No Single Player offline Mode then?

Status
Thread Closed: Not open for further replies.
Not really, size is quite irrelevant in procedural generation... number of players should be the real limiting factor (and thus irrelevant for offline mode).

Number of players is relevant if the universe is mostly reactive, any background activity is likely largely unaffected by the number of players(apart from the changes to the parameters they cause).
 
Oh come on. Refunds are being looked at on a case by case basis so of course some are going to be denied. Your point is not valid.

So far it seems like it's a lot more than "some", it's more like active denial of pretty much anyone who tries and with a copypasta answer to all involved. So, yes, it's quite valid.
 
Thats too pessimistic view :/ ... Considering they are planning to make huge expansions and make profit with them I doubt elite will be over within 2 years and I don't think it costs so much to support their galaxy server.
I guess the income from the cash shop cosmetic items could cover that. Beside this game will be sold for years so there will be always new players and I doubt they will shut down the server else they couldn't be able to sell more copies, even the life cycle of a single player game last longer than that..

The problem with multiplayer games that people invest in them. This means they will return to the one they have invested the most time. The most ardent supporters of the game are older dudes like myself. I do have "lots" of money I could burn on the game, but I won't. No cosmetics for me. I find them tedious. While I could have been convinced to buy an expansion but under no circumstance would I buy anything else. You would be surprised how strong this feeling is around my circles. I have only checked once to see how the paint jobs look like, and never since have I checked back, nor do I plan to do so.

The server cost are a major issue. Are you saying that I will be able to play with ED in 20 years like I play with the original Elite. You really think that there will be enough people playing to maintain their servers for a decade even? The average time anybody plays a given game is about 100 - 200 hours. And they will moderate the events happening in the universe. That sound like manpower to me.

By the way I absolutely agree with you that the average time for a single player game is longer than 2 years. Do you know why? Because it is a single player game.
 
Oh great, I leave for a couple hours and the man himself comes online to answer questions. Just my luck.

Anyway, I have to say I am disappointed with his answer to the main question, which was basically a slightly wordier version of what we already had the pleasure to read in the newsletter.

I know better than to pay in advance for a product by one of the big gaming corporations like EA or Activision, but I thought that an indie company, especially one headed by a legendary figure like David Braben would be more considerate towards its customer base. Well, lesson learned. I will never kickstart another project again, nor will I ever pre-order a game. And I know I'm not the only one.

Have it your way, FD, but know that you are alienating your most loyal supporters with this kind of attitude, the very people who, incidentally, were also the most likely to stick around and purchase any future expansions.
 
Oh great, I leave for a couple hours and the man himself comes online to answer questions. Just my luck.

Anyway, I have to say I am disappointed with his answer to the main question, which was basically a slightly wordier version of what we already had the pleasure to read in the newsletter.

I know better than to pay in advance for a product by one of the big gaming corporations like EA or Activision, but I thought that an indie company, especially one headed by a legendary figure like David Braben would be more considerate towards its customer base. Well, lesson learned. I will never kickstart another project again, nor will I ever pre-order a game. And I know I'm not the only one.

Have it your way, FD, but know that you are alienating your most loyal supporters with this kind of attitude, the very people who, incidentally, were also the most likely to stick around and purchase any future expansions.

Speak for yourself. I am a Kickstarter backer and don't feel alienated in the slightest so please, everybody for himself.
 
Then go get your refund. Sue. Have a blast.

The success of that hinges on the 'what's DRM?' discussion... Earlier this year I have been involved in a very deep discussion about that on Steam. It was a discussion that barely deserved the name, but still some good points were made.

Is authenticating your game online DRM? Only when that answer is legally deposited, it's merely personal opinion. By my knowledge, the definition in the public domain is mainly in the hands of sunday-lawyers.
 
I don't think he did apologise for no offline. He apologised for people being upset. People do this all the time when they feel they are in the right but feel the need to be apologetic.

Well of course he feels he was in the right... that and the evidence no doubt presented to him by his staff is what he based his decision on.
 
Except it wasn't. Reading is fun.

I shall quote him verbatim.

"I am sorry that people are so upset about it, but it was the right decision."

He's not apologising for taking out offline mode, he's only apologising for the fact we're upset about it. Nothing more. He's standing by, and defending the removal of offline mode, as evidenced by the fact that FDEV are denying refunds.

That's just ridiculous.
 
How does KS define DRM ?

Physical version isn't a problem and there's no DRM in the game apart from requirement to login to the game server so I'm curious on what they'll do with that ... also since you bought a physical version you're much more likely to actually get refunded than any of the people who bought the digital edition from FD store :)

So can anyone login? Because if you need some sort of serial or passkey from FD, then that is DRM.
 
Even If I would be pessimistic about that the game won't have any more customers at all I would still belive that maintaining their galaxy server won't be a problem for years only if they would go bankrupt and closing doors would mean that their servers would go down and even than like DB said they will archive the datas from time to time so there might be an option for private servers for that case. I would trust him about this becasue its not just a simple product for him he won't let it disappear (down the toilet) even if their company has to be closed and this is the worst case scenario.


I would have trusted him too before Friday, but now I don't, and that's my problem right now. The whole way this broken promise has been handled by FDev is truly disgusting and incredibly disrespectful to the fans who helped make the game happen. Braben and FDev should be showing more respect and remorse for the people who have supported them IMHO.


And as history has shown, a lack of trust with online games is a very bad thing. With regard to what Titus posted, Blizzard has a proven history of not only supporting their customers but being incredibly respectful and courteous to them. They also support their games for very long periods of time, hell Diablo II is still playable online 14 years after it's release.


I hope the game sells well for them, I really do, but they are not off to a great start with Elite Dangerous with all of this self inflicted drama and bad press. It could have all been easily avoided with some forethought and good PR choices. Or designing the game that the paying customers wanted, that would also have been a good choice.
 
Number of players is relevant if the universe is mostly reactive, any background activity is likely largely unaffected by the number of players(apart from the changes to the parameters they cause).

Number of players is relevant if, like Frontier, you want them to "influence" the galaxy (even though, as I exposed in my excessively long and boring diatribe, it doesn't make sense for players to influence the galaxy, given their comparatively insignificant number); of course the resulting "dynamic" galaxy will be indistinguishable from a fully procedurally generated one that isn't influenced by players, which would be more efficient, but since Frontier's whole "VISION™" is for players to "influence" the galaxy, you either have to go with the first option, or lie.
 
Totally agree. That's exactly what he did.

Yes. But he can't apologize for the decision being made, since he thinks (and has to stand to it) that it was the right one (else he would have to reconsider).
Apologizing for the grief it caused is a thing he can do.

Oooops...
Don't get me wrong, i didn't call David a griefer!
In real life, the word has a real meaning ;)
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom