Don't that this the wrong way, but it is the individual Commander to decide whether they have enough credits to play 'what ifs' in Alpha/Beta, nothing to do with FD at all.soo, how much money do you have in the game?
when alpha test starts just maybe all prices within it are at 10%, but that can still mean you can't buy or test all you may want.
ehm, everything he said was correct.Don't that this the wrong way, but it is the individual Commander to decide whether they have enough credits to play 'what ifs' in Alpha/Beta, nothing to do with FD at all.
And so what? Should everything be zero cost in the Alpha/Beta? No of course not it wouldn't be beneficial if everything was free, how would FD work out if their version of the economy is working as intended if no body uses it? Take the Beta for the Carriers, if everything was free then no one would have complained about the original upkeep, and FD wouldn't have been forced to change it.ehm, everything he said was correct.
FD may drop the asset prices in the alpha/beta. But if it is a fairly new commander you have when they make the alpha snapshot, 10% of an Anaconda may still be over your budget.
I think you are a little bit on the fence here.And so what? Should everything be zero cost in the Alpha/Beta? No of course not it wouldn't be beneficial if everything was free, how would FD work out if their version of the economy is working as intended if no body uses it? Take the Beta for the Carriers, if everything was free then no one would have complained about the original upkeep, and FD wouldn't have been forced to change it.
Just accept the fact that not everyone can be given what they want all the time. If some newbie can't buy a Cutter in Alpha, so be it, he is a damn newbie!
So far, any 'progress' made in either an alpha or a beta is wiped when they end.So finally getting around to buying Odyssey if i get the delux version with access to alpha does that progress carry over? Or is it just for the early access to it?
So tell how having a 'conda will allow you to fully explore Legs etc - I'm not quite seeing itMy only point is, your ability to explore all the features during alpha/beta depends on your current in-game credit balance. This is something you may consider before deciding whether to invest in any early access package.
You are absolutely right of course.So tell how having a 'conda will allow you to fully explore Legs etc - I'm not quite seeing it
True - and if fdev wants people to test things with money then they tend to make that available. But they usually want people to test as many scenarios as possible, and that is easiest to do if you have as many varied players as possible.My point was/is, that it is not criticism of FDEV to point out, that your experience and possibilities in alpha/beta is affected by your current ingame assets.
True - and if fdev wants people to test things with money then they tend to make that available. But they usually want people to test as many scenarios as possible, and that is easiest to do if you have as many varied players as possible.
OP has months before they take the Alpha snapshots, if they want more money then it's easy to get.
The usual reason people ask for more money is so they can try out things with no consequences in their main-game - and that isn't useful for the alpha/beta. Doesn't stop them asking every time
... and as fdev said - no extra $$ because we want people to test using as well as owning. So you played your part. You could have changed your part, by getting the credits (as a lot did), but you chose not to. Blaze your own trail, etcI'll disagree slightly here- my gameplay makes no money at all, it does not interest me unless I get desperate. During the FC beta I could not test the FC since I had about 300 million in dosh, and could only test fully when FD made the price lower.
... and as fdev said - no extra $$ because we want people to test using as well as owning. So you played your part. You could have changed your part, by getting the credits (as a lot did), but you chose not to. Blaze your own trail, etc
Edit: And your post highlights the other point I made - people wanting to use alpha/beta for testing things they won't use in the actual game. Which is not the (primary) purpose of alpha/beta.
10% of an Anaconda is about 50 million credits, which is one 10-minute mission, so obtaining those credits in Alpha should be fairly straightforward if necessary.FD may drop the asset prices in the alpha/beta. But if it is a fairly new commander you have when they make the alpha snapshot, 10% of an Anaconda may still be over your budget.
It depends what you're testing, though. One of the big problems with switching to fish engineering as early as 2.1 Beta 2 was that it meant the difficulties obtaining materials in the original 2.1 release basicallly weren't noticed at all, even by most players.But its also manifested in fish engineering, if the point is to test then its prudent to make everything cheap
It depends what you're testing, though. One of the big problems with switching to fish engineering as early as 2.1 Beta 2 was that it meant the difficulties obtaining materials in the original 2.1 release basicallly weren't noticed at all, even by most players.
10% of an Anaconda is about 50 million credits, which is one 10-minute mission, so obtaining those credits in Alpha should be fairly straightforward if necessary.
It depends what you're testing, though. One of the big problems with switching to fish engineering as early as 2.1 Beta 2 was that it meant the difficulties obtaining materials in the original 2.1 release basicallly weren't noticed at all, even by most players.
10% of an Anaconda is about 50 million credits, which is one 10-minute mission, so obtaining those credits in Alpha should be fairly straightforward if necessary.