Have you tried using the dedicated power supply to the tracking sensor? That is meant to be one possible fix for 'flaky' tracking like what you described.
Thank you, i went back after running the new exe and it was there.Double check the file location. If you played in Beta there are remnants of the old files in there including a version of GraphicConfiguration that doesn't contain the UIColor data. If you see TWO folders under Products, you want the newer one.
Someone posted this scheme. Haven't tried it myself but it states enemies are still in red after the change. It looks good in the pictures.
(Terminal Green)
<MatrixRed> 0.18, 0, -1 </MatrixRed>
<MatrixGreen> -1, 1, -1 </MatrixGreen>
<MatrixBlue> 0.17, 0.31, 1 </MatrixBlue>
http://imgur.com/gallery/VXxWF
Code:<MatrixRed> 0.2, 0, -1 </MatrixRed> <MatrixGreen> -1, 1, -1 </MatrixGreen> <MatrixBlue> 0.17, 0.31, 1 </MatrixBlue>
Green overlay, Radar: Green friendly/missile/can/mines, Yellow neutral, Red enemies
Album
Code:<MatrixRed> 0.2, 0, -1 </MatrixRed> <MatrixGreen> -1, 1, -1 </MatrixGreen> <MatrixBlue> 0.17, 0.31, 1 </MatrixBlue>
Green overlay, Radar: Green friendly/missile/can/mines, Yellow neutral, Red enemies
Album