Considering how incredibly stupid the AI is, I imagine getting away from a wing of AI will be no problem. Just put on a cowboy hat and a fake mustache and tell them, "He went that-a-way!" Then you'll suddenly hear some cartoon noises or Benny Hill music and they'll likely fly into each other.
On a serious note, here's what I expect to happen; 1.2 comes out, improves the AI to some unforeseen super difficulty, and AI wings become unstoppable packs of ravenous wolves who control entire systems. Thousands of players file tickets to get back lost fortunes. Dangerous Discussion posts increase by 100 fold.
Hopefully, neither scenario happens and 1.2 brings much needed balance and combat challenge. Oh well, at least we'll have external cameras from which film whatever ensues.![]()
Considering how incredibly stupid the AI is, I imagine getting away from a wing of AI will be no problem. Just put on a cowboy hat and a fake mustache and tell them, "He went that-a-way!" Then you'll suddenly hear some cartoon noises or Benny Hill music and they'll likely fly into each other.
On a serious note, here's what I expect to happen; 1.2 comes out, improves the AI to some unforeseen super difficulty, and AI wings become unstoppable packs of ravenous wolves who control entire systems. Thousands of players file tickets to get back lost fortunes. Dangerous Discussion posts increase by 100 fold.
Hopefully, neither scenario happens and 1.2 brings much needed balance and combat challenge. Oh well, at least we'll have external cameras from which film whatever ensues.![]()
I tend to play alone online as that's how I like it, but I always play in open.
With wings does this mean I will be interdicted by gangs of ships?
So what does a lone player do other than keep away from built up areas or play offline?
What happens if I am interdicted by 4 players who just want to destroy. Do I just get destroyed?
At the moment with 1 on 1 I can decide to fight or flee. But 4 on 1?
Sounds interesting but potentially disasterous.
You can play solo or in a private game. So from a pvp this issue is kind of irrelevant, just stay out of open world. For the NPC's my guess is just like with players encountering wings will be less common and even more less common to encounter npc pirate wings. If you do get hit by a wing obviously you run unless you heavily out gun them.
Just to note, there was a player in Beta getting hit 7:1 by NPC's. With video.
Does this mean that instead of having 1 NPC try to inderdict me in my little exploring Adder 13 times out of 16 in no-pop Anarchy systems, I'm going to meet 1d4 instead? Oh joy!![]()
Solo has more interdictions (and I believe also has more AI in supercruise) to counter the fact there are less players. As such it seems as likely as not that the number of wing interdiction encounters would be dialled down for the same reason.