sorry I was thinking that OR and 3D was the same conversation, my bad.
as far as OR making it, 2 billion dollars should make that not a problem.
actually by pure technicality it is already out, Gear VR.
Are you talking about compatibility mode in new driver ? I have tried it and it looks almost like 2D (if there is any way to configure depth let me know please)They sent mr wolf directly, 3d vision is now supported and is just way to cool! !
Are you talking about compatibility mode in new driver ? I have tried it and it looks almost like 2D (if there is any way to configure depth let me know please)
I tried to include 3d screenshots, but it seems that I can't do it yet![]()
It's not that simple at all. You need to remember how SBS-3D and 3D Vision works.
In SBS the images for both eyes are shown at the same time while in 3D Vision only 1 image per eye is shown at the same time.
To Convert SBS to 3D Vision you would have to take the SBS-Image, split it into two and display them one-by-one after the other. That takes it's time. And time is the problem here.
You can't display the 2nd image when in the same time the game already rendered the 2nd SBS-Image.
However, you could half the effective FPS, e.g. making the game render in 30 FPS which would sum up in 60 FPS after the SBS-to-3D-Vision-Conversion...
You also have to remember that every splitted SBS-Image is at half resolution width too.
E.g. 960x1080 stretched to 1920x1080 is not very sexy for your eyes...
Yet you could *probably* fix this issue by driver-sided tricks like Nvidia's new DSR, which makes the game think your monitor can handle resolutions like 3840x1080 which would end up in kinda real 1920x1080 after the Conversion...
Would be quiet a big hassle to deal with... But probably still accomplishable, more or less.
OK, having read STRONTIUM DOG's post now, I will concede that it does indeed have 3d. It's just not very deep even with full depth on. Plus the sides of the screen are clipped off making some of the status screens (or the nav panel on the galaxy map) very difficult to use.
Unfortunately, the joke isn't very funny. I saw the Nvidia beta driver update, mentioning 3d vision compatibility mode rated excellent, and got my hopes up. If you were considering testing out, I don't recommend wasting your time. It literally looks like your playing, regular Elite Dangerous. There is NO depth what so ever. I even tried changing the slider bar in Nvidia control panel, and hitting cnt-f11 to cycle the different settings, no change. To make things worse, your 120hz monitor is now dumb down to 60fps, and removing your glasses gives you a useless blur. CNT-ALT-F11 and WOW, back to amazing stereostropic 3d...with the galaxy background layer out of place, and the left eye right eye shadows not matching. Most games disable shadows for 3d anyway, so if that pesky galaxy background was fixed....sigh.
Sorry Capt. Kirk, I know you set phrases to stun, but Oculus isn't going to work for me, but I am glad to see FD committed to that front.
Sad really. Their SBS isn't all that great. There's issues with elements of the UI being flat or having depth issues. Posted about it in the VR forums since it's the only place talking about 3D and basically was told to F!@# off. So yeah.
I have 3D vision 2 as well. Was pretty bummed that they support Oculus and 3D tvs but not 3D vision? really? SBS support for TV's? how many games do that? Like zero.
I have an oculus and nvidia 3d vision. I love the oculus but my kid can't watch me play and in those cases I'd love to have nvidia 3d going, (I have an extra pair of glasses).