and a company that understands this subject well will create this relay, allowing the community managers to pass the relevant info to the players, heating up their curiosity, keeping them excited and invested, keeping them coming back to the game for the things that were promised & delivered and learn about new exciting things the devs are cooking.
Yes, that's true. Now just highlight that
"things that were promised and delivered" bit.
In 2022, Frontier published an extremely basic plan for the releases taking place that year and early in 2023. The concrete information in it could be summarised within a sentence, and they still managed to fail to implement all of it. When they announced in early 2023 that the final bit of the plan would be delayed at least to the end of this year (due to the Thargoid War content taking longer than expected to develop) there was a massive thread of complaints about it even despite no-one knowing what it was even supposed to be beyond "a feature rework"
Well, okay, anything can go wrong once. What about previous "roadmaps"?
- Odyssey: was delayed multiple times on PC, finally pushed out more to keep it within a particular financial year than because it was in any way ready, and then cancelled rather than being released on console at all
- Beyond: Squadron Carriers were delayed by almost two years and went through multiple semi-public rethinks along the way; Frontier still has people claiming that the previous ideas were better.
- Horizons: stretched about a year longer than expected, every release delayed somewhat, Multicrew just did not work properly (for years!) and if they hadn't committed to it 18 months previously they'd probably have taken it out and named that release after one of its other features.
If we want information about what isn't going to happen but would be nice if it did, we can make our own posts about that. If we want information about what is going to happen, then Frontier's project management is not, for whatever reason and presumably not an easily fixable one, capable of delivering on anything they might choose to communicate more than a month or two in advance.
This year their announcements have been much smaller in scope - basically just that releases would occur, and a very rough schedule - and so far they've been accurate. Not very informative, sure, but accurate. From my point of view a small amount of accurate information is more use than a large amount of mostly inaccurate information, but obviously opinions differ on that.
On the "and delivered" side, that's really the important bit. The Thargoid War in U14 wasn't really hyped up in advance at all - but they delivered it, and it was one of their most successful releases despite the lack of advance hype. Sure, not for everyone, it's taking longer to finish off development than they'd hoped, etc. but the initial release was very well received despite them (or because of them?) not even hinting at any of its major features.
Decided to check the info on ship interiors with Google and made my way to this forum and then into the suggestions subforum.
Would you be happier if Frontier made an explicit announcement that "we have no plans to implement ship interiors at this time"?
Would you be happier if Frontier made an announcement that ship interiors were on the roadmap for Update 19, then after the release of Update 18 said "sorry, these are taking longer than expected, they're now planned for Update 22", then after Update 20 said "ah, you know those ship interiors, turns out we have a lot of ships, Update 24" ... and so on for a few years without ever actually implementing them?
(From my point of view: the first would be fine though superfluous; the second would be really annoying and I'd far rather they'd said nothing and just added them as a surprise to Update 35)
That storyline was stretched for a full month, with weekly articles practically just saying "they didn't blow it up yet, nothing has changed" so that the Week in Review wouldn't look too empty.
Which reminds me quite a bit of Frontier's weekly News posts, back when they were doing them. "U15 still on track", "U15 still on track", "U15 still on track", "U15 delayed to following month", "U15 still on new track" ... four of those five were clearly filler, and they seem to have finally realised that when the community says it wants "more communication" that's not something that can be solved by quantity
even if lots of the specific asks for "more communication" are exactly "more quantity".
More
quality has the problem that you can't communicate what you don't have, and while it's definitely a serious problem that Frontier can't reliably - even after a decade - estimate how long things are going to take to develop in Elite Dangerous, it's not a
communications problem even if that's how the players experience it.
I mean, sure, they could be transparent about that and say "look, we have no idea how long things are going to take, we're almost as surprised as you are when things end up in a release, we're telling you as quickly as we can" and maybe get some credit for it, but it wouldn't really solve the problem.