 80% of crime will be committed by 20% of the population, and in any MMORPG 80% of game hours will be played by 20% of the paying customers. Right now 80% of FD's paying customers are being told L2P in old money, or "git gud" in petrodollars, by that lucky fifth.

But the game ain't right when 100% of NPCs are equipped with 100% of engineer upgrades.
 
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This is me. I do not believe in the ridiculous factionization of THIS IS MY GAME AND I SHALL HAVE NO OTHERS BEFORE IT. It is silly. If I like cheeseburgers that doesn't preclude me buying pitas or burritos too when I want. There will be people who only eat burgers, but they're the ones missing out.

Perhaps... but when a restaurant advertises their vegetarian menu and then just tells you to take the burger off if you only want lettuce and tomato, it can be a bit off-putting.
 
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