Oh, cool. Not that I'm going to use it, but it's good to know you can use steam wallet in Frontier store in case somebody asks in the future.
I've never heard of any performance hit of the ship kits.Additional question, about the Raider parts set/paint - how much it can do to overall perfomance, latency, graphics... can it choke the game due to excessive number of parts in different shape attached everywhere?
The set looks really cool and I think about purchase, as I like the "reavers" style, but only if that's not too much for my PC (i5 3470, GTX660 Ti, 8 GB, HDD, High settings, generally no issues or slow-down now)
I always fit a Point Defence Turret (PDT) on a utility slot, two if I am in a ship with four tiny hardpoints (one for front and above one for below and behind). Fitting a PDT underneath also provides protection against hatch-breaker limpets. I have seen lots of NPCs using missiles and also some using mines, the PDT is good against both.Today I'd like to ask about countermeasures for I think utilities section. I saw many different builds that put there two shield boosters for an obvious reason. Also I saw maybe a single build with anti missile passive system there (I think it was a Cobra MkIII pirate build, with a manifest scanner). I wonder, is the anti-missile system generally not much effective against rocket projectiles or maybe NPCs or players generally don't use that kind of weaponry, or don't use too often?
ONLY ?!? That doubles your profits !and only doubles the cargo capacity of Cobra.
I told you before about projecting your "expectations" on the game. The game is what it is, learn it, adapt to it and if you want to suggest changes there is a forum for that.............
I'd expect from a transporter worth 3,5 milion credits (with proper modules) at least 100 or 200 extra tons of cargo space. ........
Please don't get me wrong, I'm not whining, I'm just an oldschool pilot from the X-Universe, there a cargo ship must have at least a thousand cargo capacity to make a decent profit on a single run . Here in ED I must somehow accept the fact that comparable cargo ships have relatively small capacities.ONLY ?!? That doubles your profits !
Well that is not a bug and is one of the trade opportunities that people look out for - find a system in outbreak and bring-in basic medicines. There are others for you to find - military grade fabrics, polymers, etc - just a case of watching for system states and learning to use the trading tools that people have created as well as those in-game..........., just have to get used to them... And I only saw a single opportunity when a purchase price was 300 and it was selling for 4500 cr elsewhere - that I call a real trading, but then I'm not sure if maybe it wasn's a bug .