Odyssey Materials Gathering: An Appeal to Frontier

I've mentioned this before, I'm even quoted saying this in the latest Q&A video by Obsidian Ant, but Odyssey is almost completely unplayable for me, and for people who feel as I do about combat.

So, yes, I've spent months now for my two Commanders taking Apex shuttles to remote stations with a "None" status collecting suits. This has finally finished when I at last found a Grade 3 Maverick suit with Night Vision for my main Commander. But There's still work to do. I want, no, let's be very clear, I need to be able to upgrade my Maverick and Artemis suits with modifications including extra backpack capacity, extra battery capacity, and other mods that are genuinely useful for anybody out exploring and discovering crash sites.

In Horizons if you find a crash site there will probably be a couple of Skimmers to destroy, but with that done from the SRV which isn't very difficult we're free to collect any cargo that can be found there. This just isn't the case with Odyssey where even if you find a site that's completely abandoned you can guarantee that it won't be abandoned for long and that the game will quickly pit you against other scavengers who want to kill you.

This is where the problem begins. I've never, ever played a first person shooter. They don't appeal to me, primarily because I'm rubbish at them. I have the reflexes of a giant oak tree and so actively avoid this type of gameplay. I'm okay with ship and SRV combat in Elite, but tend to pick my conflict zones carefully and never go in unless I have a very heavily armed and engineered ship.

I do want to be able to try the different aspects of Elite though, and am even forced to if I want to unlock some aspects of on-foot engineering like Air Reserves for my exploration suits. I gave it a go though but, as you might suspect, was awful at it and didn't last long. So I thought I'd practice sneaking around sites to steal at least some of the materials and data I'll need. I went to Iah Bulu which I'm told is a great system for it. I was okay sneaking around and even cutting my way into a quiet building and cupboards. Was there anything inside though that I could steal? Of course not! If I wanted to actually collect materials and data I have to take a more direct, more confrontational approach, which of course means combat.

So let's compare this to Horizons where, with the sole exception of Thargoid and Guardian materials and data, absolutely everything can be collected or traded for without ever having to engage in combat. There are even special planets we can go to where we can collect this stuff, like HIP 12099, Dav's Hope, and the crystal forest things outside the bubble. In Odyssey I am forced into first person combat in some form to collect anything at all... if I felt comfortable and wanted to play a first person shooter, I would play a first person shooter. I play Elite in no small part because it's never forced me to do that, until now.

So I therefore feel completely excluded from gameplay in Odyssey. I can't even upgrade my suits to make exploration better and more enjoyable. This is just wrong and I simply cannot understand why Frontier continue to ignore it, and why they continue to believe that first person gameplay must equal combat. This really does have to be addressed otherwise there will be plenty of players, such as myself, that just get bored and walk away.
 
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Personally I find Ext settlements are better for mat collecting. If you find an abandoned settlement you should be able to grab a fair amount before scavs arrive if you're quick.
If you can get power on it stops any from landing.
Otherwise you follow the wandering technician around a live settlement to access buildings.
 
I understand Ops plight. Apart from non violent heists there's nowt apart from crash sites or whatever and even they can have armed unwelcome cable dropped mercs descend creating merry hell.
And perhaps like Op some just don't want to pew pew to gain mats on foot.
So why hasn't fdev introduced non violent missions? By that I mean zero risk. Yes they'd have to do more they get that, but why to date nothing on this issue.
Seems daft not to. As said almost every other aspect of mats collecting can be done non violently so why not on foot missions.
 
Splash damage from dumbfire missiles is helpful when starting out at crash sites etc, and you can buy some materials from fleet carrier bartenders. You should be able to at least get the suits and weapons upgraded (without mods) from crash sites and abandoned/offline settlements, which will gradually improve their overall stats.
 
So let's compare this to Horizons where, with the sole exception of Thargoid and Guardian materials and data, absolutely everything can be collected or traded for without ever having to engage in combat.
All engineering materials in Odyssey are available as mission rewards from non-combat missions (as in guaranteed peaceful [1] message deliveries) and a few of them can also be peacefully "stolen" by abandoning missions which give you them as a tool at the cost of a little rep and a token fine. The non-combat mods tend to use the more common materials too.

You can also trade directly with other players for them (if you got a mission reward which was only useful for combat upgrades to swap, for example, or buying some surplus ones from Fleet Carriers for credits)

It's not anywhere near as straightforward as Horizons where the best ways to get manufactured, raw and at least some data classes are not only non-combat but virtually non-thinking, but you can still fully upgrade your suits without ever firing a shot. In Odyssey if you want upgrades beyond G3 you have to actually do something, not just honk, fly 4000Ls to a deserted signal source, and scoop up the free top-grade loot ... and that's probably intentional.

If you're happy to use the SRV to clear a site of skimmers and stretch the definition of "non-combat" very slightly, you can use the same SRV to clear the crash sites of scavengers too (or, at least, have an insurance policy if a group does show up; I found at least 90% of the time I was able to clear out the crash site and leave long before scavengers appeared), and get materials somewhat faster without having to fire a shot from your suit, but that's not actually necessary, you can in theory get everything you need without it.


[1] In the same way that Horizons exploration is guaranteed peaceful if you don't loiter in the docking slot without permission. You're not expected to shoot anyone and no-one should have cause to shoot you either.
 
So I therefore feel completely excluded from gameplay in Odyssey. I can't even upgrade my suits to make exploration better and more enjoyable. This is just wrong and I simply cannot understand why Frontier continue to ignore it, and why they continue to believe that first person gameplay must equal combat. This really does have to be addressed otherwise there will be plenty of players, such as myself, that just get bored and walk away.
Can you please clarify the reasons for needing to upgrade an Artemis suit? I was under the impression that a basic suit (grade threes are readily available, along with good mods if you are patient) suffices for exploration.

