Looks utterly overblown to me. It's real easy:
- Don't speed near a station (avoid bounties in that area)
- Be careful what you fire at (partially avoid friendly fire)
- Don't be dumb enough to build combat ships with jack all jump range. After all, PvP players have been blathering on about traders carrying shields. Clearly that "advice" now applies to jump range too
- You commit a crime, regardless of size, then MAN UP and deal with the consequences. It really isn't that hard to find an Interstellar Factors.
Just a lot of noise over something that OA stated himself has actually added an interesting element to the game in a positive way, i.e. CONSEQUENCES.
Where we are already feels like a good thing.
- Don't speed near a station (avoid bounties in that area)
- Be careful what you fire at (partially avoid friendly fire)
- Don't be dumb enough to build combat ships with jack all jump range. After all, PvP players have been blathering on about traders carrying shields. Clearly that "advice" now applies to jump range too
- You commit a crime, regardless of size, then MAN UP and deal with the consequences. It really isn't that hard to find an Interstellar Factors.
Just a lot of noise over something that OA stated himself has actually added an interesting element to the game in a positive way, i.e. CONSEQUENCES.
Where we are already feels like a good thing.