Not sure what to do anymore - Grinding vs Fun?

1. I died
2. get message "your ship has been destroyed"
3. Click ok
4. screen gives a bunch of options
5. pick old load out i.e. ship i died in
6. start game in station and check my account balance.
7, i see im in the correct ship and weapon but no money.
8. get very mad and start over
 
1. I died
2. get message "your ship has been destroyed"
3. Click ok
4. screen gives a bunch of options
5. pick old load out i.e. ship i died in
6. start game in station and check my account balance.
7, i see im in the correct ship and weapon but no money.
8. get very mad and start over
Did you take screenshots? (Press F10)
 
As has been said, you die but you keep your banked credits.
You lose unclaimed bounties and your cargo and ship if you don't have insurance covered

A crazy idea occurred to me, now hear me out, don't laugh at this >>>> Why not mix it up, do some trading , switch to some bounty hunting, then some mining. Keep it fresh, do what you want when it feels like most fun

just don't moan, that's not fun for anyone
 
i like doing everything but mining exploring and hauling i was hauling for a python but it is very boring and with the current bug i have not worth it yet, so i think i will ticket the issues and switch to a fully fitted viper and start helping a local faction expand its borders.

Also no screen shots i forgot. i ran home for a quick sec to die and come back to work and forgot screen shots lol, also still lost all my in game money only 3 mill this time
 
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The thing about bounty hunting/pirating trade is it doesn't scale well.

For example you are a trader. You are making credits and buying bigger ships/ cargo holds to improve your margins. Lets say you have a 50 cargo space and making a 1000 c/t between two stations(it is doable easly) thats 100 000 cr(going in returning) for you in 10 min. And while you get bigger better cargo holds you go up to 100 cargo. and thats like 200 000cr in 15 minutes. You wasted no effort apart from finding this trade route in the first place.

Now you are a bounty hunter. You did some research and get kill warrant scanner, your hour work will in better than average case will be 250 000cr ish. But it isn't over. You have to travel various systems stations to claim your bounty. On top of that you wasted ammo, exhausted a little, dogfighting for hour.

You actually don't need to upgrade that much to handle elite npcs and no matter how bigger badder your ship is you will still get the same credits for killing same targers. And sometimes they don't easly show up. How many times you saw more than two anacondas worth 150k in hour?
 
1. I died
2. get message "your ship has been destroyed"
3. Click ok
4. screen gives a bunch of options
5. pick old load out i.e. ship i died in
6. start game in station and check my account balance.
7, i see im in the correct ship and weapon but no money.
8. get very mad and start over

How much money did you have before dying?
Not including any cargo you may have had
What was the cost of the "Pick old load out"
 
74k for pick old load out, 3 million credits in my account only a few bounties in ship that i lost cause i didnt pass in.

You should still have 3 million credits in your account. If you don't, it is a bug and you should report it to Frontier. There's a link to "Support" in your launcher.
 
For grinding - I still have a season's worth of Battlestar Galactica to watch (for the 5th time)

Just boot up the game in borderless and VLC always on top.
 
The thing about bounty hunting/pirating trade is it doesn't scale well.
...
This. I'd argue that the fix for this isn't actually very hard.

Bounties: Make bounties significantly highter, but significantly harder to get. You should simply not be able to kill an Anaconda solo in anything smaller than an Asp, and with an Asp it should be hard. Similarily, killing a Cobra/Viper in a Sidewinder becomes a much harder task. Combine this with significantly higher bounties, and now things scale. The bigger you are, the larger bounties you can claim.

Piracy: Make cargo batch and not drop in 1t containers. As it stands, you're hard pushed to scoop more than 30t cargo from a single target before it self-destructs, so piracy has a fairly hard limit on profitability.
 
Try "exploring" in settled space? Look at Galactic map - Jump to an "unexplored" yet inhabited system - fire off the advanced discovery scanner - repeat. Data on such systems sells for 2k - 20k, average around 5 or 6k. Not too shabby and not a grind.

Not a grind? Flying from object to object pointing your ship at it while waiting 'Scanning, Scanning' is not a grind?
 
It depends on if its fun to you or not, if what your doing is a grind and not fun then its grinding lol, if your grinding somthing and it is fun its not grinding.
 
The thing about bounty hunting/pirating trade is it doesn't scale well.

For example you are a trader. You are making credits and buying bigger ships/ cargo holds to improve your margins. Lets say you have a 50 cargo space and making a 1000 c/t between two stations(it is doable easly) thats 100 000 cr(going in returning) for you in 10 min. And while you get bigger better cargo holds you go up to 100 cargo. and thats like 200 000cr in 15 minutes. You wasted no effort apart from finding this trade route in the first place.

Now you are a bounty hunter. You did some research and get kill warrant scanner, your hour work will in better than average case will be 250 000cr ish. But it isn't over. You have to travel various systems stations to claim your bounty. On top of that you wasted ammo, exhausted a little, dogfighting for hour.

You actually don't need to upgrade that much to handle elite npcs and no matter how bigger badder your ship is you will still get the same credits for killing same targers. And sometimes they don't easly show up. How many times you saw more than two anacondas worth 150k in hour?

If you merely look at this from the money-point-of-view, then yes, it is unscaled. BUT. You get combat experience, which is far more valuable than money when it comes to dealing with expert humans and unpredictable situations in general. So, i think it is actually scaled pretty well. Hell, i'd do it for free that's how much fun it is :D, money is just a nice bonus. Lets me upgrade ships, slowly, but consistently. Besides, i like making a little circle between M.Gorbachev, Li Quing Jao and A. Lincoln to pick up few hunting missions. Usually, i pick up 2-3 anaconda missions in the process. Sometimes, up to 5. I'm a relaxed player, in general, but even i can do 500k an hour using this method. No sweat.
 
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