I upgraded to Windows 10 yesterday. Since the upgrade, OR works fine, but I've noticed that there is a pronounced 'stutter' that simply wasn't there when I was using Windows 7. What I mean by this is not framerate- I am getting great frames. Rather, when I move my head quickly from left to right, the Rift stops ever so slightly about five or six times for a noticeable (and frustrating) interruption to gameplay.
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I am running GTX 980's in SLI, and, like I mention above, did not have this problem in Windows 7.
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I've searched this thread exhaustively, and while reference to 'stutter' is made, it does not seem to be the same type of stutter I am encountering. Is stutter the right thing to call it? I differentiate stutter from judder in that I perceive judder to be more consistent and more akin to framerate issues. Sutter, in my estimation, is a relatively irregular, but pronounced 'stop' and then resumption of what are otherwise great framerates.
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Has anyone else had anything like this happen to them?
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I am running GTX 980's in SLI, and, like I mention above, did not have this problem in Windows 7.
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I've searched this thread exhaustively, and while reference to 'stutter' is made, it does not seem to be the same type of stutter I am encountering. Is stutter the right thing to call it? I differentiate stutter from judder in that I perceive judder to be more consistent and more akin to framerate issues. Sutter, in my estimation, is a relatively irregular, but pronounced 'stop' and then resumption of what are otherwise great framerates.
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Has anyone else had anything like this happen to them?