Steve 07.

P.S. As has been said, gather materials from abandoned settlements. If you do not want to engage scavs with dumb fire missiles or your SRV, leave, super cruise and return).
 
[1] In the same way that Horizons exploration is guaranteed peaceful if you don't loiter in the docking slot without permission. You're not expected to shoot anyone and no-one should have cause to shoot you either.
Unless playing in open and Mr Ganker and Mrs Griefer are about!

Steve 07
 
Can you please clarify the reasons for needing to upgrade an Artemis suit? I was under the impression that a basic suit (grade threes are readily available, along with good mods if you are patient) suffices for exploration.

Steve 07.

P.S. As has been said, gather materials from abandoned settlements. If you do not want to engage scavs with dumb fire missiles or your SRV, leave, super cruise and return).
Because I want to, is that a good enough reason? If you want more detail, because I believe night vision, extra battery capacity, additional air capacity and other upgrades such as enhanced running time are useful for an explorer.
 
Can you please clarify the reasons for needing to upgrade an Artemis suit? I was under the impression that a basic suit (grade threes are readily available, along with good mods if you are patient) suffices for exploration.

Steve 07.

P.S. As has been said, gather materials from abandoned settlements. If you do not want to engage scavs with dumb fire missiles or your SRV, leave, super cruise and return).
If you want another reason, how's this. I don't believe any Elite Dangerous player should ever be excluded from gameplay because Frontier have decided there's only one way to do it. There's not only one way to do anything else, and as such nobody was excluded from gameplay in Horizons.
 
Ditch additional air for jump assist and you're good to go to fly around in your suit...

And normally you won't be so far away from your ship/SRV that you run out of battery + plus energy cells to need that extra portion of air
What he said. The artemis is the most energy efficient suit of the 3 and with the 3 battery packs it carries, I cannot foresee a scenario where you will run out of energy much less oxygen. Jump assist is infinitely more useful here.
 
Can you please clarify the reasons for needing to upgrade an Artemis suit? I was under the impression that a basic suit (grade threes are readily available, along with good mods if you are patient) suffices for exploration.

Steve 07.

P.S. As has been said, gather materials from abandoned settlements. If you do not want to engage scavs with dumb fire missiles or your SRV, leave, super cruise and return).
Increased battery I can understand I have it on mine but I bought it in PS with the mod.
Applying it from scratch would likely involve going via Hero Ferrari which is CZ unlocks.
Backpack is Domino so no problem there though not useful unless you're looting settlements.
Even then it's better to just take an SRV
 
There... already are ways to get all materials without engaging in FPS combat, as other people have pointed out. Nobody's excluding you from anything.

I guess Hero Ferrari requires you to complete some CZs, but I don't see that as any different from Lori Jameson asking for combat rank, or Tod McQuinn asking for bounties.

One of the complaints offered in the material focused feedback is that CZs, while being a decent credit earner, don't allow any opportunities for material gathering, while the activities that get you materials barely pay anything.
 
There... already are ways to get all materials without engaging in FPS combat, as other people have pointed out. Nobody's excluding you from anything.

I guess Hero Ferrari requires you to complete some CZs, but I don't see that as any different from Lori Jameson asking for combat rank, or Tod McQuinn asking for bounties.

One of the complaints offered in the material focused feedback is that CZs, while being a decent credit earner, don't allow any opportunities for material gathering, while the activities that get you materials barely pay anything.
Oh right! So there are crash sites and settlements where scavengers and enemy combatants never appear? Well that will be news to the Odyssey community. You might consider a smaller chance as being the same thing as zero chance, but you need to be clear and not claim something that simply isn't true. You're not doing yourself or anybody else any favours with that.
 
There... already are ways to get all materials without engaging in FPS combat, as other people have pointed out. Nobody's excluding you from anything.

I guess Hero Ferrari requires you to complete some CZs, but I don't see that as any different from Lori Jameson asking for combat rank, or Tod McQuinn asking for bounties.

One of the complaints offered in the material focused feedback is that CZs, while being a decent credit earner, don't allow any opportunities for material gathering, while the activities that get you materials barely pay anything.
CZs are empty if you go by Frontline.
If you arrive by SRV and wear a Maverick the sealed buildings are frequently full.
 
Oh right! So there are crash sites and settlements where scavengers and enemy combatants never appear? Well that will be news to the Odyssey community. You might consider a smaller chance as being the same thing as zero chance, but you need to be clear and not claim something that simply isn't true. You're not doing yourself or anybody else any favours with that.
Yes there are.
Particularly if you're quick.
 
Oh right! So there are crash sites and settlements where scavengers and enemy combatants never appear? Well that will be news to the Odyssey community. You might consider a smaller chance as being the same thing as zero chance, but you need to be clear and not claim something that simply isn't true. You're not doing yourself or anybody else any favours with that.
Yes. There are also missions. Literally everything you need to upgrade and modify suits is available as mission rewards. Delivery and fetch missions to settlements require no combat. Scavengers never appear at powered settlements, the settlements to which you are sent for fetch and delivery missions.

You're not doing yourself or anybody else any favours by plugging your ears when people tell you how to solve your problems. Do you want a solution, or do you just want to be mad?
 
Yes. There are also missions. Literally everything you need to upgrade and modify suits is available as mission rewards. Delivery and fetch missions to settlements require no combat. Scavengers never appear at powered settlements, the settlements to which you are sent for fetch and delivery missions.

You're not doing yourself or anybody else any favours by plugging your ears when people tell you how to solve your problems. Do you want a solution, or do you just want to be mad?
That's useful info, thanks. I'll give abandoned powered settlements a go, if that's a thing or would I need to power them myself. Also, do you know how I would find them?
 
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