Why were the galaxy/sytem maps and the outfitting/shipyard UI's changed in the first place?
Why did you not ask for feedback on the UI before making these changes?
Why did you not ask for feedback on the UI before making these changes?
I'm currently playing with KB+M only, no HOTAS, Controller, or other input device, and in the old interface, it was easy to move around and interact with the sysmap and galmap with keyboard alone if you wanted to. The new UI forces you to use mouse and mouse clicking and even though I do have the mouse there, it's not intuitive to have keyboard functionality but it not covering 100% of the features.UI Feedback
Overall thoughts – please keep this brief (one or two sentences)
Going from left and right tool bars in galmap, is not intuitive. Is there a key? Haven't figure that one out yet.Specific Issues – clear and concise (bullet points are ideal)
Suggested Fixes for the Issues – clear and concise, directly linked to the issues
No. Thank you!Thank You
I find this a little odd to be completely honest. Wasn't the purpose of the paid alpha to give you guys feedback, and to my recollection, you did get TONS of feedback regarding the galmap and the UI.UI Feedback
We’re also keenly aware of feedback on several aspects of the updated User Interface in Odyssey. The comments on this topic have been followed closely since the beginning of the alpha phase and your feedback shared in our Alpha feedback forum has been gathered and collected. Your concerns over the ease-of-use and accessibility of these systems are being heard and passed to the development team.
While fundamental issues such as connection and performance remain a priority, we’d like to build a clear understanding of issues surrounding features such as UI to lay the groundwork for in-game improvements.
In this thread, we are looking specifically for feedback on the Galaxy and System Map UI. We have noted feedback on other UI elements, but would like to start with these in particular.