No Single Player offline Mode then?

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There is an argument that people should take legal action against Frontier due to promised rewards in the kickstarter. This doesn't stand up to scrutiny, as it is based on the idea that a promise of a DRM free game equals a standalone game. It doesn't.

Exactly, it just needs to be DRM free, which it isnt.
 
It is a risk, not a license to scam. KS has terms,too. Advertising DRM free and then delivering Always-on DRM is not covered.

Fine. Then quite complaining in this thread and take it up with kickstarter.

Elite: Dangerous Kickstarter said:
Pledge Tier
Pledge £60 or more
 374 backers
Physical DRM-free boxed edition of "Elite: Dangerous" plus all rewards above (please note: the disc in the pack is simply an alternative way to install the game - it will have the same online account code whether installed off disc or downloaded digitally).

Was this what you pledged to?
 
It is a risk, not a license to scam. KS has terms,too. Advertising DRM free and then delivering Always-on DRM is not covered.

End of the day, Kickstarters aren't obliged to deliver everything they originally plan to. This grey area is the risk you take when you stump up money for something that doesn't yet exist.
 
This thread was even not going to happen if FDs decided to sit down communicate with their backers and see if compromises can be made instead of cutting game mode prior to release and then pretending nothing is happening. Instead they have thrown the bone to community in the form of "if we continue to work on offline, online will suffer". And by thatz they just started the war within community. I really hope they didnt do that on purpose. But it woul'd be nice that they try to settle this matter somehow. I'm sick of accusations that we want to ruin the game.
 
You can only assume they tried right up to the last minute BEFORE THEY HAD TO TELL YOU...

We don't have to assume anything. Considering that Braben and Brookes have directly contradicted each other over when this decision was made, your view would be a charitable one in the extreme. People have said it before but I'll say it again: the code didn't just fall into FD's lap. If they'd truly wanted to put an offline mode in, the game and engine should have been designed to allow that from the start.
 
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So basically, Frontier, did a bloody EA job (ala Sim City).

I will be asking for a refund now.

If I wanted to play a MMO, I play games like Eve.
 
Well then you would be wrong.

The reason for doing so is that if fans of the game, or a games museum wanted to set up a server to run the game, they would have the option to do so. It won't be a simple option, but it would be simpler than reverse engineering the game. And you can't reverse engineer an online game with no running servers :)

Actually that isn't true; if you have client server architecture nothing stops you from running the client and the server on the same device other than available memory/cpu/disk.

Numerous games before have had client server architectures but still allowed clients to connect to server instances they themselves host.

I’ve also worked with enterprise applications in the past that allow you to run client and server on the same tin, it’s entirely feasible.

What are the hardware requirements to run an Elite Dangerous server with only one client connected? It’s a procedurally generated universe so no reason they should be hudge.
 
This thread was even not going to happen if FDs decided to sit down communicate with their backers and see if compromises can be made instead of cutting game mode prior to release and then pretending nothing is happening. Instead they have thrown the bone to community in the form of "if we continue to work on offline, online will suffer". And by thatz they just started the war within community. I really hope they didnt do that on purpose. But it woul'd be nice that they try to settle this matter somehow. I'm sick of accusations that we want to ruin the game.

Listen...If FD had made an announcement on the board saying "We apologise but we have to drop online mode " with good full explanations then this would have gone a lot smoother....I don't think its the fact it was dropped that's the biggest issue here..
Most are offended by the way it was done...I agree they should have told us earlier they were struggling and this would have been all over by now.....Im no genius but even I could have handled it better..
 
What are the hardware requirements to run an Elite Dangerous server with only one client connected? It’s a procedurally generated universe so no reason they should be hudge.

As has been said before, it's a "calculation" thing not a "size" thing. Think dynamic galaxy and extrapolate from there.
 
So basically, Frontier, did a bloody EA job (ala Sim City).

I will be asking for a refund now.

If I wanted to play a MMO, I play games like Eve.

Not really the same,

EA, forced a single player game to be Online because they wanted to sell us microtransactions.

Frontier decided that offline mode of Elite Dangerous Online would not be possible or be at the high standard they want in a dynamic galaxy.


But anyway, good luck with your refund. Bye!
 
Not at all - I am saying that I think that those who read "Physical DRM-free boxed set" and ignored the bit about the need to use the online account assumed something that Frontier were not offering.

Robert. I'm not going to be bothered to find the quotes, but both David and Michael have, on several occasions, confirmed that off-line was in. Do a quick search. And this was repeatedly confirmed to new buyers/backers by FD right up until 5 days ago.
 
As has been said before, it's a "calculation" thing not a "size" thing. Think dynamic galaxy and extrapolate from there.

Not all galaxy needs to be calculated at once (just like in Frontier). Especially considering that there are no thousands of other players in offline mode that are constantly feeding new variables for calculation. Their explanation on the whole issue is fishy at least!
 
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